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Commit 672e9b0c authored by Alec Mouri's avatar Alec Mouri
Browse files

[HWUI] Use ANativeWindow_setDequeueTimeout

Don't use the ReliableSurface version now that we have an APEX stub.

Bug: 137012798
Test: builds
Change-Id: I63d1d9d2ff60b54a75d5b4865a63eb22ac347208
parent 8d0c5bd2
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+1 −1
Original line number Diff line number Diff line
@@ -146,7 +146,7 @@ void CanvasContext::setSurface(sp<Surface>&& surface) {
    if (surface) {
        mNativeSurface = new ReliableSurface{std::move(surface)};
        // TODO: Fix error handling & re-shorten timeout
        mNativeSurface->setDequeueTimeout(4000_ms);
        ANativeWindow_setDequeueTimeout(mNativeSurface.get(), 4000_ms);
        mNativeSurface->enableFrameTimestamps(true);
    } else {
        mNativeSurface = nullptr;
+0 −2
Original line number Diff line number Diff line
@@ -31,8 +31,6 @@ public:
    ReliableSurface(sp<Surface>&& surface);
    ~ReliableSurface();

    void setDequeueTimeout(nsecs_t timeout) { mSurface->setDequeueTimeout(timeout); }

    int reserveNext();

    void allocateBuffers() { mSurface->allocateBuffers(); }