Don't animate bouncer changes when fading out Keyguard
This fixes a regression from I5f264b74cc258e8d7f608978edfb1faa5ead385c where we moved updateStates around. Setting the bouncer to hide causes another animated update in scrim controller, which will abort the current scrim animation. Test: Unlock phone from bouncer, make sure proper fading is happening. Test: Unlock phone with fingerprint. Test: Wake-and-unlock phone with fingerprint Test: go/wm-smoke Test: Double tap notification, press back, make sure scrim animations are being played. Change-Id: Iec0ec3f4a5f861a8ece2d2f8edc159653efafdca Fixes: 63107737
Loading
Please register or sign in to comment