Loading native/android/libandroid.map.txt +3 −0 Original line number Diff line number Diff line Loading @@ -258,6 +258,9 @@ LIBANDROID { ASurfaceTransaction_setHdrMetadata_cta861_3; # introduced=29 ASurfaceTransaction_setHdrMetadata_smpte2086; # introduced=29 ASurfaceTransaction_setOnComplete; # introduced=29 ASurfaceTransaction_setPosition; # introduced=31 ASurfaceTransaction_setSourceRect; # introduced=31 ASurfaceTransaction_setTransform; # introduced=31 ASurfaceTransaction_setVisibility; # introduced=29 ASurfaceTransaction_setZOrder; # introduced=29 ASystemFontIterator_open; # introduced=29 Loading native/android/surface_control.cpp +38 −0 Original line number Diff line number Diff line Loading @@ -446,6 +446,44 @@ void ASurfaceTransaction_setGeometry(ASurfaceTransaction* aSurfaceTransaction, transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay); } void ASurfaceTransaction_setSourceRect(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, const ARect& source) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); CHECK_VALID_RECT(source); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setCrop(surfaceControl, static_cast<const Rect&>(source)); } void ASurfaceTransaction_setPosition(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, const ARect& destination) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); CHECK_VALID_RECT(destination); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setFrame(surfaceControl, static_cast<const Rect&>(destination)); } void ASurfaceTransaction_setTransform(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, int32_t transform) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setTransform(surfaceControl, transform); bool transformToInverseDisplay = (NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY & transform) == NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY; transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay); } void ASurfaceTransaction_setBufferTransparency(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, int8_t transparency) { Loading Loading
native/android/libandroid.map.txt +3 −0 Original line number Diff line number Diff line Loading @@ -258,6 +258,9 @@ LIBANDROID { ASurfaceTransaction_setHdrMetadata_cta861_3; # introduced=29 ASurfaceTransaction_setHdrMetadata_smpte2086; # introduced=29 ASurfaceTransaction_setOnComplete; # introduced=29 ASurfaceTransaction_setPosition; # introduced=31 ASurfaceTransaction_setSourceRect; # introduced=31 ASurfaceTransaction_setTransform; # introduced=31 ASurfaceTransaction_setVisibility; # introduced=29 ASurfaceTransaction_setZOrder; # introduced=29 ASystemFontIterator_open; # introduced=29 Loading
native/android/surface_control.cpp +38 −0 Original line number Diff line number Diff line Loading @@ -446,6 +446,44 @@ void ASurfaceTransaction_setGeometry(ASurfaceTransaction* aSurfaceTransaction, transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay); } void ASurfaceTransaction_setSourceRect(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, const ARect& source) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); CHECK_VALID_RECT(source); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setCrop(surfaceControl, static_cast<const Rect&>(source)); } void ASurfaceTransaction_setPosition(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, const ARect& destination) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); CHECK_VALID_RECT(destination); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setFrame(surfaceControl, static_cast<const Rect&>(destination)); } void ASurfaceTransaction_setTransform(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, int32_t transform) { CHECK_NOT_NULL(aSurfaceTransaction); CHECK_NOT_NULL(aSurfaceControl); sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl); Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction); transaction->setTransform(surfaceControl, transform); bool transformToInverseDisplay = (NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY & transform) == NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY; transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay); } void ASurfaceTransaction_setBufferTransparency(ASurfaceTransaction* aSurfaceTransaction, ASurfaceControl* aSurfaceControl, int8_t transparency) { Loading