Loading include/media/stagefright/OMXCodec.h +1 −0 Original line number Diff line number Diff line Loading @@ -277,6 +277,7 @@ private: status_t queueBufferToNativeWindow(BufferInfo *info); status_t cancelBufferToNativeWindow(BufferInfo *info); BufferInfo* dequeueBufferFromNativeWindow(); status_t pushBlankBuffersToNativeWindow(); status_t freeBuffersOnPort( OMX_U32 portIndex, bool onlyThoseWeOwn = false); Loading media/libstagefright/OMXCodec.cpp +160 −0 Original line number Diff line number Diff line Loading @@ -2010,6 +2010,157 @@ OMXCodec::BufferInfo* OMXCodec::dequeueBufferFromNativeWindow() { return bufInfo; } status_t OMXCodec::pushBlankBuffersToNativeWindow() { status_t err = NO_ERROR; ANativeWindowBuffer* anb = NULL; int numBufs = 0; int minUndequeuedBufs = 0; // We need to reconnect to the ANativeWindow as a CPU client to ensure that // no frames get dropped by SurfaceFlinger assuming that these are video // frames. err = native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_set_scaling_mode(mNativeWindow.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffers_geometry failed: %s (%d)", strerror(-err), -err); goto error; } err = native_window_set_buffers_geometry(mNativeWindow.get(), 1, 1, HAL_PIXEL_FORMAT_RGBX_8888); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffers_geometry failed: %s (%d)", strerror(-err), -err); goto error; } err = native_window_set_usage(mNativeWindow.get(), GRALLOC_USAGE_SW_WRITE_OFTEN); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_usage failed: %s (%d)", strerror(-err), -err); goto error; } err = mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBufs); if (err != NO_ERROR) { LOGE("error pushing blank frames: MIN_UNDEQUEUED_BUFFERS query " "failed: %s (%d)", strerror(-err), -err); goto error; } numBufs = minUndequeuedBufs + 1; err = native_window_set_buffer_count(mNativeWindow.get(), numBufs); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffer_count failed: %s (%d)", strerror(-err), -err); goto error; } // We push numBufs + 1 buffers to ensure that we've drawn into the same // buffer twice. This should guarantee that the buffer has been displayed // on the screen and then been replaced, so an previous video frames are // guaranteed NOT to be currently displayed. for (int i = 0; i < numBufs + 1; i++) { err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &anb); if (err != NO_ERROR) { LOGE("error pushing blank frames: dequeueBuffer failed: %s (%d)", strerror(-err), -err); goto error; } sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); err = mNativeWindow->lockBuffer(mNativeWindow.get(), buf->getNativeBuffer()); if (err != NO_ERROR) { LOGE("error pushing blank frames: lockBuffer failed: %s (%d)", strerror(-err), -err); goto error; } // Fill the buffer with the a 1x1 checkerboard pattern ;) uint32_t* img = NULL; err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); if (err != NO_ERROR) { LOGE("error pushing blank frames: lock failed: %s (%d)", strerror(-err), -err); goto error; } *img = 0; err = buf->unlock(); if (err != NO_ERROR) { LOGE("error pushing blank frames: unlock failed: %s (%d)", strerror(-err), -err); goto error; } err = mNativeWindow->queueBuffer(mNativeWindow.get(), buf->getNativeBuffer()); if (err != NO_ERROR) { LOGE("error pushing blank frames: queueBuffer failed: %s (%d)", strerror(-err), -err); goto error; } anb = NULL; } error: if (err != NO_ERROR) { // Clean up after an error. if (anb != NULL) { mNativeWindow->cancelBuffer(mNativeWindow.get(), anb); } native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); return err; } else { // Clean up after success. err = native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); return err; } return NO_ERROR; } } int64_t OMXCodec::retrieveDecodingTimeUs(bool isCodecSpecific) { CHECK(mIsEncoder); Loading Loading @@ -2598,6 +2749,15 @@ void OMXCodec::onStateChange(OMX_STATETYPE newState) { mPortStatus[kPortIndexInput] = ENABLED; mPortStatus[kPortIndexOutput] = ENABLED; if ((mFlags & kEnableGrallocUsageProtected) && mNativeWindow != NULL) { // We push enough 1x1 blank buffers to ensure that one of // them has made it to the display. This allows the OMX // component teardown to zero out any protected buffers // without the risk of scanning out one of those buffers. pushBlankBuffersToNativeWindow(); } setState(IDLE_TO_LOADED); } break; Loading Loading
include/media/stagefright/OMXCodec.h +1 −0 Original line number Diff line number Diff line Loading @@ -277,6 +277,7 @@ private: status_t queueBufferToNativeWindow(BufferInfo *info); status_t cancelBufferToNativeWindow(BufferInfo *info); BufferInfo* dequeueBufferFromNativeWindow(); status_t pushBlankBuffersToNativeWindow(); status_t freeBuffersOnPort( OMX_U32 portIndex, bool onlyThoseWeOwn = false); Loading
media/libstagefright/OMXCodec.cpp +160 −0 Original line number Diff line number Diff line Loading @@ -2010,6 +2010,157 @@ OMXCodec::BufferInfo* OMXCodec::dequeueBufferFromNativeWindow() { return bufInfo; } status_t OMXCodec::pushBlankBuffersToNativeWindow() { status_t err = NO_ERROR; ANativeWindowBuffer* anb = NULL; int numBufs = 0; int minUndequeuedBufs = 0; // We need to reconnect to the ANativeWindow as a CPU client to ensure that // no frames get dropped by SurfaceFlinger assuming that these are video // frames. err = native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_set_scaling_mode(mNativeWindow.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffers_geometry failed: %s (%d)", strerror(-err), -err); goto error; } err = native_window_set_buffers_geometry(mNativeWindow.get(), 1, 1, HAL_PIXEL_FORMAT_RGBX_8888); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffers_geometry failed: %s (%d)", strerror(-err), -err); goto error; } err = native_window_set_usage(mNativeWindow.get(), GRALLOC_USAGE_SW_WRITE_OFTEN); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_usage failed: %s (%d)", strerror(-err), -err); goto error; } err = mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBufs); if (err != NO_ERROR) { LOGE("error pushing blank frames: MIN_UNDEQUEUED_BUFFERS query " "failed: %s (%d)", strerror(-err), -err); goto error; } numBufs = minUndequeuedBufs + 1; err = native_window_set_buffer_count(mNativeWindow.get(), numBufs); if (err != NO_ERROR) { LOGE("error pushing blank frames: set_buffer_count failed: %s (%d)", strerror(-err), -err); goto error; } // We push numBufs + 1 buffers to ensure that we've drawn into the same // buffer twice. This should guarantee that the buffer has been displayed // on the screen and then been replaced, so an previous video frames are // guaranteed NOT to be currently displayed. for (int i = 0; i < numBufs + 1; i++) { err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &anb); if (err != NO_ERROR) { LOGE("error pushing blank frames: dequeueBuffer failed: %s (%d)", strerror(-err), -err); goto error; } sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); err = mNativeWindow->lockBuffer(mNativeWindow.get(), buf->getNativeBuffer()); if (err != NO_ERROR) { LOGE("error pushing blank frames: lockBuffer failed: %s (%d)", strerror(-err), -err); goto error; } // Fill the buffer with the a 1x1 checkerboard pattern ;) uint32_t* img = NULL; err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); if (err != NO_ERROR) { LOGE("error pushing blank frames: lock failed: %s (%d)", strerror(-err), -err); goto error; } *img = 0; err = buf->unlock(); if (err != NO_ERROR) { LOGE("error pushing blank frames: unlock failed: %s (%d)", strerror(-err), -err); goto error; } err = mNativeWindow->queueBuffer(mNativeWindow.get(), buf->getNativeBuffer()); if (err != NO_ERROR) { LOGE("error pushing blank frames: queueBuffer failed: %s (%d)", strerror(-err), -err); goto error; } anb = NULL; } error: if (err != NO_ERROR) { // Clean up after an error. if (anb != NULL) { mNativeWindow->cancelBuffer(mNativeWindow.get(), anb); } native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); return err; } else { // Clean up after success. err = native_window_api_disconnect(mNativeWindow.get(), NATIVE_WINDOW_API_CPU); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_disconnect failed: %s (%d)", strerror(-err), -err); return err; } err = native_window_api_connect(mNativeWindow.get(), NATIVE_WINDOW_API_MEDIA); if (err != NO_ERROR) { LOGE("error pushing blank frames: api_connect failed: %s (%d)", strerror(-err), -err); return err; } return NO_ERROR; } } int64_t OMXCodec::retrieveDecodingTimeUs(bool isCodecSpecific) { CHECK(mIsEncoder); Loading Loading @@ -2598,6 +2749,15 @@ void OMXCodec::onStateChange(OMX_STATETYPE newState) { mPortStatus[kPortIndexInput] = ENABLED; mPortStatus[kPortIndexOutput] = ENABLED; if ((mFlags & kEnableGrallocUsageProtected) && mNativeWindow != NULL) { // We push enough 1x1 blank buffers to ensure that one of // them has made it to the display. This allows the OMX // component teardown to zero out any protected buffers // without the risk of scanning out one of those buffers. pushBlankBuffersToNativeWindow(); } setState(IDLE_TO_LOADED); } break; Loading