Loading core/java/com/android/internal/widget/LockPatternView.java +3 −2 Original line number Original line Diff line number Diff line Loading @@ -1587,8 +1587,10 @@ public class LockPatternView extends View { if (virtualViewId != ExploreByTouchHelper.INVALID_ID) { if (virtualViewId != ExploreByTouchHelper.INVALID_ID) { int row = (virtualViewId - VIRTUAL_BASE_VIEW_ID) / 3; int row = (virtualViewId - VIRTUAL_BASE_VIEW_ID) / 3; int col = (virtualViewId - VIRTUAL_BASE_VIEW_ID) % 3; int col = (virtualViewId - VIRTUAL_BASE_VIEW_ID) % 3; if (row < 3) { return !mPatternDrawLookup[row][col]; return !mPatternDrawLookup[row][col]; } } } return false; return false; } } Loading Loading @@ -1633,7 +1635,6 @@ public class LockPatternView extends View { final Rect bounds = mTempRect; final Rect bounds = mTempRect; final int row = ordinal / 3; final int row = ordinal / 3; final int col = ordinal % 3; final int col = ordinal % 3; final CellState cell = mCellStates[row][col]; float centerX = getCenterXForColumn(col); float centerX = getCenterXForColumn(col); float centerY = getCenterYForRow(row); float centerY = getCenterYForRow(row); float cellheight = mSquareHeight * mHitFactor * 0.5f; float cellheight = mSquareHeight * mHitFactor * 0.5f; Loading Loading
core/java/com/android/internal/widget/LockPatternView.java +3 −2 Original line number Original line Diff line number Diff line Loading @@ -1587,8 +1587,10 @@ public class LockPatternView extends View { if (virtualViewId != ExploreByTouchHelper.INVALID_ID) { if (virtualViewId != ExploreByTouchHelper.INVALID_ID) { int row = (virtualViewId - VIRTUAL_BASE_VIEW_ID) / 3; int row = (virtualViewId - VIRTUAL_BASE_VIEW_ID) / 3; int col = (virtualViewId - VIRTUAL_BASE_VIEW_ID) % 3; int col = (virtualViewId - VIRTUAL_BASE_VIEW_ID) % 3; if (row < 3) { return !mPatternDrawLookup[row][col]; return !mPatternDrawLookup[row][col]; } } } return false; return false; } } Loading Loading @@ -1633,7 +1635,6 @@ public class LockPatternView extends View { final Rect bounds = mTempRect; final Rect bounds = mTempRect; final int row = ordinal / 3; final int row = ordinal / 3; final int col = ordinal % 3; final int col = ordinal % 3; final CellState cell = mCellStates[row][col]; float centerX = getCenterXForColumn(col); float centerX = getCenterXForColumn(col); float centerY = getCenterYForRow(row); float centerY = getCenterYForRow(row); float cellheight = mSquareHeight * mHitFactor * 0.5f; float cellheight = mSquareHeight * mHitFactor * 0.5f; Loading