Loading core/java/android/view/ThreadedRenderer.java +2 −4 Original line number Diff line number Diff line Loading @@ -681,10 +681,8 @@ public final class ThreadedRenderer extends HardwareRenderer { mLightY = a.getDimension(R.styleable.Lighting_lightY, 0); mLightZ = a.getDimension(R.styleable.Lighting_lightZ, 0); mLightRadius = a.getDimension(R.styleable.Lighting_lightRadius, 0); final int ambientShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0) + 0.5f); final int spotShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0) + 0.5f); final float ambientShadowAlpha = a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0); final float spotShadowAlpha = a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0); a.recycle(); setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); } Loading Loading
core/java/android/view/ThreadedRenderer.java +2 −4 Original line number Diff line number Diff line Loading @@ -681,10 +681,8 @@ public final class ThreadedRenderer extends HardwareRenderer { mLightY = a.getDimension(R.styleable.Lighting_lightY, 0); mLightZ = a.getDimension(R.styleable.Lighting_lightZ, 0); mLightRadius = a.getDimension(R.styleable.Lighting_lightRadius, 0); final int ambientShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0) + 0.5f); final int spotShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0) + 0.5f); final float ambientShadowAlpha = a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0); final float spotShadowAlpha = a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0); a.recycle(); setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); } Loading