Loading core/java/android/hardware/display/DisplayManagerInternal.java +0 −8 Original line number Diff line number Diff line Loading @@ -423,8 +423,6 @@ public abstract class DisplayManagerInternal { public static final int POLICY_DIM = 2; // Policy: Make the screen bright as usual. public static final int POLICY_BRIGHT = 3; // Policy: Keep the screen and display optimized for VR mode. public static final int POLICY_VR = 4; // The basic overall policy to apply: off, doze, dim or bright. public int policy; Loading Loading @@ -489,10 +487,6 @@ public abstract class DisplayManagerInternal { return policy == POLICY_BRIGHT || policy == POLICY_DIM; } public boolean isVr() { return policy == POLICY_VR; } public void copyFrom(DisplayPowerRequest other) { policy = other.policy; useProximitySensor = other.useProximitySensor; Loading Loading @@ -566,8 +560,6 @@ public abstract class DisplayManagerInternal { return "DIM"; case POLICY_BRIGHT: return "BRIGHT"; case POLICY_VR: return "VR"; default: return Integer.toString(policy); } Loading services/core/java/com/android/server/display/AutomaticBrightnessController.java +1 −2 Original line number Diff line number Diff line Loading @@ -483,8 +483,7 @@ class AutomaticBrightnessController { private static boolean isInteractivePolicy(int policy) { return policy == DisplayPowerRequest.POLICY_BRIGHT || policy == DisplayPowerRequest.POLICY_DIM || policy == DisplayPowerRequest.POLICY_VR; || policy == DisplayPowerRequest.POLICY_DIM; } private boolean setScreenBrightnessByUser(float brightness) { Loading services/core/java/com/android/server/display/DisplayPowerController.java +2 −74 Original line number Diff line number Diff line Loading @@ -219,15 +219,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call private final float mScreenBrightnessDefault; // The minimum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMinimum; // The maximum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMaximum; // The default screen brightness for VR. private final float mScreenBrightnessForVrDefault; // True if auto-brightness should be used. private boolean mUseSoftwareAutoBrightnessConfig; Loading Loading @@ -450,9 +441,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call // PowerManager.BRIGHTNESS_INVALID_FLOAT when there's no temporary brightness set. private float mTemporaryScreenBrightness; // The current screen brightness while in VR mode. private float mScreenBrightnessForVr; // The last auto brightness adjustment that was set by the user and not temporary. Set to // Float.NaN when an auto-brightness adjustment hasn't been recorded yet. private float mAutoBrightnessAdjustment; Loading Loading @@ -563,14 +551,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mScreenBrightnessDefault = clampAbsoluteBrightness( mLogicalDisplay.getDisplayInfoLocked().brightnessDefault); // VR SETTINGS mScreenBrightnessForVrDefault = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_DEFAULT_VR)); mScreenBrightnessForVrRangeMaximum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MAXIMUM_VR)); mScreenBrightnessForVrRangeMinimum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MINIMUM_VR)); mAllowAutoBrightnessWhileDozingConfig = resources.getBoolean( com.android.internal.R.bool.config_allowAutoBrightnessWhileDozing); Loading Loading @@ -643,7 +623,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call loadProximitySensor(); mCurrentScreenBrightnessSetting = getScreenBrightnessSetting(); mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); mAutoBrightnessAdjustment = getAutoBrightnessAdjustmentSetting(); mTemporaryScreenBrightness = PowerManager.BRIGHTNESS_INVALID_FLOAT; mPendingScreenBrightnessSetting = PowerManager.BRIGHTNESS_INVALID_FLOAT; Loading Loading @@ -948,9 +927,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call }; mBrightnessSetting.registerListener(mBrightnessSettingListener); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_AUTO_BRIGHTNESS_ADJ), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); Loading Loading @@ -1271,9 +1247,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessReasonTemp.setReason(BrightnessReason.REASON_DOZE); } break; case DisplayPowerRequest.POLICY_VR: state = Display.STATE_VR; break; case DisplayPowerRequest.POLICY_DIM: case DisplayPowerRequest.POLICY_BRIGHT: default: Loading Loading @@ -1351,12 +1324,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessReasonTemp.setReason(BrightnessReason.REASON_SCREEN_OFF); } // Always use the VR brightness when in the VR state. if (state == Display.STATE_VR) { brightnessState = mScreenBrightnessForVr; mBrightnessReasonTemp.setReason(BrightnessReason.REASON_VR); } if ((Float.isNaN(brightnessState)) && isValidBrightnessValue(mPowerRequest.screenBrightnessOverride)) { brightnessState = mPowerRequest.screenBrightnessOverride; Loading Loading @@ -1575,7 +1542,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessThrottler.getBrightnessMaxReason()); // Animate the screen brightness when the screen is on or dozing. // Skip the animation when the screen is off or suspended or transition to/from VR. // Skip the animation when the screen is off. boolean brightnessAdjusted = false; final boolean brightnessIsTemporary = mAppliedTemporaryBrightness || mAppliedTemporaryAutoBrightnessAdjustment; Loading @@ -1598,8 +1565,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call } } final boolean wasOrWillBeInVr = (state == Display.STATE_VR || oldState == Display.STATE_VR); final boolean initialRampSkip = (state == Display.STATE_ON && mSkipRampState != RAMP_STATE_SKIP_NONE) || skipRampBecauseOfProximityChangeToNegative; // While dozing, sometimes the brightness is split into buckets. Rather than animating Loading Loading @@ -1641,7 +1606,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call && (animateValue != currentBrightness || sdrAnimateValue != currentSdrBrightness)) { if (initialRampSkip || hasBrightnessBuckets || wasOrWillBeInVr || !isDisplayContentVisible || brightnessIsTemporary) { || !isDisplayContentVisible || brightnessIsTemporary) { animateScreenBrightness(animateValue, sdrAnimateValue, SCREEN_ANIMATION_RATE_MINIMUM); } else { Loading Loading @@ -2078,12 +2043,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call } } private float clampScreenBrightnessForVr(float value) { return MathUtils.constrain( value, mScreenBrightnessForVrRangeMinimum, mScreenBrightnessForVrRangeMaximum); } private float clampScreenBrightness(float value) { if (Float.isNaN(value)) { value = PowerManager.BRIGHTNESS_MIN; Loading Loading @@ -2172,23 +2131,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } } else if (target == Display.STATE_VR) { // Wait for brightness animation to complete beforehand when entering VR // from screen on to prevent a perceptible jump because brightness may operate // differently when the display is configured for dozing. if (mScreenBrightnessRampAnimator.isAnimating() && mPowerState.getScreenState() == Display.STATE_ON) { return; } // Set screen state. if (!setScreenState(Display.STATE_VR)) { return; // screen on blocked } // Dismiss the black surface without fanfare. mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } else if (target == Display.STATE_DOZE) { // Want screen dozing. // Wait for brightness animation to complete beforehand when entering doze Loading Loading @@ -2396,9 +2338,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mAutomaticBrightnessController.resetShortTermModel(); } } // We don't bother with a pending variable for VR screen brightness since we just // immediately adapt to it. mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); sendUpdatePowerState(); } Loading @@ -2417,13 +2356,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call return clampAbsoluteBrightness(brightness); } private float getScreenBrightnessForVrSetting() { final float brightnessFloat = Settings.System.getFloatForUser(mContext.getContentResolver(), Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT, mScreenBrightnessForVrDefault, UserHandle.USER_CURRENT); return clampScreenBrightnessForVr(brightnessFloat); } @Override public void setBrightness(float brightnessValue) { // Update the setting, which will eventually call back into DPC to have us actually update Loading Loading @@ -2597,9 +2529,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call pw.println(" mScreenBrightnessRangeDefault=" + mScreenBrightnessDefault); pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); pw.println(" mScreenBrightnessForVrRangeMinimum=" + mScreenBrightnessForVrRangeMinimum); pw.println(" mScreenBrightnessForVrRangeMaximum=" + mScreenBrightnessForVrRangeMaximum); pw.println(" mScreenBrightnessForVrDefault=" + mScreenBrightnessForVrDefault); pw.println(" mUseSoftwareAutoBrightnessConfig=" + mUseSoftwareAutoBrightnessConfig); pw.println(" mAllowAutoBrightnessWhileDozingConfig=" + mAllowAutoBrightnessWhileDozingConfig); Loading Loading @@ -2649,7 +2578,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call pw.println(" mBrightnessReason=" + mBrightnessReason); pw.println(" mTemporaryAutoBrightnessAdjustment=" + mTemporaryAutoBrightnessAdjustment); pw.println(" mPendingAutoBrightnessAdjustment=" + mPendingAutoBrightnessAdjustment); pw.println(" mScreenBrightnessForVrFloat=" + mScreenBrightnessForVr); pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); pw.println(" mAppliedDimming=" + mAppliedDimming); pw.println(" mAppliedLowPower=" + mAppliedLowPower); Loading services/core/java/com/android/server/display/DisplayPowerController2.java +2 −74 Original line number Diff line number Diff line Loading @@ -198,15 +198,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal private final float mScreenBrightnessDefault; // The minimum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMinimum; // The maximum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMaximum; // The default screen brightness for VR. private final float mScreenBrightnessForVrDefault; // True if auto-brightness should be used. private boolean mUseSoftwareAutoBrightnessConfig; Loading Loading @@ -394,9 +385,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal // behalf of the user. private float mCurrentScreenBrightnessSetting; // The current screen brightness while in VR mode. private float mScreenBrightnessForVr; // The last auto brightness adjustment that was set by the user and not temporary. Set to // Float.NaN when an auto-brightness adjustment hasn't been recorded yet. private float mAutoBrightnessAdjustment; Loading Loading @@ -488,14 +476,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mScreenBrightnessDefault = clampAbsoluteBrightness( mLogicalDisplay.getDisplayInfoLocked().brightnessDefault); // VR SETTINGS mScreenBrightnessForVrDefault = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_DEFAULT_VR)); mScreenBrightnessForVrRangeMaximum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MAXIMUM_VR)); mScreenBrightnessForVrRangeMinimum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MINIMUM_VR)); loadBrightnessRampRates(); mSkipScreenOnBrightnessRamp = resources.getBoolean( R.bool.config_skipScreenOnBrightnessRamp); Loading Loading @@ -562,7 +542,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mDisplayBrightnessController = new DisplayBrightnessController(context, null, mDisplayId); mCurrentScreenBrightnessSetting = getScreenBrightnessSetting(); mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); mAutoBrightnessAdjustment = getAutoBrightnessAdjustmentSetting(); mPendingScreenBrightnessSetting = PowerManager.BRIGHTNESS_INVALID_FLOAT; mTemporaryAutoBrightnessAdjustment = PowerManager.BRIGHTNESS_INVALID_FLOAT; Loading Loading @@ -861,9 +840,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal }; mBrightnessSetting.registerListener(mBrightnessSettingListener); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_AUTO_BRIGHTNESS_ADJ), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); Loading Loading @@ -1163,9 +1139,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal state = Display.STATE_DOZE; } break; case DisplayPowerRequest.POLICY_VR: state = Display.STATE_VR; break; case DisplayPowerRequest.POLICY_DIM: case DisplayPowerRequest.POLICY_BRIGHT: default: Loading Loading @@ -1199,12 +1172,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal float brightnessState = displayBrightnessState.getBrightness(); mBrightnessReasonTemp.set(displayBrightnessState.getBrightnessReason()); // Always use the VR brightness when in the VR state. if (state == Display.STATE_VR) { brightnessState = mScreenBrightnessForVr; mBrightnessReasonTemp.setReason(BrightnessReason.REASON_VR); } final boolean autoBrightnessEnabledInDoze = mDisplayBrightnessController.isAllowAutoBrightnessWhileDozingConfig() && Display.isDozeState(state); Loading Loading @@ -1405,7 +1372,7 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mBrightnessThrottler.getBrightnessMaxReason()); // Animate the screen brightness when the screen is on or dozing. // Skip the animation when the screen is off or suspended or transition to/from VR. // Skip the animation when the screen is off or suspended. boolean brightnessAdjusted = false; final boolean brightnessIsTemporary = (mBrightnessReason.getReason() == BrightnessReason.REASON_TEMPORARY) Loading @@ -1429,8 +1396,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal } } final boolean wasOrWillBeInVr = (state == Display.STATE_VR || oldState == Display.STATE_VR); final boolean initialRampSkip = (state == Display.STATE_ON && mSkipRampState != RAMP_STATE_SKIP_NONE) || mDisplayPowerProximityStateController .shouldSkipRampBecauseOfProximityChangeToNegative(); Loading Loading @@ -1473,7 +1438,7 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal && (animateValue != currentBrightness || sdrAnimateValue != currentSdrBrightness)) { if (initialRampSkip || hasBrightnessBuckets || wasOrWillBeInVr || !isDisplayContentVisible || brightnessIsTemporary) { || !isDisplayContentVisible || brightnessIsTemporary) { animateScreenBrightness(animateValue, sdrAnimateValue, SCREEN_ANIMATION_RATE_MINIMUM); } else { Loading Loading @@ -1886,12 +1851,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal fallbackType); } private float clampScreenBrightnessForVr(float value) { return MathUtils.constrain( value, mScreenBrightnessForVrRangeMinimum, mScreenBrightnessForVrRangeMaximum); } private float clampScreenBrightness(float value) { if (Float.isNaN(value)) { value = PowerManager.BRIGHTNESS_MIN; Loading Loading @@ -1980,23 +1939,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } } else if (target == Display.STATE_VR) { // Wait for brightness animation to complete beforehand when entering VR // from screen on to prevent a perceptible jump because brightness may operate // differently when the display is configured for dozing. if (mScreenBrightnessRampAnimator.isAnimating() && mPowerState.getScreenState() == Display.STATE_ON) { return; } // Set screen state. if (!setScreenState(Display.STATE_VR)) { return; // screen on blocked } // Dismiss the black surface without fanfare. mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } else if (target == Display.STATE_DOZE) { // Want screen dozing. // Wait for brightness animation to complete beforehand when entering doze Loading Loading @@ -2113,9 +2055,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mAutomaticBrightnessController.resetShortTermModel(); } } // We don't bother with a pending variable for VR screen brightness since we just // immediately adapt to it. mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); sendUpdatePowerState(); } Loading @@ -2134,13 +2073,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal return clampAbsoluteBrightness(brightness); } private float getScreenBrightnessForVrSetting() { final float brightnessFloat = Settings.System.getFloatForUser(mContext.getContentResolver(), Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT, mScreenBrightnessForVrDefault, UserHandle.USER_CURRENT); return clampScreenBrightnessForVr(brightnessFloat); } @Override public void setBrightness(float brightnessValue) { // Update the setting, which will eventually call back into DPC to have us actually update Loading Loading @@ -2254,9 +2186,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal pw.println(" mScreenBrightnessRangeDefault=" + mScreenBrightnessDefault); pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); pw.println(" mScreenBrightnessForVrRangeMinimum=" + mScreenBrightnessForVrRangeMinimum); pw.println(" mScreenBrightnessForVrRangeMaximum=" + mScreenBrightnessForVrRangeMaximum); pw.println(" mScreenBrightnessForVrDefault=" + mScreenBrightnessForVrDefault); pw.println(" mUseSoftwareAutoBrightnessConfig=" + mUseSoftwareAutoBrightnessConfig); pw.println(" mSkipScreenOnBrightnessRamp=" + mSkipScreenOnBrightnessRamp); pw.println(" mColorFadeFadesConfig=" + mColorFadeFadesConfig); Loading Loading @@ -2292,7 +2221,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal pw.println(" mBrightnessReason=" + mBrightnessReason); pw.println(" mTemporaryAutoBrightnessAdjustment=" + mTemporaryAutoBrightnessAdjustment); pw.println(" mPendingAutoBrightnessAdjustment=" + mPendingAutoBrightnessAdjustment); pw.println(" mScreenBrightnessForVrFloat=" + mScreenBrightnessForVr); pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); pw.println(" mAppliedDimming=" + mAppliedDimming); pw.println(" mAppliedLowPower=" + mAppliedLowPower); Loading services/core/java/com/android/server/display/LocalDisplayAdapter.java +1 −26 Original line number Diff line number Diff line Loading @@ -762,18 +762,8 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } // If the state change was from or to VR, then we need to tell the light // so that it can apply appropriate VR brightness settings. Also, update the // brightness so the state is propogated to light. boolean vrModeChange = false; if ((state == Display.STATE_VR || currentState == Display.STATE_VR) && currentState != state) { setVrMode(state == Display.STATE_VR); vrModeChange = true; } // Apply brightness changes given that we are in a non-suspended state. if (brightnessChanged || vrModeChange) { if (brightnessChanged) { setDisplayBrightness(brightnessState, sdrBrightnessState); mBrightnessState = brightnessState; mSdrBrightnessState = sdrBrightnessState; Loading @@ -785,15 +775,6 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } private void setVrMode(boolean isVrEnabled) { if (DEBUG) { Slog.d(TAG, "setVrMode(" + "id=" + physicalDisplayId + ", state=" + Display.stateToString(state) + ")"); } mBacklightAdapter.setVrMode(isVrEnabled); } private void setDisplayState(int state) { if (DEBUG) { Slog.d(TAG, "setDisplayState(" Loading Loading @@ -1505,12 +1486,6 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } void setVrMode(boolean isVrModeEnabled) { if (mBacklight != null) { mBacklight.setVrMode(isVrModeEnabled); } } void setForceSurfaceControl(boolean forceSurfaceControl) { mForceSurfaceControl = forceSurfaceControl; } Loading Loading
core/java/android/hardware/display/DisplayManagerInternal.java +0 −8 Original line number Diff line number Diff line Loading @@ -423,8 +423,6 @@ public abstract class DisplayManagerInternal { public static final int POLICY_DIM = 2; // Policy: Make the screen bright as usual. public static final int POLICY_BRIGHT = 3; // Policy: Keep the screen and display optimized for VR mode. public static final int POLICY_VR = 4; // The basic overall policy to apply: off, doze, dim or bright. public int policy; Loading Loading @@ -489,10 +487,6 @@ public abstract class DisplayManagerInternal { return policy == POLICY_BRIGHT || policy == POLICY_DIM; } public boolean isVr() { return policy == POLICY_VR; } public void copyFrom(DisplayPowerRequest other) { policy = other.policy; useProximitySensor = other.useProximitySensor; Loading Loading @@ -566,8 +560,6 @@ public abstract class DisplayManagerInternal { return "DIM"; case POLICY_BRIGHT: return "BRIGHT"; case POLICY_VR: return "VR"; default: return Integer.toString(policy); } Loading
services/core/java/com/android/server/display/AutomaticBrightnessController.java +1 −2 Original line number Diff line number Diff line Loading @@ -483,8 +483,7 @@ class AutomaticBrightnessController { private static boolean isInteractivePolicy(int policy) { return policy == DisplayPowerRequest.POLICY_BRIGHT || policy == DisplayPowerRequest.POLICY_DIM || policy == DisplayPowerRequest.POLICY_VR; || policy == DisplayPowerRequest.POLICY_DIM; } private boolean setScreenBrightnessByUser(float brightness) { Loading
services/core/java/com/android/server/display/DisplayPowerController.java +2 −74 Original line number Diff line number Diff line Loading @@ -219,15 +219,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call private final float mScreenBrightnessDefault; // The minimum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMinimum; // The maximum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMaximum; // The default screen brightness for VR. private final float mScreenBrightnessForVrDefault; // True if auto-brightness should be used. private boolean mUseSoftwareAutoBrightnessConfig; Loading Loading @@ -450,9 +441,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call // PowerManager.BRIGHTNESS_INVALID_FLOAT when there's no temporary brightness set. private float mTemporaryScreenBrightness; // The current screen brightness while in VR mode. private float mScreenBrightnessForVr; // The last auto brightness adjustment that was set by the user and not temporary. Set to // Float.NaN when an auto-brightness adjustment hasn't been recorded yet. private float mAutoBrightnessAdjustment; Loading Loading @@ -563,14 +551,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mScreenBrightnessDefault = clampAbsoluteBrightness( mLogicalDisplay.getDisplayInfoLocked().brightnessDefault); // VR SETTINGS mScreenBrightnessForVrDefault = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_DEFAULT_VR)); mScreenBrightnessForVrRangeMaximum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MAXIMUM_VR)); mScreenBrightnessForVrRangeMinimum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MINIMUM_VR)); mAllowAutoBrightnessWhileDozingConfig = resources.getBoolean( com.android.internal.R.bool.config_allowAutoBrightnessWhileDozing); Loading Loading @@ -643,7 +623,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call loadProximitySensor(); mCurrentScreenBrightnessSetting = getScreenBrightnessSetting(); mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); mAutoBrightnessAdjustment = getAutoBrightnessAdjustmentSetting(); mTemporaryScreenBrightness = PowerManager.BRIGHTNESS_INVALID_FLOAT; mPendingScreenBrightnessSetting = PowerManager.BRIGHTNESS_INVALID_FLOAT; Loading Loading @@ -948,9 +927,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call }; mBrightnessSetting.registerListener(mBrightnessSettingListener); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_AUTO_BRIGHTNESS_ADJ), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); Loading Loading @@ -1271,9 +1247,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessReasonTemp.setReason(BrightnessReason.REASON_DOZE); } break; case DisplayPowerRequest.POLICY_VR: state = Display.STATE_VR; break; case DisplayPowerRequest.POLICY_DIM: case DisplayPowerRequest.POLICY_BRIGHT: default: Loading Loading @@ -1351,12 +1324,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessReasonTemp.setReason(BrightnessReason.REASON_SCREEN_OFF); } // Always use the VR brightness when in the VR state. if (state == Display.STATE_VR) { brightnessState = mScreenBrightnessForVr; mBrightnessReasonTemp.setReason(BrightnessReason.REASON_VR); } if ((Float.isNaN(brightnessState)) && isValidBrightnessValue(mPowerRequest.screenBrightnessOverride)) { brightnessState = mPowerRequest.screenBrightnessOverride; Loading Loading @@ -1575,7 +1542,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mBrightnessThrottler.getBrightnessMaxReason()); // Animate the screen brightness when the screen is on or dozing. // Skip the animation when the screen is off or suspended or transition to/from VR. // Skip the animation when the screen is off. boolean brightnessAdjusted = false; final boolean brightnessIsTemporary = mAppliedTemporaryBrightness || mAppliedTemporaryAutoBrightnessAdjustment; Loading @@ -1598,8 +1565,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call } } final boolean wasOrWillBeInVr = (state == Display.STATE_VR || oldState == Display.STATE_VR); final boolean initialRampSkip = (state == Display.STATE_ON && mSkipRampState != RAMP_STATE_SKIP_NONE) || skipRampBecauseOfProximityChangeToNegative; // While dozing, sometimes the brightness is split into buckets. Rather than animating Loading Loading @@ -1641,7 +1606,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call && (animateValue != currentBrightness || sdrAnimateValue != currentSdrBrightness)) { if (initialRampSkip || hasBrightnessBuckets || wasOrWillBeInVr || !isDisplayContentVisible || brightnessIsTemporary) { || !isDisplayContentVisible || brightnessIsTemporary) { animateScreenBrightness(animateValue, sdrAnimateValue, SCREEN_ANIMATION_RATE_MINIMUM); } else { Loading Loading @@ -2078,12 +2043,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call } } private float clampScreenBrightnessForVr(float value) { return MathUtils.constrain( value, mScreenBrightnessForVrRangeMinimum, mScreenBrightnessForVrRangeMaximum); } private float clampScreenBrightness(float value) { if (Float.isNaN(value)) { value = PowerManager.BRIGHTNESS_MIN; Loading Loading @@ -2172,23 +2131,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } } else if (target == Display.STATE_VR) { // Wait for brightness animation to complete beforehand when entering VR // from screen on to prevent a perceptible jump because brightness may operate // differently when the display is configured for dozing. if (mScreenBrightnessRampAnimator.isAnimating() && mPowerState.getScreenState() == Display.STATE_ON) { return; } // Set screen state. if (!setScreenState(Display.STATE_VR)) { return; // screen on blocked } // Dismiss the black surface without fanfare. mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } else if (target == Display.STATE_DOZE) { // Want screen dozing. // Wait for brightness animation to complete beforehand when entering doze Loading Loading @@ -2396,9 +2338,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call mAutomaticBrightnessController.resetShortTermModel(); } } // We don't bother with a pending variable for VR screen brightness since we just // immediately adapt to it. mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); sendUpdatePowerState(); } Loading @@ -2417,13 +2356,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call return clampAbsoluteBrightness(brightness); } private float getScreenBrightnessForVrSetting() { final float brightnessFloat = Settings.System.getFloatForUser(mContext.getContentResolver(), Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT, mScreenBrightnessForVrDefault, UserHandle.USER_CURRENT); return clampScreenBrightnessForVr(brightnessFloat); } @Override public void setBrightness(float brightnessValue) { // Update the setting, which will eventually call back into DPC to have us actually update Loading Loading @@ -2597,9 +2529,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call pw.println(" mScreenBrightnessRangeDefault=" + mScreenBrightnessDefault); pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); pw.println(" mScreenBrightnessForVrRangeMinimum=" + mScreenBrightnessForVrRangeMinimum); pw.println(" mScreenBrightnessForVrRangeMaximum=" + mScreenBrightnessForVrRangeMaximum); pw.println(" mScreenBrightnessForVrDefault=" + mScreenBrightnessForVrDefault); pw.println(" mUseSoftwareAutoBrightnessConfig=" + mUseSoftwareAutoBrightnessConfig); pw.println(" mAllowAutoBrightnessWhileDozingConfig=" + mAllowAutoBrightnessWhileDozingConfig); Loading Loading @@ -2649,7 +2578,6 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call pw.println(" mBrightnessReason=" + mBrightnessReason); pw.println(" mTemporaryAutoBrightnessAdjustment=" + mTemporaryAutoBrightnessAdjustment); pw.println(" mPendingAutoBrightnessAdjustment=" + mPendingAutoBrightnessAdjustment); pw.println(" mScreenBrightnessForVrFloat=" + mScreenBrightnessForVr); pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); pw.println(" mAppliedDimming=" + mAppliedDimming); pw.println(" mAppliedLowPower=" + mAppliedLowPower); Loading
services/core/java/com/android/server/display/DisplayPowerController2.java +2 −74 Original line number Diff line number Diff line Loading @@ -198,15 +198,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal private final float mScreenBrightnessDefault; // The minimum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMinimum; // The maximum allowed brightness while in VR. private final float mScreenBrightnessForVrRangeMaximum; // The default screen brightness for VR. private final float mScreenBrightnessForVrDefault; // True if auto-brightness should be used. private boolean mUseSoftwareAutoBrightnessConfig; Loading Loading @@ -394,9 +385,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal // behalf of the user. private float mCurrentScreenBrightnessSetting; // The current screen brightness while in VR mode. private float mScreenBrightnessForVr; // The last auto brightness adjustment that was set by the user and not temporary. Set to // Float.NaN when an auto-brightness adjustment hasn't been recorded yet. private float mAutoBrightnessAdjustment; Loading Loading @@ -488,14 +476,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mScreenBrightnessDefault = clampAbsoluteBrightness( mLogicalDisplay.getDisplayInfoLocked().brightnessDefault); // VR SETTINGS mScreenBrightnessForVrDefault = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_DEFAULT_VR)); mScreenBrightnessForVrRangeMaximum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MAXIMUM_VR)); mScreenBrightnessForVrRangeMinimum = clampAbsoluteBrightness( pm.getBrightnessConstraint(PowerManager.BRIGHTNESS_CONSTRAINT_TYPE_MINIMUM_VR)); loadBrightnessRampRates(); mSkipScreenOnBrightnessRamp = resources.getBoolean( R.bool.config_skipScreenOnBrightnessRamp); Loading Loading @@ -562,7 +542,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mDisplayBrightnessController = new DisplayBrightnessController(context, null, mDisplayId); mCurrentScreenBrightnessSetting = getScreenBrightnessSetting(); mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); mAutoBrightnessAdjustment = getAutoBrightnessAdjustmentSetting(); mPendingScreenBrightnessSetting = PowerManager.BRIGHTNESS_INVALID_FLOAT; mTemporaryAutoBrightnessAdjustment = PowerManager.BRIGHTNESS_INVALID_FLOAT; Loading Loading @@ -861,9 +840,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal }; mBrightnessSetting.registerListener(mBrightnessSettingListener); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); mContext.getContentResolver().registerContentObserver( Settings.System.getUriFor(Settings.System.SCREEN_AUTO_BRIGHTNESS_ADJ), false /*notifyForDescendants*/, mSettingsObserver, UserHandle.USER_ALL); Loading Loading @@ -1163,9 +1139,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal state = Display.STATE_DOZE; } break; case DisplayPowerRequest.POLICY_VR: state = Display.STATE_VR; break; case DisplayPowerRequest.POLICY_DIM: case DisplayPowerRequest.POLICY_BRIGHT: default: Loading Loading @@ -1199,12 +1172,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal float brightnessState = displayBrightnessState.getBrightness(); mBrightnessReasonTemp.set(displayBrightnessState.getBrightnessReason()); // Always use the VR brightness when in the VR state. if (state == Display.STATE_VR) { brightnessState = mScreenBrightnessForVr; mBrightnessReasonTemp.setReason(BrightnessReason.REASON_VR); } final boolean autoBrightnessEnabledInDoze = mDisplayBrightnessController.isAllowAutoBrightnessWhileDozingConfig() && Display.isDozeState(state); Loading Loading @@ -1405,7 +1372,7 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mBrightnessThrottler.getBrightnessMaxReason()); // Animate the screen brightness when the screen is on or dozing. // Skip the animation when the screen is off or suspended or transition to/from VR. // Skip the animation when the screen is off or suspended. boolean brightnessAdjusted = false; final boolean brightnessIsTemporary = (mBrightnessReason.getReason() == BrightnessReason.REASON_TEMPORARY) Loading @@ -1429,8 +1396,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal } } final boolean wasOrWillBeInVr = (state == Display.STATE_VR || oldState == Display.STATE_VR); final boolean initialRampSkip = (state == Display.STATE_ON && mSkipRampState != RAMP_STATE_SKIP_NONE) || mDisplayPowerProximityStateController .shouldSkipRampBecauseOfProximityChangeToNegative(); Loading Loading @@ -1473,7 +1438,7 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal && (animateValue != currentBrightness || sdrAnimateValue != currentSdrBrightness)) { if (initialRampSkip || hasBrightnessBuckets || wasOrWillBeInVr || !isDisplayContentVisible || brightnessIsTemporary) { || !isDisplayContentVisible || brightnessIsTemporary) { animateScreenBrightness(animateValue, sdrAnimateValue, SCREEN_ANIMATION_RATE_MINIMUM); } else { Loading Loading @@ -1886,12 +1851,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal fallbackType); } private float clampScreenBrightnessForVr(float value) { return MathUtils.constrain( value, mScreenBrightnessForVrRangeMinimum, mScreenBrightnessForVrRangeMaximum); } private float clampScreenBrightness(float value) { if (Float.isNaN(value)) { value = PowerManager.BRIGHTNESS_MIN; Loading Loading @@ -1980,23 +1939,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } } else if (target == Display.STATE_VR) { // Wait for brightness animation to complete beforehand when entering VR // from screen on to prevent a perceptible jump because brightness may operate // differently when the display is configured for dozing. if (mScreenBrightnessRampAnimator.isAnimating() && mPowerState.getScreenState() == Display.STATE_ON) { return; } // Set screen state. if (!setScreenState(Display.STATE_VR)) { return; // screen on blocked } // Dismiss the black surface without fanfare. mPowerState.setColorFadeLevel(1.0f); mPowerState.dismissColorFade(); } else if (target == Display.STATE_DOZE) { // Want screen dozing. // Wait for brightness animation to complete beforehand when entering doze Loading Loading @@ -2113,9 +2055,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal mAutomaticBrightnessController.resetShortTermModel(); } } // We don't bother with a pending variable for VR screen brightness since we just // immediately adapt to it. mScreenBrightnessForVr = getScreenBrightnessForVrSetting(); sendUpdatePowerState(); } Loading @@ -2134,13 +2073,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal return clampAbsoluteBrightness(brightness); } private float getScreenBrightnessForVrSetting() { final float brightnessFloat = Settings.System.getFloatForUser(mContext.getContentResolver(), Settings.System.SCREEN_BRIGHTNESS_FOR_VR_FLOAT, mScreenBrightnessForVrDefault, UserHandle.USER_CURRENT); return clampScreenBrightnessForVr(brightnessFloat); } @Override public void setBrightness(float brightnessValue) { // Update the setting, which will eventually call back into DPC to have us actually update Loading Loading @@ -2254,9 +2186,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal pw.println(" mScreenBrightnessRangeDefault=" + mScreenBrightnessDefault); pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); pw.println(" mScreenBrightnessForVrRangeMinimum=" + mScreenBrightnessForVrRangeMinimum); pw.println(" mScreenBrightnessForVrRangeMaximum=" + mScreenBrightnessForVrRangeMaximum); pw.println(" mScreenBrightnessForVrDefault=" + mScreenBrightnessForVrDefault); pw.println(" mUseSoftwareAutoBrightnessConfig=" + mUseSoftwareAutoBrightnessConfig); pw.println(" mSkipScreenOnBrightnessRamp=" + mSkipScreenOnBrightnessRamp); pw.println(" mColorFadeFadesConfig=" + mColorFadeFadesConfig); Loading Loading @@ -2292,7 +2221,6 @@ final class DisplayPowerController2 implements AutomaticBrightnessController.Cal pw.println(" mBrightnessReason=" + mBrightnessReason); pw.println(" mTemporaryAutoBrightnessAdjustment=" + mTemporaryAutoBrightnessAdjustment); pw.println(" mPendingAutoBrightnessAdjustment=" + mPendingAutoBrightnessAdjustment); pw.println(" mScreenBrightnessForVrFloat=" + mScreenBrightnessForVr); pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); pw.println(" mAppliedDimming=" + mAppliedDimming); pw.println(" mAppliedLowPower=" + mAppliedLowPower); Loading
services/core/java/com/android/server/display/LocalDisplayAdapter.java +1 −26 Original line number Diff line number Diff line Loading @@ -762,18 +762,8 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } // If the state change was from or to VR, then we need to tell the light // so that it can apply appropriate VR brightness settings. Also, update the // brightness so the state is propogated to light. boolean vrModeChange = false; if ((state == Display.STATE_VR || currentState == Display.STATE_VR) && currentState != state) { setVrMode(state == Display.STATE_VR); vrModeChange = true; } // Apply brightness changes given that we are in a non-suspended state. if (brightnessChanged || vrModeChange) { if (brightnessChanged) { setDisplayBrightness(brightnessState, sdrBrightnessState); mBrightnessState = brightnessState; mSdrBrightnessState = sdrBrightnessState; Loading @@ -785,15 +775,6 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } private void setVrMode(boolean isVrEnabled) { if (DEBUG) { Slog.d(TAG, "setVrMode(" + "id=" + physicalDisplayId + ", state=" + Display.stateToString(state) + ")"); } mBacklightAdapter.setVrMode(isVrEnabled); } private void setDisplayState(int state) { if (DEBUG) { Slog.d(TAG, "setDisplayState(" Loading Loading @@ -1505,12 +1486,6 @@ final class LocalDisplayAdapter extends DisplayAdapter { } } void setVrMode(boolean isVrModeEnabled) { if (mBacklight != null) { mBacklight.setVrMode(isVrModeEnabled); } } void setForceSurfaceControl(boolean forceSurfaceControl) { mForceSurfaceControl = forceSurfaceControl; } Loading