Loading services/core/java/com/android/server/wm/ActivityRecord.java +4 −2 Original line number Diff line number Diff line Loading @@ -4725,7 +4725,8 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A */ private void postApplyAnimation(boolean visible) { final boolean delayed = isAnimating(PARENTS | CHILDREN, ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_WINDOW_ANIMATION); ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_WINDOW_ANIMATION | ANIMATION_TYPE_RECENTS); if (!delayed) { // We aren't delayed anything, but exiting windows rely on the animation finished // callback being called in case the ActivityRecord was pretending to be delayed, Loading @@ -4745,7 +4746,8 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A // updated. // If we're becoming invisible, update the client visibility if we are not running an // animation. Otherwise, we'll update client visibility in onAnimationFinished. if (visible || !isAnimating(PARENTS, ANIMATION_TYPE_APP_TRANSITION)) { if (visible || !isAnimating(PARENTS, ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_RECENTS)) { setClientVisible(visible); } Loading Loading
services/core/java/com/android/server/wm/ActivityRecord.java +4 −2 Original line number Diff line number Diff line Loading @@ -4725,7 +4725,8 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A */ private void postApplyAnimation(boolean visible) { final boolean delayed = isAnimating(PARENTS | CHILDREN, ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_WINDOW_ANIMATION); ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_WINDOW_ANIMATION | ANIMATION_TYPE_RECENTS); if (!delayed) { // We aren't delayed anything, but exiting windows rely on the animation finished // callback being called in case the ActivityRecord was pretending to be delayed, Loading @@ -4745,7 +4746,8 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A // updated. // If we're becoming invisible, update the client visibility if we are not running an // animation. Otherwise, we'll update client visibility in onAnimationFinished. if (visible || !isAnimating(PARENTS, ANIMATION_TYPE_APP_TRANSITION)) { if (visible || !isAnimating(PARENTS, ANIMATION_TYPE_APP_TRANSITION | ANIMATION_TYPE_RECENTS)) { setClientVisible(visible); } Loading