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Commit 5f0252de authored by Deepanshu Gupta's avatar Deepanshu Gupta Committed by Android Git Automerger
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am 6fa9d554: am 0b76cf6f: am 34751c79: Merge "Better shadows." into lmp-dev

* commit '6fa9d554':
  Better shadows.
parents 2ceb310d 6fa9d554
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+156 −0
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/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import com.android.layoutlib.bridge.impl.ResourceHelper;

import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Outline;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.graphics.Path.FillType;
import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region.Op;
import android.graphics.Shader.TileMode;

/**
 * Paints shadow for rounded rectangles. Inspiration from CardView. Couldn't use that directly,
 * since it modifies the size of the content, that we can't do.
 */
public class RectShadowPainter {


    private static final int START_COLOR = ResourceHelper.getColor("#37000000");
    private static final int END_COLOR = ResourceHelper.getColor("#03000000");
    private static final float PERPENDICULAR_ANGLE = 90f;

    public static void paintShadow(Outline viewOutline, float elevation, Canvas canvas) {
        float shadowSize = elevationToShadow(elevation);
        int saved = modifyCanvas(canvas, shadowSize);
        if (saved == -1) {
            return;
        }
        try {
            Paint cornerPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG);
            cornerPaint.setStyle(Style.FILL);
            Paint edgePaint = new Paint(cornerPaint);
            edgePaint.setAntiAlias(false);
            Rect outline = viewOutline.mRect;
            float radius = viewOutline.mRadius;
            float outerArcRadius = radius + shadowSize;
            int[] colors = {START_COLOR, START_COLOR, END_COLOR};
            cornerPaint.setShader(new RadialGradient(0, 0, outerArcRadius, colors,
                    new float[]{0f, radius / outerArcRadius, 1f}, TileMode.CLAMP));
            edgePaint.setShader(new LinearGradient(0, 0, -shadowSize, 0, START_COLOR, END_COLOR,
                    TileMode.CLAMP));
            Path path = new Path();
            path.setFillType(FillType.EVEN_ODD);
            // A rectangle bounding the complete shadow.
            RectF shadowRect = new RectF(outline);
            shadowRect.inset(-shadowSize, -shadowSize);
            // A rectangle with edges corresponding to the straight edges of the outline.
            RectF inset = new RectF(outline);
            inset.inset(radius, radius);
            // A rectangle used to represent the edge shadow.
            RectF edgeShadowRect = new RectF();


            // left and right sides.
            edgeShadowRect.set(-shadowSize, 0f, 0f, inset.height());
            // Left shadow
            sideShadow(canvas, edgePaint, edgeShadowRect, outline.left, inset.top, 0);
            // Right shadow
            sideShadow(canvas, edgePaint, edgeShadowRect, outline.right, inset.bottom, 2);
            // Top shadow
            edgeShadowRect.set(-shadowSize, 0, 0, inset.width());
            sideShadow(canvas, edgePaint, edgeShadowRect, inset.right, outline.top, 1);
            // bottom shadow. This needs an inset so that blank doesn't appear when the content is
            // moved up.
            edgeShadowRect.set(-shadowSize, 0, shadowSize / 2f, inset.width());
            edgePaint.setShader(new LinearGradient(edgeShadowRect.right, 0, edgeShadowRect.left, 0,
                    colors, new float[]{0f, 1 / 3f, 1f}, TileMode.CLAMP));
            sideShadow(canvas, edgePaint, edgeShadowRect, inset.left, outline.bottom, 3);

            // Draw corners.
            drawCorner(canvas, cornerPaint, path, inset.right, inset.bottom, outerArcRadius, 0);
            drawCorner(canvas, cornerPaint, path, inset.left, inset.bottom, outerArcRadius, 1);
            drawCorner(canvas, cornerPaint, path, inset.left, inset.top, outerArcRadius, 2);
            drawCorner(canvas, cornerPaint, path, inset.right, inset.top, outerArcRadius, 3);
        } finally {
            canvas.restoreToCount(saved);
        }
    }

    private static float elevationToShadow(float elevation) {
        // The factor is chosen by eyeballing the shadow size on device and preview.
        return elevation * 0.5f;
    }

    /**
     * Translate canvas by half of shadow size up, so that it appears that light is coming
     * slightly from above. Also, remove clipping, so that shadow is not clipped.
     */
    private static int modifyCanvas(Canvas canvas, float shadowSize) {
        Rect clipBounds = canvas.getClipBounds();
        if (clipBounds.isEmpty()) {
            return -1;
        }
        int saved = canvas.save();
        // Usually canvas has been translated to the top left corner of the view when this is
        // called. So, setting a clip rect at 0,0 will clip the top left part of the shadow.
        // Thus, we just expand in each direction by width and height of the canvas.
        canvas.clipRect(-canvas.getWidth(), -canvas.getHeight(), canvas.getWidth(),
                canvas.getHeight(), Op.REPLACE);
        canvas.translate(0, shadowSize / 2f);
        return saved;
    }

    private static void sideShadow(Canvas canvas, Paint edgePaint,
            RectF edgeShadowRect, float dx, float dy, int rotations) {
        int saved = canvas.save();
        canvas.translate(dx, dy);
        canvas.rotate(rotations * PERPENDICULAR_ANGLE);
        canvas.drawRect(edgeShadowRect, edgePaint);
        canvas.restoreToCount(saved);
    }

    /**
     * @param canvas Canvas to draw the rectangle on.
     * @param paint Paint to use when drawing the corner.
     * @param path A path to reuse. Prevents allocating memory for each path.
     * @param x Center of circle, which this corner is a part of.
     * @param y Center of circle, which this corner is a part of.
     * @param radius radius of the arc
     * @param rotations number of quarter rotations before starting to paint the arc.
     */
    private static void drawCorner(Canvas canvas, Paint paint, Path path, float x, float y,
            float radius, int rotations) {
        int saved = canvas.save();
        canvas.translate(x, y);
        path.reset();
        path.arcTo(-radius, -radius, radius, radius, rotations * PERPENDICULAR_ANGLE,
                PERPENDICULAR_ANGLE, false);
        path.lineTo(0, 0);
        path.close();
        canvas.drawPath(path, paint);
        canvas.restoreToCount(saved);
    }
}
+21 −69
Original line number Diff line number Diff line
@@ -16,12 +16,9 @@

package android.view;

import com.android.annotations.NonNull;
import com.android.layoutlib.bridge.android.BridgeContext;
import com.android.resources.Density;
import com.android.tools.layoutlib.annotations.LayoutlibDelegate;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap_Delegate;
import android.graphics.Canvas;
@@ -29,8 +26,6 @@ import android.graphics.Outline;
import android.graphics.Path_Delegate;
import android.graphics.Rect;
import android.graphics.Region.Op;
import android.util.DisplayMetrics;
import android.util.TypedValue;
import android.view.animation.Transformation;

import java.awt.Graphics2D;
@@ -50,33 +45,36 @@ public class ViewGroup_Delegate {
    @LayoutlibDelegate
    /*package*/ static boolean drawChild(ViewGroup thisVG, Canvas canvas, View child,
            long drawingTime) {
        boolean retVal = thisVG.drawChild_Original(canvas, child, drawingTime);
        if (child.getZ() > thisVG.getZ()) {
            ViewOutlineProvider outlineProvider = child.getOutlineProvider();
            Outline outline = new Outline();
            outlineProvider.getOutline(child, outline);

            if (outline.mPath == null && outline.mRect == null) {
                // Sometimes, the bounds of the background drawable are not set until View.draw()
                // is called. So, we set the bounds manually and try to get the outline again.
                child.getBackground().setBounds(0, 0, child.mRight - child.mLeft,
                        child.mBottom - child.mTop);
                outlineProvider.getOutline(child, outline);
            }
            if (outline.mPath != null || (outline.mRect != null && !outline.mRect.isEmpty())) {
                int restoreTo = transformCanvas(thisVG, canvas, child);
                drawShadow(thisVG, canvas, child, outline);
                canvas.restoreToCount(restoreTo);
            }
        }
        return retVal;
        return thisVG.drawChild_Original(canvas, child, drawingTime);
    }

    private static void drawShadow(ViewGroup parent, Canvas canvas, View child,
            Outline outline) {
        BufferedImage shadow = null;
        int x = 0;
        float elevation = getElevation(child, parent);
        if(outline.mRect != null) {
            Shadow s = getRectShadow(parent, canvas, child, outline);
            if (s != null) {
              shadow = s.mShadow;
              x = -s.mShadowWidth;
            RectShadowPainter.paintShadow(outline, elevation, canvas);
            return;
        }
        } else if (outline.mPath != null) {
            shadow = getPathShadow(child, outline, canvas);
        BufferedImage shadow = null;
        if (outline.mPath != null) {
            shadow = getPathShadow(outline, canvas, elevation);
        }
        if (shadow == null) {
            return;
@@ -85,52 +83,17 @@ public class ViewGroup_Delegate {
                Density.getEnum(canvas.getDensity()));
        Rect clipBounds = canvas.getClipBounds();
        Rect newBounds = new Rect(clipBounds);
        newBounds.left = newBounds.left + x;
        newBounds.inset((int)-elevation, (int)-elevation);
        canvas.clipRect(newBounds, Op.REPLACE);
        canvas.drawBitmap(bitmap, x, 0, null);
        canvas.drawBitmap(bitmap, 0, 0, null);
        canvas.clipRect(clipBounds, Op.REPLACE);
    }

    private static Shadow getRectShadow(ViewGroup parent, Canvas canvas, View child,
            Outline outline) {
        BufferedImage shadow;
        Rect clipBounds = canvas.getClipBounds();
        if (clipBounds.isEmpty()) {
            return null;
        }
        float height = child.getZ() - parent.getZ();
        // Draw large shadow if difference in z index is more than 10dp
        float largeShadowThreshold = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 10f,
                getMetrics(child));
        boolean largeShadow = height > largeShadowThreshold;
        int shadowSize = largeShadow ? ShadowPainter.SHADOW_SIZE : ShadowPainter.SMALL_SHADOW_SIZE;
        shadow = new BufferedImage(clipBounds.width() + shadowSize, clipBounds.height(),
                BufferedImage.TYPE_INT_ARGB);
        Graphics2D graphics = shadow.createGraphics();
        Rect rect = outline.mRect;
        if (largeShadow) {
            ShadowPainter.drawRectangleShadow(graphics,
                    rect.left + shadowSize, rect.top, rect.width(), rect.height());
        } else {
            ShadowPainter.drawSmallRectangleShadow(graphics,
                    rect.left + shadowSize, rect.top, rect.width(), rect.height());
        }
        graphics.dispose();
        return new Shadow(shadow, shadowSize);
    }

    @NonNull
    private static DisplayMetrics getMetrics(View view) {
        Context context = view.getContext();
        context = BridgeContext.getBaseContext(context);
        if (context instanceof BridgeContext) {
            return ((BridgeContext) context).getMetrics();
        }
        throw new RuntimeException("View " + view.getClass().getName() + " not created with the " +
                "right context");
    private static float getElevation(View child, ViewGroup parent) {
        return child.getZ() - parent.getZ();
    }

    private static BufferedImage getPathShadow(View child, Outline outline, Canvas canvas) {
    private static BufferedImage getPathShadow(Outline outline, Canvas canvas, float elevation) {
        Rect clipBounds = canvas.getClipBounds();
        if (clipBounds.isEmpty()) {
          return null;
@@ -140,7 +103,7 @@ public class ViewGroup_Delegate {
        Graphics2D graphics = image.createGraphics();
        graphics.draw(Path_Delegate.getDelegate(outline.mPath.mNativePath).getJavaShape());
        graphics.dispose();
        return ShadowPainter.createDropShadow(image, ((int) child.getZ()));
        return ShadowPainter.createDropShadow(image, (int) elevation);
    }

    // Copied from android.view.View#draw(Canvas, ViewGroup, long) and removed code paths
@@ -194,15 +157,4 @@ public class ViewGroup_Delegate {
        }
        return restoreTo;
    }

    private static class Shadow {
        public BufferedImage mShadow;
        public int mShadowWidth;

        public Shadow(BufferedImage shadow, int shadowWidth) {
            mShadow = shadow;
            mShadowWidth = shadowWidth;
        }

    }
}