Loading libs/rs/scriptc/rs_cl.rsh +101 −95 Original line number Diff line number Diff line #ifndef __RS_CL_RSH__ #define __RS_CL_RSH__ #define M_PI 3.14159265358979323846264338327950288f /* pi */ #ifdef BCC_PREPARE_BC #define _RS_STATIC extern #else #define _RS_STATIC static #endif #define M_PI 3.14159265358979323846264338327950288f /* pi */ // Conversions #define CVT_FUNC_2(typeout, typein) \ static typeout##2 __attribute__((overloadable)) convert_##typeout##2(typein##2 v) { \ _RS_STATIC typeout##2 __attribute__((overloadable)) convert_##typeout##2(typein##2 v) { \ typeout##2 r = {(typeout)v.x, (typeout)v.y}; \ return r; \ } \ static typeout##3 __attribute__((overloadable)) convert_##typeout##3(typein##3 v) { \ _RS_STATIC typeout##3 __attribute__((overloadable)) convert_##typeout##3(typein##3 v) { \ typeout##3 r = {(typeout)v.x, (typeout)v.y, (typeout)v.z}; \ return r; \ } \ static typeout##4 __attribute__((overloadable)) convert_##typeout##4(typein##4 v) { \ _RS_STATIC typeout##4 __attribute__((overloadable)) convert_##typeout##4(typein##4 v) { \ typeout##4 r = {(typeout)v.x, (typeout)v.y, (typeout)v.z, (typeout)v.w}; \ return r; \ } Loading @@ -40,20 +45,20 @@ CVT_FUNC(float) // Float ops, 6.11.2 #define DEF_FUNC_1(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v) { \ float2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v) { \ float3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v) { \ float4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -63,20 +68,20 @@ static float4 __attribute__((overloadable)) fnc(float4 v) { \ } #define DEF_FUNC_1_RI(fnc) \ static int2 __attribute__((overloadable)) fnc(float2 v) { \ _RS_STATIC int2 __attribute__((overloadable)) fnc(float2 v) { \ int2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static int3 __attribute__((overloadable)) fnc(float3 v) { \ _RS_STATIC int3 __attribute__((overloadable)) fnc(float3 v) { \ int3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static int4 __attribute__((overloadable)) fnc(float4 v) { \ _RS_STATIC int4 __attribute__((overloadable)) fnc(float4 v) { \ int4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -86,20 +91,20 @@ static int4 __attribute__((overloadable)) fnc(float4 v) { \ } #define DEF_FUNC_2(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ float2 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \ float3 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ r.z = fnc(v1.z, v2.z); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ float4 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ Loading @@ -109,20 +114,20 @@ static float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ } #define DEF_FUNC_2F(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v1, float v2) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v1, float v2) { \ float2 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v1, float v2) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v1, float v2) { \ float3 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ r.z = fnc(v1.z, v2); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v1, float v2) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v1, float v2) { \ float4 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ Loading @@ -138,7 +143,7 @@ DEF_FUNC_1(acos) extern float __attribute__((overloadable)) acosh(float); DEF_FUNC_1(acosh) static float __attribute__((overloadable)) acospi(float v) { _RS_STATIC float __attribute__((overloadable)) acospi(float v) { return acos(v) / M_PI; } DEF_FUNC_1(acospi) Loading @@ -149,7 +154,7 @@ DEF_FUNC_1(asin) extern float __attribute__((overloadable)) asinh(float); DEF_FUNC_1(asinh) static float __attribute__((overloadable)) asinpi(float v) { _RS_STATIC float __attribute__((overloadable)) asinpi(float v) { return asin(v) / M_PI; } DEF_FUNC_1(asinpi) Loading @@ -163,12 +168,12 @@ DEF_FUNC_2(atan2) extern float __attribute__((overloadable)) atanh(float); DEF_FUNC_1(atanh) static float __attribute__((overloadable)) atanpi(float v) { _RS_STATIC float __attribute__((overloadable)) atanpi(float v) { return atan(v) / M_PI; } DEF_FUNC_1(atanpi) static float __attribute__((overloadable)) atan2pi(float y, float x) { _RS_STATIC float __attribute__((overloadable)) atan2pi(float y, float x) { return atan2(y, x) / M_PI; } DEF_FUNC_2(atan2pi) Loading @@ -188,7 +193,7 @@ DEF_FUNC_1(cos) extern float __attribute__((overloadable)) cosh(float); DEF_FUNC_1(cosh) static float __attribute__((overloadable)) cospi(float v) { _RS_STATIC float __attribute__((overloadable)) cospi(float v) { return cos(v * M_PI); } DEF_FUNC_1(cospi) Loading @@ -206,7 +211,7 @@ extern float __attribute__((overloadable)) exp2(float); DEF_FUNC_1(exp2) extern float __attribute__((overloadable)) pow(float, float); static float __attribute__((overloadable)) exp10(float v) { _RS_STATIC float __attribute__((overloadable)) exp10(float v) { return pow(10.f, v); } DEF_FUNC_1(exp10) Loading Loading @@ -239,12 +244,12 @@ DEF_FUNC_2F(fmin); extern float __attribute__((overloadable)) fmod(float, float); DEF_FUNC_2(fmod) static float __attribute__((overloadable)) fract(float v, float *iptr) { _RS_STATIC float __attribute__((overloadable)) fract(float v, float *iptr) { int i = (int)floor(v); iptr[0] = i; return fmin(v - i, 0x1.fffffep-1f); } static float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { _RS_STATIC float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { float t[2]; float2 r; r.x = fract(v.x, &t[0]); Loading @@ -253,7 +258,7 @@ static float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { iptr[1] = t[1]; return r; } static float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { _RS_STATIC float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { float t[3]; float3 r; r.x = fract(v.x, &t[0]); Loading @@ -264,7 +269,7 @@ static float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { iptr[2] = t[2]; return r; } static float4 __attribute__((overloadable)) fract(float4 v, float4 *iptr) { _RS_STATIC float4 __attribute__((overloadable)) fract(float4 v, float4 *iptr) { float t[4]; float4 r; r.x = fract(v.x, &t[0]); Loading Loading @@ -311,7 +316,7 @@ DEF_FUNC_1(log) extern float __attribute__((overloadable)) log10(float); DEF_FUNC_1(log10) static float __attribute__((overloadable)) log2(float v) { _RS_STATIC float __attribute__((overloadable)) log2(float v) { return log10(v) / log10(2.f); } DEF_FUNC_1(log2) Loading Loading @@ -339,29 +344,29 @@ DEF_FUNC_2(nextafter) DEF_FUNC_2(pow) static float __attribute__((overloadable)) pown(float v, int p) { _RS_STATIC float __attribute__((overloadable)) pown(float v, int p) { return pow(v, (float)p); } static float2 __attribute__((overloadable)) pown(float2 v, int2 p) { _RS_STATIC float2 __attribute__((overloadable)) pown(float2 v, int2 p) { return pow(v, (float2)p); } static float3 __attribute__((overloadable)) pown(float3 v, int3 p) { _RS_STATIC float3 __attribute__((overloadable)) pown(float3 v, int3 p) { return pow(v, (float3)p); } static float4 __attribute__((overloadable)) pown(float4 v, int4 p) { _RS_STATIC float4 __attribute__((overloadable)) pown(float4 v, int4 p) { return pow(v, (float4)p); } static float __attribute__((overloadable)) powr(float v, float p) { _RS_STATIC float __attribute__((overloadable)) powr(float v, float p) { return pow(v, p); } static float2 __attribute__((overloadable)) powr(float2 v, float2 p) { _RS_STATIC float2 __attribute__((overloadable)) powr(float2 v, float2 p) { return pow(v, p); } static float3 __attribute__((overloadable)) powr(float3 v, float3 p) { _RS_STATIC float3 __attribute__((overloadable)) powr(float3 v, float3 p) { return pow(v, p); } static float4 __attribute__((overloadable)) powr(float4 v, float4 p) { _RS_STATIC float4 __attribute__((overloadable)) powr(float4 v, float4 p) { return pow(v, p); } Loading @@ -376,18 +381,18 @@ extern float4 __attribute__((overloadable)) remquo(float4, float4, int4 *); extern float __attribute__((overloadable)) rint(float); DEF_FUNC_1(rint) static float __attribute__((overloadable)) rootn(float v, int r) { _RS_STATIC float __attribute__((overloadable)) rootn(float v, int r) { return pow(v, 1.f / r); } static float2 __attribute__((overloadable)) rootn(float2 v, int2 r) { _RS_STATIC float2 __attribute__((overloadable)) rootn(float2 v, int2 r) { float2 t = {1.f / r.x, 1.f / r.y}; return pow(v, t); } static float3 __attribute__((overloadable)) rootn(float3 v, int3 r) { _RS_STATIC float3 __attribute__((overloadable)) rootn(float3 v, int3 r) { float3 t = {1.f / r.x, 1.f / r.y, 1.f / r.z}; return pow(v, t); } static float4 __attribute__((overloadable)) rootn(float4 v, int4 r) { _RS_STATIC float4 __attribute__((overloadable)) rootn(float4 v, int4 r) { float4 t = {1.f / r.x, 1.f / r.y, 1.f / r.z, 1.f / r.w}; return pow(v, t); } Loading @@ -396,7 +401,7 @@ extern float __attribute__((overloadable)) round(float); DEF_FUNC_1(round) extern float __attribute__((overloadable)) sqrt(float); static float __attribute__((overloadable)) rsqrt(float v) { _RS_STATIC float __attribute__((overloadable)) rsqrt(float v) { return 1.f / sqrt(v); } DEF_FUNC_1(rsqrt) Loading @@ -404,19 +409,19 @@ DEF_FUNC_1(rsqrt) extern float __attribute__((overloadable)) sin(float); DEF_FUNC_1(sin) static float __attribute__((overloadable)) sincos(float v, float *cosptr) { _RS_STATIC float __attribute__((overloadable)) sincos(float v, float *cosptr) { *cosptr = cos(v); return sin(v); } static float2 __attribute__((overloadable)) sincos(float2 v, float2 *cosptr) { _RS_STATIC float2 __attribute__((overloadable)) sincos(float2 v, float2 *cosptr) { *cosptr = cos(v); return sin(v); } static float3 __attribute__((overloadable)) sincos(float3 v, float3 *cosptr) { _RS_STATIC float3 __attribute__((overloadable)) sincos(float3 v, float3 *cosptr) { *cosptr = cos(v); return sin(v); } static float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { _RS_STATIC float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { *cosptr = cos(v); return sin(v); } Loading @@ -424,7 +429,7 @@ static float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { extern float __attribute__((overloadable)) sinh(float); DEF_FUNC_1(sinh) static float __attribute__((overloadable)) sinpi(float v) { _RS_STATIC float __attribute__((overloadable)) sinpi(float v) { return sin(v * M_PI); } DEF_FUNC_1(sinpi) Loading @@ -437,7 +442,7 @@ DEF_FUNC_1(tan) extern float __attribute__((overloadable)) tanh(float); DEF_FUNC_1(tanh) static float __attribute__((overloadable)) tanpi(float v) { _RS_STATIC float __attribute__((overloadable)) tanpi(float v) { return tan(v * M_PI); } DEF_FUNC_1(tanpi) Loading @@ -452,20 +457,20 @@ DEF_FUNC_1(trunc) #define DEF_RIFUNC_1(typeout, typein, fnc) \ extern typeout __attribute__((overloadable)) fnc(typein); \ static typeout##2 __attribute__((overloadable)) fnc(typein##2 v) { \ _RS_STATIC typeout##2 __attribute__((overloadable)) fnc(typein##2 v) { \ typeout##2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static typeout##3 __attribute__((overloadable)) fnc(typein##3 v) { \ _RS_STATIC typeout##3 __attribute__((overloadable)) fnc(typein##3 v) { \ typeout##3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static typeout##4 __attribute__((overloadable)) fnc(typein##4 v) { \ _RS_STATIC typeout##4 __attribute__((overloadable)) fnc(typein##4 v) { \ typeout##4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -488,23 +493,23 @@ DEF_RIFUNC_1(uint, uint, fnc) \ DEF_RIFUNC_1(int, int, fnc) #define DEF_RIFUNC_2(type, fnc, body) \ static type __attribute__((overloadable)) fnc(type v1, type v2) { \ _RS_STATIC type __attribute__((overloadable)) fnc(type v1, type v2) { \ return body; \ } \ static type##2 __attribute__((overloadable)) fnc(type##2 v1, type##2 v2) { \ _RS_STATIC type##2 __attribute__((overloadable)) fnc(type##2 v1, type##2 v2) { \ type##2 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ return r; \ } \ static type##3 __attribute__((overloadable)) fnc(type##3 v1, type##3 v2) { \ _RS_STATIC type##3 __attribute__((overloadable)) fnc(type##3 v1, type##3 v2) { \ type##3 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ r.z = fnc(v1.z, v2.z); \ return r; \ } \ static type##4 __attribute__((overloadable)) fnc(type##4 v1, type##4 v2) { \ _RS_STATIC type##4 __attribute__((overloadable)) fnc(type##4 v1, type##4 v2) { \ type##4 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ Loading Loading @@ -533,23 +538,23 @@ DEF_FUNC_2F(max) // 6.11.4 static float __attribute__((overloadable)) clamp(float amount, float low, float high) { _RS_STATIC float __attribute__((overloadable)) clamp(float amount, float low, float high) { return amount < low ? low : (amount > high ? high : amount); } static float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { _RS_STATIC float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { float2 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); return r; } static float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { _RS_STATIC float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { float3 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); return r; } static float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high) { _RS_STATIC float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high) { float4 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); Loading @@ -557,20 +562,20 @@ static float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, flo r.w = amount.w < low.w ? low.w : (amount.w > high.w ? high.w : amount.w); return r; } static float2 __attribute__((overloadable)) clamp(float2 amount, float low, float high) { _RS_STATIC float2 __attribute__((overloadable)) clamp(float2 amount, float low, float high) { float2 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); return r; } static float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high) { _RS_STATIC float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high) { float3 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); return r; } static float4 __attribute__((overloadable)) clamp(float4 amount, float low, float high) { _RS_STATIC float4 __attribute__((overloadable)) clamp(float4 amount, float low, float high) { float4 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); Loading @@ -579,55 +584,55 @@ static float4 __attribute__((overloadable)) clamp(float4 amount, float low, floa return r; } static float __attribute__((overloadable)) degrees(float radians) { _RS_STATIC float __attribute__((overloadable)) degrees(float radians) { return radians * (180.f / M_PI); } DEF_FUNC_1(degrees) static float __attribute__((overloadable)) mix(float start, float stop, float amount) { _RS_STATIC float __attribute__((overloadable)) mix(float start, float stop, float amount) { return start + (stop - start) * amount; } static float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { _RS_STATIC float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { return start + (stop - start) * amount; } static float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { _RS_STATIC float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { return start + (stop - start) * amount; } static float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { _RS_STATIC float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { return start + (stop - start) * amount; } static float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { _RS_STATIC float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { return start + (stop - start) * amount; } static float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount) { _RS_STATIC float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount) { return start + (stop - start) * amount; } static float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount) { _RS_STATIC float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount) { return start + (stop - start) * amount; } static float __attribute__((overloadable)) radians(float degrees) { _RS_STATIC float __attribute__((overloadable)) radians(float degrees) { return degrees * (M_PI / 180.f); } DEF_FUNC_1(radians) static float __attribute__((overloadable)) step(float edge, float v) { _RS_STATIC float __attribute__((overloadable)) step(float edge, float v) { return (v < edge) ? 0.f : 1.f; } static float2 __attribute__((overloadable)) step(float2 edge, float2 v) { _RS_STATIC float2 __attribute__((overloadable)) step(float2 edge, float2 v) { float2 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; return r; } static float3 __attribute__((overloadable)) step(float3 edge, float3 v) { _RS_STATIC float3 __attribute__((overloadable)) step(float3 edge, float3 v) { float3 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; r.z = (v.z < edge.z) ? 0.f : 1.f; return r; } static float4 __attribute__((overloadable)) step(float4 edge, float4 v) { _RS_STATIC float4 __attribute__((overloadable)) step(float4 edge, float4 v) { float4 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; Loading @@ -635,20 +640,20 @@ static float4 __attribute__((overloadable)) step(float4 edge, float4 v) { r.w = (v.w < edge.w) ? 0.f : 1.f; return r; } static float2 __attribute__((overloadable)) step(float2 edge, float v) { _RS_STATIC float2 __attribute__((overloadable)) step(float2 edge, float v) { float2 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; return r; } static float3 __attribute__((overloadable)) step(float3 edge, float v) { _RS_STATIC float3 __attribute__((overloadable)) step(float3 edge, float v) { float3 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; r.z = (v < edge.z) ? 0.f : 1.f; return r; } static float4 __attribute__((overloadable)) step(float4 edge, float v) { _RS_STATIC float4 __attribute__((overloadable)) step(float4 edge, float v) { float4 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; Loading @@ -665,7 +670,7 @@ extern float2 __attribute__((overloadable)) smoothstep(float, float, float2); extern float3 __attribute__((overloadable)) smoothstep(float, float, float3); extern float4 __attribute__((overloadable)) smoothstep(float, float, float4); static float __attribute__((overloadable)) sign(float v) { _RS_STATIC float __attribute__((overloadable)) sign(float v) { if (v > 0) return 1.f; if (v < 0) return -1.f; return v; Loading @@ -673,7 +678,7 @@ static float __attribute__((overloadable)) sign(float v) { DEF_FUNC_1(sign) // 6.11.5 static float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { _RS_STATIC float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { float3 r; r.x = lhs.y * rhs.z - lhs.z * rhs.y; r.y = lhs.z * rhs.x - lhs.x * rhs.z; Loading @@ -681,7 +686,7 @@ static float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { return r; } static float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { _RS_STATIC float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { float4 r; r.x = lhs.y * rhs.z - lhs.z * rhs.y; r.y = lhs.z * rhs.x - lhs.x * rhs.z; Loading @@ -690,55 +695,55 @@ static float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { return r; } static float __attribute__((overloadable)) dot(float lhs, float rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float lhs, float rhs) { return lhs * rhs; } static float __attribute__((overloadable)) dot(float2 lhs, float2 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float2 lhs, float2 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y; } static float __attribute__((overloadable)) dot(float3 lhs, float3 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float3 lhs, float3 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y + lhs.z*rhs.z; } static float __attribute__((overloadable)) dot(float4 lhs, float4 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float4 lhs, float4 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y + lhs.z*rhs.z + lhs.w*rhs.w; } static float __attribute__((overloadable)) length(float v) { _RS_STATIC float __attribute__((overloadable)) length(float v) { return v; } static float __attribute__((overloadable)) length(float2 v) { _RS_STATIC float __attribute__((overloadable)) length(float2 v) { return sqrt(v.x*v.x + v.y*v.y); } static float __attribute__((overloadable)) length(float3 v) { _RS_STATIC float __attribute__((overloadable)) length(float3 v) { return sqrt(v.x*v.x + v.y*v.y + v.z*v.z); } static float __attribute__((overloadable)) length(float4 v) { _RS_STATIC float __attribute__((overloadable)) length(float4 v) { return sqrt(v.x*v.x + v.y*v.y + v.z*v.z + v.w*v.w); } static float __attribute__((overloadable)) distance(float lhs, float rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float lhs, float rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float2 lhs, float2 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float2 lhs, float2 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float3 lhs, float3 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float3 lhs, float3 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float4 lhs, float4 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float4 lhs, float4 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) normalize(float v) { _RS_STATIC float __attribute__((overloadable)) normalize(float v) { return 1.f; } static float2 __attribute__((overloadable)) normalize(float2 v) { _RS_STATIC float2 __attribute__((overloadable)) normalize(float2 v) { return v / length(v); } static float3 __attribute__((overloadable)) normalize(float3 v) { _RS_STATIC float3 __attribute__((overloadable)) normalize(float3 v) { return v / length(v); } static float4 __attribute__((overloadable)) normalize(float4 v) { _RS_STATIC float4 __attribute__((overloadable)) normalize(float4 v) { return v / length(v); } Loading @@ -753,5 +758,6 @@ static float4 __attribute__((overloadable)) normalize(float4 v) { #undef DEF_IFUNC_1 #undef DEF_RIFUNC_2 #undef DEF_IFUNC_2 #undef _RS_STATIC #endif libs/rs/scriptc/rs_core.rsh +78 −72 File changed.Preview size limit exceeded, changes collapsed. Show changes Loading
libs/rs/scriptc/rs_cl.rsh +101 −95 Original line number Diff line number Diff line #ifndef __RS_CL_RSH__ #define __RS_CL_RSH__ #define M_PI 3.14159265358979323846264338327950288f /* pi */ #ifdef BCC_PREPARE_BC #define _RS_STATIC extern #else #define _RS_STATIC static #endif #define M_PI 3.14159265358979323846264338327950288f /* pi */ // Conversions #define CVT_FUNC_2(typeout, typein) \ static typeout##2 __attribute__((overloadable)) convert_##typeout##2(typein##2 v) { \ _RS_STATIC typeout##2 __attribute__((overloadable)) convert_##typeout##2(typein##2 v) { \ typeout##2 r = {(typeout)v.x, (typeout)v.y}; \ return r; \ } \ static typeout##3 __attribute__((overloadable)) convert_##typeout##3(typein##3 v) { \ _RS_STATIC typeout##3 __attribute__((overloadable)) convert_##typeout##3(typein##3 v) { \ typeout##3 r = {(typeout)v.x, (typeout)v.y, (typeout)v.z}; \ return r; \ } \ static typeout##4 __attribute__((overloadable)) convert_##typeout##4(typein##4 v) { \ _RS_STATIC typeout##4 __attribute__((overloadable)) convert_##typeout##4(typein##4 v) { \ typeout##4 r = {(typeout)v.x, (typeout)v.y, (typeout)v.z, (typeout)v.w}; \ return r; \ } Loading @@ -40,20 +45,20 @@ CVT_FUNC(float) // Float ops, 6.11.2 #define DEF_FUNC_1(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v) { \ float2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v) { \ float3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v) { \ float4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -63,20 +68,20 @@ static float4 __attribute__((overloadable)) fnc(float4 v) { \ } #define DEF_FUNC_1_RI(fnc) \ static int2 __attribute__((overloadable)) fnc(float2 v) { \ _RS_STATIC int2 __attribute__((overloadable)) fnc(float2 v) { \ int2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static int3 __attribute__((overloadable)) fnc(float3 v) { \ _RS_STATIC int3 __attribute__((overloadable)) fnc(float3 v) { \ int3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static int4 __attribute__((overloadable)) fnc(float4 v) { \ _RS_STATIC int4 __attribute__((overloadable)) fnc(float4 v) { \ int4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -86,20 +91,20 @@ static int4 __attribute__((overloadable)) fnc(float4 v) { \ } #define DEF_FUNC_2(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ float2 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \ float3 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ r.z = fnc(v1.z, v2.z); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ float4 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ Loading @@ -109,20 +114,20 @@ static float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \ } #define DEF_FUNC_2F(fnc) \ static float2 __attribute__((overloadable)) fnc(float2 v1, float v2) { \ _RS_STATIC float2 __attribute__((overloadable)) fnc(float2 v1, float v2) { \ float2 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ return r; \ } \ static float3 __attribute__((overloadable)) fnc(float3 v1, float v2) { \ _RS_STATIC float3 __attribute__((overloadable)) fnc(float3 v1, float v2) { \ float3 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ r.z = fnc(v1.z, v2); \ return r; \ } \ static float4 __attribute__((overloadable)) fnc(float4 v1, float v2) { \ _RS_STATIC float4 __attribute__((overloadable)) fnc(float4 v1, float v2) { \ float4 r; \ r.x = fnc(v1.x, v2); \ r.y = fnc(v1.y, v2); \ Loading @@ -138,7 +143,7 @@ DEF_FUNC_1(acos) extern float __attribute__((overloadable)) acosh(float); DEF_FUNC_1(acosh) static float __attribute__((overloadable)) acospi(float v) { _RS_STATIC float __attribute__((overloadable)) acospi(float v) { return acos(v) / M_PI; } DEF_FUNC_1(acospi) Loading @@ -149,7 +154,7 @@ DEF_FUNC_1(asin) extern float __attribute__((overloadable)) asinh(float); DEF_FUNC_1(asinh) static float __attribute__((overloadable)) asinpi(float v) { _RS_STATIC float __attribute__((overloadable)) asinpi(float v) { return asin(v) / M_PI; } DEF_FUNC_1(asinpi) Loading @@ -163,12 +168,12 @@ DEF_FUNC_2(atan2) extern float __attribute__((overloadable)) atanh(float); DEF_FUNC_1(atanh) static float __attribute__((overloadable)) atanpi(float v) { _RS_STATIC float __attribute__((overloadable)) atanpi(float v) { return atan(v) / M_PI; } DEF_FUNC_1(atanpi) static float __attribute__((overloadable)) atan2pi(float y, float x) { _RS_STATIC float __attribute__((overloadable)) atan2pi(float y, float x) { return atan2(y, x) / M_PI; } DEF_FUNC_2(atan2pi) Loading @@ -188,7 +193,7 @@ DEF_FUNC_1(cos) extern float __attribute__((overloadable)) cosh(float); DEF_FUNC_1(cosh) static float __attribute__((overloadable)) cospi(float v) { _RS_STATIC float __attribute__((overloadable)) cospi(float v) { return cos(v * M_PI); } DEF_FUNC_1(cospi) Loading @@ -206,7 +211,7 @@ extern float __attribute__((overloadable)) exp2(float); DEF_FUNC_1(exp2) extern float __attribute__((overloadable)) pow(float, float); static float __attribute__((overloadable)) exp10(float v) { _RS_STATIC float __attribute__((overloadable)) exp10(float v) { return pow(10.f, v); } DEF_FUNC_1(exp10) Loading Loading @@ -239,12 +244,12 @@ DEF_FUNC_2F(fmin); extern float __attribute__((overloadable)) fmod(float, float); DEF_FUNC_2(fmod) static float __attribute__((overloadable)) fract(float v, float *iptr) { _RS_STATIC float __attribute__((overloadable)) fract(float v, float *iptr) { int i = (int)floor(v); iptr[0] = i; return fmin(v - i, 0x1.fffffep-1f); } static float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { _RS_STATIC float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { float t[2]; float2 r; r.x = fract(v.x, &t[0]); Loading @@ -253,7 +258,7 @@ static float2 __attribute__((overloadable)) fract(float2 v, float2 *iptr) { iptr[1] = t[1]; return r; } static float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { _RS_STATIC float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { float t[3]; float3 r; r.x = fract(v.x, &t[0]); Loading @@ -264,7 +269,7 @@ static float3 __attribute__((overloadable)) fract(float3 v, float3 *iptr) { iptr[2] = t[2]; return r; } static float4 __attribute__((overloadable)) fract(float4 v, float4 *iptr) { _RS_STATIC float4 __attribute__((overloadable)) fract(float4 v, float4 *iptr) { float t[4]; float4 r; r.x = fract(v.x, &t[0]); Loading Loading @@ -311,7 +316,7 @@ DEF_FUNC_1(log) extern float __attribute__((overloadable)) log10(float); DEF_FUNC_1(log10) static float __attribute__((overloadable)) log2(float v) { _RS_STATIC float __attribute__((overloadable)) log2(float v) { return log10(v) / log10(2.f); } DEF_FUNC_1(log2) Loading Loading @@ -339,29 +344,29 @@ DEF_FUNC_2(nextafter) DEF_FUNC_2(pow) static float __attribute__((overloadable)) pown(float v, int p) { _RS_STATIC float __attribute__((overloadable)) pown(float v, int p) { return pow(v, (float)p); } static float2 __attribute__((overloadable)) pown(float2 v, int2 p) { _RS_STATIC float2 __attribute__((overloadable)) pown(float2 v, int2 p) { return pow(v, (float2)p); } static float3 __attribute__((overloadable)) pown(float3 v, int3 p) { _RS_STATIC float3 __attribute__((overloadable)) pown(float3 v, int3 p) { return pow(v, (float3)p); } static float4 __attribute__((overloadable)) pown(float4 v, int4 p) { _RS_STATIC float4 __attribute__((overloadable)) pown(float4 v, int4 p) { return pow(v, (float4)p); } static float __attribute__((overloadable)) powr(float v, float p) { _RS_STATIC float __attribute__((overloadable)) powr(float v, float p) { return pow(v, p); } static float2 __attribute__((overloadable)) powr(float2 v, float2 p) { _RS_STATIC float2 __attribute__((overloadable)) powr(float2 v, float2 p) { return pow(v, p); } static float3 __attribute__((overloadable)) powr(float3 v, float3 p) { _RS_STATIC float3 __attribute__((overloadable)) powr(float3 v, float3 p) { return pow(v, p); } static float4 __attribute__((overloadable)) powr(float4 v, float4 p) { _RS_STATIC float4 __attribute__((overloadable)) powr(float4 v, float4 p) { return pow(v, p); } Loading @@ -376,18 +381,18 @@ extern float4 __attribute__((overloadable)) remquo(float4, float4, int4 *); extern float __attribute__((overloadable)) rint(float); DEF_FUNC_1(rint) static float __attribute__((overloadable)) rootn(float v, int r) { _RS_STATIC float __attribute__((overloadable)) rootn(float v, int r) { return pow(v, 1.f / r); } static float2 __attribute__((overloadable)) rootn(float2 v, int2 r) { _RS_STATIC float2 __attribute__((overloadable)) rootn(float2 v, int2 r) { float2 t = {1.f / r.x, 1.f / r.y}; return pow(v, t); } static float3 __attribute__((overloadable)) rootn(float3 v, int3 r) { _RS_STATIC float3 __attribute__((overloadable)) rootn(float3 v, int3 r) { float3 t = {1.f / r.x, 1.f / r.y, 1.f / r.z}; return pow(v, t); } static float4 __attribute__((overloadable)) rootn(float4 v, int4 r) { _RS_STATIC float4 __attribute__((overloadable)) rootn(float4 v, int4 r) { float4 t = {1.f / r.x, 1.f / r.y, 1.f / r.z, 1.f / r.w}; return pow(v, t); } Loading @@ -396,7 +401,7 @@ extern float __attribute__((overloadable)) round(float); DEF_FUNC_1(round) extern float __attribute__((overloadable)) sqrt(float); static float __attribute__((overloadable)) rsqrt(float v) { _RS_STATIC float __attribute__((overloadable)) rsqrt(float v) { return 1.f / sqrt(v); } DEF_FUNC_1(rsqrt) Loading @@ -404,19 +409,19 @@ DEF_FUNC_1(rsqrt) extern float __attribute__((overloadable)) sin(float); DEF_FUNC_1(sin) static float __attribute__((overloadable)) sincos(float v, float *cosptr) { _RS_STATIC float __attribute__((overloadable)) sincos(float v, float *cosptr) { *cosptr = cos(v); return sin(v); } static float2 __attribute__((overloadable)) sincos(float2 v, float2 *cosptr) { _RS_STATIC float2 __attribute__((overloadable)) sincos(float2 v, float2 *cosptr) { *cosptr = cos(v); return sin(v); } static float3 __attribute__((overloadable)) sincos(float3 v, float3 *cosptr) { _RS_STATIC float3 __attribute__((overloadable)) sincos(float3 v, float3 *cosptr) { *cosptr = cos(v); return sin(v); } static float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { _RS_STATIC float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { *cosptr = cos(v); return sin(v); } Loading @@ -424,7 +429,7 @@ static float4 __attribute__((overloadable)) sincos(float4 v, float4 *cosptr) { extern float __attribute__((overloadable)) sinh(float); DEF_FUNC_1(sinh) static float __attribute__((overloadable)) sinpi(float v) { _RS_STATIC float __attribute__((overloadable)) sinpi(float v) { return sin(v * M_PI); } DEF_FUNC_1(sinpi) Loading @@ -437,7 +442,7 @@ DEF_FUNC_1(tan) extern float __attribute__((overloadable)) tanh(float); DEF_FUNC_1(tanh) static float __attribute__((overloadable)) tanpi(float v) { _RS_STATIC float __attribute__((overloadable)) tanpi(float v) { return tan(v * M_PI); } DEF_FUNC_1(tanpi) Loading @@ -452,20 +457,20 @@ DEF_FUNC_1(trunc) #define DEF_RIFUNC_1(typeout, typein, fnc) \ extern typeout __attribute__((overloadable)) fnc(typein); \ static typeout##2 __attribute__((overloadable)) fnc(typein##2 v) { \ _RS_STATIC typeout##2 __attribute__((overloadable)) fnc(typein##2 v) { \ typeout##2 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ return r; \ } \ static typeout##3 __attribute__((overloadable)) fnc(typein##3 v) { \ _RS_STATIC typeout##3 __attribute__((overloadable)) fnc(typein##3 v) { \ typeout##3 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ r.z = fnc(v.z); \ return r; \ } \ static typeout##4 __attribute__((overloadable)) fnc(typein##4 v) { \ _RS_STATIC typeout##4 __attribute__((overloadable)) fnc(typein##4 v) { \ typeout##4 r; \ r.x = fnc(v.x); \ r.y = fnc(v.y); \ Loading @@ -488,23 +493,23 @@ DEF_RIFUNC_1(uint, uint, fnc) \ DEF_RIFUNC_1(int, int, fnc) #define DEF_RIFUNC_2(type, fnc, body) \ static type __attribute__((overloadable)) fnc(type v1, type v2) { \ _RS_STATIC type __attribute__((overloadable)) fnc(type v1, type v2) { \ return body; \ } \ static type##2 __attribute__((overloadable)) fnc(type##2 v1, type##2 v2) { \ _RS_STATIC type##2 __attribute__((overloadable)) fnc(type##2 v1, type##2 v2) { \ type##2 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ return r; \ } \ static type##3 __attribute__((overloadable)) fnc(type##3 v1, type##3 v2) { \ _RS_STATIC type##3 __attribute__((overloadable)) fnc(type##3 v1, type##3 v2) { \ type##3 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ r.z = fnc(v1.z, v2.z); \ return r; \ } \ static type##4 __attribute__((overloadable)) fnc(type##4 v1, type##4 v2) { \ _RS_STATIC type##4 __attribute__((overloadable)) fnc(type##4 v1, type##4 v2) { \ type##4 r; \ r.x = fnc(v1.x, v2.x); \ r.y = fnc(v1.y, v2.y); \ Loading Loading @@ -533,23 +538,23 @@ DEF_FUNC_2F(max) // 6.11.4 static float __attribute__((overloadable)) clamp(float amount, float low, float high) { _RS_STATIC float __attribute__((overloadable)) clamp(float amount, float low, float high) { return amount < low ? low : (amount > high ? high : amount); } static float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { _RS_STATIC float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { float2 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); return r; } static float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { _RS_STATIC float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { float3 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); return r; } static float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high) { _RS_STATIC float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high) { float4 r; r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); Loading @@ -557,20 +562,20 @@ static float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, flo r.w = amount.w < low.w ? low.w : (amount.w > high.w ? high.w : amount.w); return r; } static float2 __attribute__((overloadable)) clamp(float2 amount, float low, float high) { _RS_STATIC float2 __attribute__((overloadable)) clamp(float2 amount, float low, float high) { float2 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); return r; } static float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high) { _RS_STATIC float3 __attribute__((overloadable)) clamp(float3 amount, float low, float high) { float3 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); return r; } static float4 __attribute__((overloadable)) clamp(float4 amount, float low, float high) { _RS_STATIC float4 __attribute__((overloadable)) clamp(float4 amount, float low, float high) { float4 r; r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); Loading @@ -579,55 +584,55 @@ static float4 __attribute__((overloadable)) clamp(float4 amount, float low, floa return r; } static float __attribute__((overloadable)) degrees(float radians) { _RS_STATIC float __attribute__((overloadable)) degrees(float radians) { return radians * (180.f / M_PI); } DEF_FUNC_1(degrees) static float __attribute__((overloadable)) mix(float start, float stop, float amount) { _RS_STATIC float __attribute__((overloadable)) mix(float start, float stop, float amount) { return start + (stop - start) * amount; } static float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { _RS_STATIC float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { return start + (stop - start) * amount; } static float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { _RS_STATIC float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { return start + (stop - start) * amount; } static float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { _RS_STATIC float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { return start + (stop - start) * amount; } static float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { _RS_STATIC float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { return start + (stop - start) * amount; } static float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount) { _RS_STATIC float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float amount) { return start + (stop - start) * amount; } static float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount) { _RS_STATIC float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float amount) { return start + (stop - start) * amount; } static float __attribute__((overloadable)) radians(float degrees) { _RS_STATIC float __attribute__((overloadable)) radians(float degrees) { return degrees * (M_PI / 180.f); } DEF_FUNC_1(radians) static float __attribute__((overloadable)) step(float edge, float v) { _RS_STATIC float __attribute__((overloadable)) step(float edge, float v) { return (v < edge) ? 0.f : 1.f; } static float2 __attribute__((overloadable)) step(float2 edge, float2 v) { _RS_STATIC float2 __attribute__((overloadable)) step(float2 edge, float2 v) { float2 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; return r; } static float3 __attribute__((overloadable)) step(float3 edge, float3 v) { _RS_STATIC float3 __attribute__((overloadable)) step(float3 edge, float3 v) { float3 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; r.z = (v.z < edge.z) ? 0.f : 1.f; return r; } static float4 __attribute__((overloadable)) step(float4 edge, float4 v) { _RS_STATIC float4 __attribute__((overloadable)) step(float4 edge, float4 v) { float4 r; r.x = (v.x < edge.x) ? 0.f : 1.f; r.y = (v.y < edge.y) ? 0.f : 1.f; Loading @@ -635,20 +640,20 @@ static float4 __attribute__((overloadable)) step(float4 edge, float4 v) { r.w = (v.w < edge.w) ? 0.f : 1.f; return r; } static float2 __attribute__((overloadable)) step(float2 edge, float v) { _RS_STATIC float2 __attribute__((overloadable)) step(float2 edge, float v) { float2 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; return r; } static float3 __attribute__((overloadable)) step(float3 edge, float v) { _RS_STATIC float3 __attribute__((overloadable)) step(float3 edge, float v) { float3 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; r.z = (v < edge.z) ? 0.f : 1.f; return r; } static float4 __attribute__((overloadable)) step(float4 edge, float v) { _RS_STATIC float4 __attribute__((overloadable)) step(float4 edge, float v) { float4 r; r.x = (v < edge.x) ? 0.f : 1.f; r.y = (v < edge.y) ? 0.f : 1.f; Loading @@ -665,7 +670,7 @@ extern float2 __attribute__((overloadable)) smoothstep(float, float, float2); extern float3 __attribute__((overloadable)) smoothstep(float, float, float3); extern float4 __attribute__((overloadable)) smoothstep(float, float, float4); static float __attribute__((overloadable)) sign(float v) { _RS_STATIC float __attribute__((overloadable)) sign(float v) { if (v > 0) return 1.f; if (v < 0) return -1.f; return v; Loading @@ -673,7 +678,7 @@ static float __attribute__((overloadable)) sign(float v) { DEF_FUNC_1(sign) // 6.11.5 static float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { _RS_STATIC float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { float3 r; r.x = lhs.y * rhs.z - lhs.z * rhs.y; r.y = lhs.z * rhs.x - lhs.x * rhs.z; Loading @@ -681,7 +686,7 @@ static float3 __attribute__((overloadable)) cross(float3 lhs, float3 rhs) { return r; } static float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { _RS_STATIC float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { float4 r; r.x = lhs.y * rhs.z - lhs.z * rhs.y; r.y = lhs.z * rhs.x - lhs.x * rhs.z; Loading @@ -690,55 +695,55 @@ static float4 __attribute__((overloadable)) cross(float4 lhs, float4 rhs) { return r; } static float __attribute__((overloadable)) dot(float lhs, float rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float lhs, float rhs) { return lhs * rhs; } static float __attribute__((overloadable)) dot(float2 lhs, float2 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float2 lhs, float2 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y; } static float __attribute__((overloadable)) dot(float3 lhs, float3 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float3 lhs, float3 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y + lhs.z*rhs.z; } static float __attribute__((overloadable)) dot(float4 lhs, float4 rhs) { _RS_STATIC float __attribute__((overloadable)) dot(float4 lhs, float4 rhs) { return lhs.x*rhs.x + lhs.y*rhs.y + lhs.z*rhs.z + lhs.w*rhs.w; } static float __attribute__((overloadable)) length(float v) { _RS_STATIC float __attribute__((overloadable)) length(float v) { return v; } static float __attribute__((overloadable)) length(float2 v) { _RS_STATIC float __attribute__((overloadable)) length(float2 v) { return sqrt(v.x*v.x + v.y*v.y); } static float __attribute__((overloadable)) length(float3 v) { _RS_STATIC float __attribute__((overloadable)) length(float3 v) { return sqrt(v.x*v.x + v.y*v.y + v.z*v.z); } static float __attribute__((overloadable)) length(float4 v) { _RS_STATIC float __attribute__((overloadable)) length(float4 v) { return sqrt(v.x*v.x + v.y*v.y + v.z*v.z + v.w*v.w); } static float __attribute__((overloadable)) distance(float lhs, float rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float lhs, float rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float2 lhs, float2 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float2 lhs, float2 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float3 lhs, float3 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float3 lhs, float3 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) distance(float4 lhs, float4 rhs) { _RS_STATIC float __attribute__((overloadable)) distance(float4 lhs, float4 rhs) { return length(lhs - rhs); } static float __attribute__((overloadable)) normalize(float v) { _RS_STATIC float __attribute__((overloadable)) normalize(float v) { return 1.f; } static float2 __attribute__((overloadable)) normalize(float2 v) { _RS_STATIC float2 __attribute__((overloadable)) normalize(float2 v) { return v / length(v); } static float3 __attribute__((overloadable)) normalize(float3 v) { _RS_STATIC float3 __attribute__((overloadable)) normalize(float3 v) { return v / length(v); } static float4 __attribute__((overloadable)) normalize(float4 v) { _RS_STATIC float4 __attribute__((overloadable)) normalize(float4 v) { return v / length(v); } Loading @@ -753,5 +758,6 @@ static float4 __attribute__((overloadable)) normalize(float4 v) { #undef DEF_IFUNC_1 #undef DEF_RIFUNC_2 #undef DEF_IFUNC_2 #undef _RS_STATIC #endif
libs/rs/scriptc/rs_core.rsh +78 −72 File changed.Preview size limit exceeded, changes collapsed. Show changes