Loading libs/hwui/DisplayListRenderer.cpp +7 −6 Original line number Diff line number Diff line Loading @@ -382,12 +382,13 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { xDivs = getInts(xDivsCount); yDivs = getInts(yDivsCount); colors = getUInts(numColors); DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]); getFloat(); getFloat(); getFloat(); getFloat(); getPaint(); float left = getFloat(); float top = getFloat(); float right = getFloat(); float bottom = getFloat(); SkPaint* paint = getPaint(); LOGD("%s%s %.2f, %.2f, %.2f, %.2f", (char*) indent, OP_NAMES[op], left, top, right, bottom); } break; case DrawColor: { Loading Loading
libs/hwui/DisplayListRenderer.cpp +7 −6 Original line number Diff line number Diff line Loading @@ -382,12 +382,13 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { xDivs = getInts(xDivsCount); yDivs = getInts(yDivsCount); colors = getUInts(numColors); DISPLAY_LIST_LOGD("%s%s", (char*) indent, OP_NAMES[op]); getFloat(); getFloat(); getFloat(); getFloat(); getPaint(); float left = getFloat(); float top = getFloat(); float right = getFloat(); float bottom = getFloat(); SkPaint* paint = getPaint(); LOGD("%s%s %.2f, %.2f, %.2f, %.2f", (char*) indent, OP_NAMES[op], left, top, right, bottom); } break; case DrawColor: { Loading