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Commit 5e84b17a authored by Hawkwood Glazier's avatar Hawkwood Glazier
Browse files

Correct clock AnimationState initialization

Bug: 243942947
Test: atest KeyguardClockSwitchControllerTest
Change-Id: Ifddce1f49c5509618bb6bc67ec9e28017b0bc924
parent 67eab634
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+3 −6
Original line number Original line Diff line number Diff line
@@ -188,13 +188,10 @@ class DefaultClockController(
        dozeFraction: Float,
        dozeFraction: Float,
        foldFraction: Float,
        foldFraction: Float,
    ) : ClockAnimations {
    ) : ClockAnimations {
        private var foldState = AnimationState(0f)
        private val dozeState = AnimationState(dozeFraction)
        private var dozeState = AnimationState(0f)
        private val foldState = AnimationState(foldFraction)


        init {
        init {
            dozeState = AnimationState(dozeFraction)
            foldState = AnimationState(foldFraction)

            if (foldState.isActive) {
            if (foldState.isActive) {
                clocks.forEach { it.animateFoldAppear(false) }
                clocks.forEach { it.animateFoldAppear(false) }
            } else {
            } else {
@@ -235,7 +232,7 @@ class DefaultClockController(
    private class AnimationState(
    private class AnimationState(
        var fraction: Float,
        var fraction: Float,
    ) {
    ) {
        var isActive: Boolean = fraction < 0.5f
        var isActive: Boolean = fraction > 0.5f
        fun update(newFraction: Float): Pair<Boolean, Boolean> {
        fun update(newFraction: Float): Pair<Boolean, Boolean> {
            if (newFraction == fraction) {
            if (newFraction == fraction) {
                return Pair(isActive, false)
                return Pair(isActive, false)