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Commit 680f6e80 authored by Treehugger Robot's avatar Treehugger Robot Committed by Gerrit Code Review
Browse files

Merge "Let SoftInputWindow handle BadTokenException"

parents 154519eb 13a9ffba
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+11 −46
Original line number Diff line number Diff line
@@ -62,7 +62,6 @@ import android.view.ViewGroup;
import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.view.WindowManager.BadTokenException;
import android.view.animation.AnimationUtils;
import android.view.inputmethod.CompletionInfo;
import android.view.inputmethod.CursorAnchorInfo;
@@ -354,7 +353,6 @@ public class InputMethodService extends AbstractInputMethodService {
    SoftInputWindow mWindow;
    boolean mInitialized;
    boolean mWindowCreated;
    boolean mWindowAdded;
    boolean mWindowVisible;
    boolean mWindowWasVisible;
    boolean mInShowWindow;
@@ -572,16 +570,7 @@ public class InputMethodService extends AbstractInputMethodService {
            if (DEBUG) Log.v(TAG, "showSoftInput()");
            boolean wasVis = isInputViewShown();
            if (dispatchOnShowInputRequested(flags, false)) {
                try {
                showWindow(true);
                } catch (BadTokenException e) {
                    // We have ignored BadTokenException here since Jelly Bean MR-2 (API Level 18).
                    // We could ignore BadTokenException in InputMethodService#showWindow() instead,
                    // but it may break assumptions for those who override #showWindow() that we can
                    // detect errors in #showWindow() by checking BadTokenException.
                    // TODO: Investigate its feasibility.  Update JavaDoc of #showWindow() of
                    // whether it's OK to override #showWindow() or not.
                }
            }
            clearInsetOfPreviousIme();
            // If user uses hard keyboard, IME button should always be shown.
@@ -999,13 +988,7 @@ public class InputMethodService extends AbstractInputMethodService {
        mRootView.getViewTreeObserver().removeOnComputeInternalInsetsListener(
                mInsetsComputer);
        doFinishInput();
        if (mWindowAdded) {
            // Disable exit animation for the current IME window
            // to avoid the race condition between the exit and enter animations
            // when the current IME is being switched to another one.
            mWindow.getWindow().setWindowAnimations(0);
            mWindow.dismiss();
        }
        mWindow.dismissForDestroyIfNecessary();
        if (mSettingsObserver != null) {
            mSettingsObserver.unregister();
            mSettingsObserver = null;
@@ -1792,7 +1775,6 @@ public class InputMethodService extends AbstractInputMethodService {
    public void showWindow(boolean showInput) {
        if (DEBUG) Log.v(TAG, "Showing window: showInput=" + showInput
                + " mShowInputRequested=" + mShowInputRequested
                + " mWindowAdded=" + mWindowAdded
                + " mWindowCreated=" + mWindowCreated
                + " mWindowVisible=" + mWindowVisible
                + " mInputStarted=" + mInputStarted
@@ -1803,27 +1785,12 @@ public class InputMethodService extends AbstractInputMethodService {
            return;
        }

        try {
        mWindowWasVisible = mWindowVisible;
        mInShowWindow = true;
        showWindowInner(showInput);
        } catch (BadTokenException e) {
            // BadTokenException is a normal consequence in certain situations, e.g., swapping IMEs
            // while there is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue.
            if (DEBUG) Log.v(TAG, "BadTokenException: IME is done.");
            mWindowVisible = false;
            mWindowAdded = false;
            // Rethrow the exception to preserve the existing behavior.  Some IMEs may have directly
            // called this method and relied on this exception for some clean-up tasks.
            // TODO: Give developers a clear guideline of whether it's OK to call this method or
            // InputMethodService#requestShowSelf(int) should always be used instead.
            throw e;
        } finally {
            // TODO: Is it OK to set true when we get BadTokenException?
        mWindowWasVisible = true;
        mInShowWindow = false;
    }
    }

    void showWindowInner(boolean showInput) {
        boolean doShowInput = false;
@@ -1840,8 +1807,7 @@ public class InputMethodService extends AbstractInputMethodService {
        updateFullscreenMode();
        updateInputViewShown();

        if (!mWindowAdded || !mWindowCreated) {
            mWindowAdded = true;
        if (!mWindowCreated) {
            mWindowCreated = true;
            initialize();
            if (DEBUG) Log.v(TAG, "CALL: onCreateCandidatesView");
@@ -2867,8 +2833,7 @@ public class InputMethodService extends AbstractInputMethodService {
    @Override protected void dump(FileDescriptor fd, PrintWriter fout, String[] args) {
        final Printer p = new PrintWriterPrinter(fout);
        p.println("Input method service state for " + this + ":");
        p.println("  mWindowCreated=" + mWindowCreated
                + " mWindowAdded=" + mWindowAdded);
        p.println("  mWindowCreated=" + mWindowCreated);
        p.println("  mWindowVisible=" + mWindowVisible
                + " mWindowWasVisible=" + mWindowWasVisible
                + " mInShowWindow=" + mInShowWindow);
+168 −4
Original line number Diff line number Diff line
@@ -16,15 +16,22 @@

package android.inputmethodservice;

import static java.lang.annotation.RetentionPolicy.SOURCE;

import android.annotation.IntDef;
import android.app.Dialog;
import android.content.Context;
import android.graphics.Rect;
import android.os.Debug;
import android.os.IBinder;
import android.util.Log;
import android.view.Gravity;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.WindowManager;

import java.lang.annotation.Retention;

/**
 * A SoftInputWindow is a Dialog that is intended to be used for a top-level input
 * method window.  It will be displayed along the edge of the screen, moving
@@ -33,6 +40,9 @@ import android.view.WindowManager;
 * @hide
 */
public class SoftInputWindow extends Dialog {
    private static final boolean DEBUG = false;
    private static final String TAG = "SoftInputWindow";

    final String mName;
    final Callback mCallback;
    final KeyEvent.Callback mKeyEventCallback;
@@ -42,14 +52,63 @@ public class SoftInputWindow extends Dialog {
    final boolean mTakesFocus;
    private final Rect mBounds = new Rect();

    @Retention(SOURCE)
    @IntDef(value = {SoftInputWindowState.TOKEN_PENDING, SoftInputWindowState.TOKEN_SET,
            SoftInputWindowState.SHOWN_AT_LEAST_ONCE, SoftInputWindowState.REJECTED_AT_LEAST_ONCE})
    private @interface SoftInputWindowState {
        /**
         * The window token is not set yet.
         */
        int TOKEN_PENDING = 0;
        /**
         * The window token was set, but the window is not shown yet.
         */
        int TOKEN_SET = 1;
        /**
         * The window was shown at least once.
         */
        int SHOWN_AT_LEAST_ONCE = 2;
        /**
         * {@link android.view.WindowManager.BadTokenException} was sent when calling
         * {@link Dialog#show()} at least once.
         */
        int REJECTED_AT_LEAST_ONCE = 3;
        /**
         * The window is considered destroyed.  Any incoming request should be ignored.
         */
        int DESTROYED = 4;
    }

    @SoftInputWindowState
    private int mWindowState = SoftInputWindowState.TOKEN_PENDING;

    public interface Callback {
        public void onBackPressed();
    }

    public void setToken(IBinder token) {
        switch (mWindowState) {
            case SoftInputWindowState.TOKEN_PENDING:
                // Normal scenario.  Nothing to worry about.
                WindowManager.LayoutParams lp = getWindow().getAttributes();
                lp.token = token;
                getWindow().setAttributes(lp);
                updateWindowState(SoftInputWindowState.TOKEN_SET);
                return;
            case SoftInputWindowState.TOKEN_SET:
            case SoftInputWindowState.SHOWN_AT_LEAST_ONCE:
            case SoftInputWindowState.REJECTED_AT_LEAST_ONCE:
                throw new IllegalStateException("setToken can be called only once");
            case SoftInputWindowState.DESTROYED:
                // Just ignore.  Since there are multiple event queues from the token is issued
                // in the system server to the timing when it arrives here, it can be delivered
                // after the is already destroyed.  No one should be blamed because of such an
                // unfortunate but possible scenario.
                Log.i(TAG, "Ignoring setToken() because window is already destroyed.");
                return;
            default:
                throw new IllegalStateException("Unexpected state=" + mWindowState);
        }
    }

    /**
@@ -190,4 +249,109 @@ public class SoftInputWindow extends Dialog {

        getWindow().setFlags(windowSetFlags, windowModFlags);
    }

    @Override
    public final void show() {
        switch (mWindowState) {
            case SoftInputWindowState.TOKEN_PENDING:
                throw new IllegalStateException("Window token is not set yet.");
            case SoftInputWindowState.TOKEN_SET:
            case SoftInputWindowState.SHOWN_AT_LEAST_ONCE:
                // Normal scenario.  Nothing to worry about.
                try {
                    super.show();
                    updateWindowState(SoftInputWindowState.SHOWN_AT_LEAST_ONCE);
                } catch (WindowManager.BadTokenException e) {
                    // Just ignore this exception.  Since show() can be requested from other
                    // components such as the system and there could be multiple event queues before
                    // the request finally arrives here, the system may have already invalidated the
                    // window token attached to our window.  In such a scenario, receiving
                    // BadTokenException here is an expected behavior.  We just ignore it and update
                    // the state so that we do not touch this window later.
                    Log.i(TAG, "Probably the IME window token is already invalidated."
                            + " show() does nothing.");
                    updateWindowState(SoftInputWindowState.REJECTED_AT_LEAST_ONCE);
                }
                return;
            case SoftInputWindowState.REJECTED_AT_LEAST_ONCE:
                // Just ignore.  In general we cannot completely avoid this kind of race condition.
                Log.i(TAG, "Not trying to call show() because it was already rejected once.");
                return;
            case SoftInputWindowState.DESTROYED:
                // Just ignore.  In general we cannot completely avoid this kind of race condition.
                Log.i(TAG, "Ignoring show() because the window is already destroyed.");
                return;
            default:
                throw new IllegalStateException("Unexpected state=" + mWindowState);
        }
    }

    final void dismissForDestroyIfNecessary() {
        switch (mWindowState) {
            case SoftInputWindowState.TOKEN_PENDING:
            case SoftInputWindowState.TOKEN_SET:
                // nothing to do because the window has never been shown.
                updateWindowState(SoftInputWindowState.DESTROYED);
                return;
            case SoftInputWindowState.SHOWN_AT_LEAST_ONCE:
                // Disable exit animation for the current IME window
                // to avoid the race condition between the exit and enter animations
                // when the current IME is being switched to another one.
                try {
                    getWindow().setWindowAnimations(0);
                    dismiss();
                } catch (WindowManager.BadTokenException e) {
                    // Just ignore this exception.  Since show() can be requested from other
                    // components such as the system and there could be multiple event queues before
                    // the request finally arrives here, the system may have already invalidated the
                    // window token attached to our window.  In such a scenario, receiving
                    // BadTokenException here is an expected behavior.  We just ignore it and update
                    // the state so that we do not touch this window later.
                    Log.i(TAG, "Probably the IME window token is already invalidated. "
                            + "No need to dismiss it.");
                }
                // Either way, consider that the window is destroyed.
                updateWindowState(SoftInputWindowState.DESTROYED);
                return;
            case SoftInputWindowState.REJECTED_AT_LEAST_ONCE:
                // Just ignore.  In general we cannot completely avoid this kind of race condition.
                Log.i(TAG,
                        "Not trying to dismiss the window because it is most likely unnecessary.");
                // Anyway, consider that the window is destroyed.
                updateWindowState(SoftInputWindowState.DESTROYED);
                return;
            case SoftInputWindowState.DESTROYED:
                throw new IllegalStateException(
                        "dismissForDestroyIfNecessary can be called only once");
            default:
                throw new IllegalStateException("Unexpected state=" + mWindowState);
        }
    }

    private void updateWindowState(@SoftInputWindowState int newState) {
        if (DEBUG) {
            if (mWindowState != newState) {
                Log.d(TAG, "WindowState: " + stateToString(mWindowState) + " -> "
                        + stateToString(newState) + " @ " + Debug.getCaller());
            }
        }
        mWindowState = newState;
    }

    private static String stateToString(@SoftInputWindowState int state) {
        switch (state) {
            case SoftInputWindowState.TOKEN_PENDING:
                return "TOKEN_PENDING";
            case SoftInputWindowState.TOKEN_SET:
                return "TOKEN_SET";
            case SoftInputWindowState.SHOWN_AT_LEAST_ONCE:
                return "SHOWN_AT_LEAST_ONCE";
            case SoftInputWindowState.REJECTED_AT_LEAST_ONCE:
                return "REJECTED_AT_LEAST_ONCE";
            case SoftInputWindowState.DESTROYED:
                return "DESTROYED";
            default:
                throw new IllegalStateException("Unknown state=" + state);
        }
    }
}