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Instead of storing a direct SkCanvas reference, Canvas now tracks an opaque native wrapper class. The native wrapper can be used to store additional info for emulating deprecated Skia features (at this point it only stores a canvas). Some notes: * all native handle -> SkCanvas conversions are routed through a handful of native utility methods. * safeCanvasSwap() refactored as a lower level setNativeBitmp() - which is what clients need. * removed unused get_thread_msec() (Canvas.cpp) Change-Id: I715a5a6f1e1621c1cfc1e510ae4f2ea15cf11114
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