Improve interruptions of NestedSTLs
Before this CL there were situations where the parent state was set to null which caused shared elements to not animate at all after e.g. reversing a nested transition and then starting a parent transition. Instead of relying on attach/detach we now monitor local transitions and make sure to assign the parent state as sensible as possible. An even better solution where interruptions would never cause jump cuts would require a more sophisticated solution, see code comment. Bug: 376659778 Test: manual tests in demo app Flag: com.android.systemui.scene_container Change-Id: I4ff107395573662cd43ed7e62a29f40152144fd9
Loading
Please register or sign in to comment