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Commit 679f1e26 authored by Glenn Kasten's avatar Glenn Kasten
Browse files

Update documentation to say write not read or play

Change-Id: I41b074f17da519f87ce410a576ecee079bdf4615
parent a491c07f
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+11 −11
Original line number Diff line number Diff line
@@ -1784,9 +1784,9 @@ public class AudioTrack implements AudioRouting
     * Note that the actual playback of this data might occur after this function returns.
     *
     * @param audioData the array that holds the data to play.
     * @param offsetInBytes the offset expressed in bytes in audioData where the data to play
     * @param offsetInBytes the offset expressed in bytes in audioData where the data to write
     *    starts.
     * @param sizeInBytes the number of bytes to read in audioData after the offset.
     * @param sizeInBytes the number of bytes to write in audioData after the offset.
     * @return zero or the positive number of bytes that were written, or
     *    {@link #ERROR_INVALID_OPERATION}
     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
@@ -1821,9 +1821,9 @@ public class AudioTrack implements AudioRouting
     * Note that the actual playback of this data might occur after this function returns.
     *
     * @param audioData the array that holds the data to play.
     * @param offsetInBytes the offset expressed in bytes in audioData where the data to play
     * @param offsetInBytes the offset expressed in bytes in audioData where the data to write
     *    starts.
     * @param sizeInBytes the number of bytes to read in audioData after the offset.
     * @param sizeInBytes the number of bytes to write in audioData after the offset.
     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
     *     effect in static mode.
     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
@@ -1920,8 +1920,8 @@ public class AudioTrack implements AudioRouting
     * In static buffer mode, copies the data to the buffer starting at offset 0.
     * Note that the actual playback of this data might occur after this function returns.
     *
     * @param audioData the array that holds the data to play.
     * @param offsetInShorts the offset expressed in shorts in audioData where the data to play
     * @param audioData the array that holds the data to write.
     * @param offsetInShorts the offset expressed in shorts in audioData where the data to write
     *     starts.
     * @param sizeInShorts the number of shorts to read in audioData after the offset.
     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
@@ -1987,7 +1987,7 @@ public class AudioTrack implements AudioRouting
     * and the write mode is ignored.
     * Note that the actual playback of this data might occur after this function returns.
     *
     * @param audioData the array that holds the data to play.
     * @param audioData the array that holds the data to write.
     *     The implementation does not clip for sample values within the nominal range
     *     [-1.0f, 1.0f], provided that all gains in the audio pipeline are
     *     less than or equal to unity (1.0f), and in the absence of post-processing effects
@@ -1998,8 +1998,8 @@ public class AudioTrack implements AudioRouting
     *     and later processing in the audio path.  Therefore applications are encouraged
     *     to provide samples values within the nominal range.
     * @param offsetInFloats the offset, expressed as a number of floats,
     *     in audioData where the data to play starts.
     * @param sizeInFloats the number of floats to read in audioData after the offset.
     *     in audioData where the data to write starts.
     * @param sizeInFloats the number of floats to write in audioData after the offset.
     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
     *     effect in static mode.
     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
@@ -2070,7 +2070,7 @@ public class AudioTrack implements AudioRouting
     * and the write mode is ignored.
     * Note that the actual playback of this data might occur after this function returns.
     *
     * @param audioData the buffer that holds the data to play, starting at the position reported
     * @param audioData the buffer that holds the data to write, starting at the position reported
     *     by <code>audioData.position()</code>.
     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
     *     have been advanced to reflect the amount of data that was successfully written to
@@ -2137,7 +2137,7 @@ public class AudioTrack implements AudioRouting
    /**
     * Writes the audio data to the audio sink for playback in streaming mode on a HW_AV_SYNC track.
     * The blocking behavior will depend on the write mode.
     * @param audioData the buffer that holds the data to play, starting at the position reported
     * @param audioData the buffer that holds the data to write, starting at the position reported
     *     by <code>audioData.position()</code>.
     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
     *     have been advanced to reflect the amount of data that was successfully written to