Loading libs/hwui/GlLayer.cpp +8 −0 Original line number Diff line number Diff line Loading @@ -72,5 +72,13 @@ void GlLayer::generateTexture() { } } SkBlendMode GlLayer::getMode() const { if (texture.blend || mode != SkBlendMode::kSrcOver) { return mode; } else { return SkBlendMode::kSrc; } } }; // namespace uirenderer }; // namespace android libs/hwui/GlLayer.h +2 −0 Original line number Diff line number Diff line Loading @@ -66,6 +66,8 @@ public: */ void onGlContextLost(); SkBlendMode getMode() const override; private: Caches& caches; Loading libs/hwui/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -27,10 +27,10 @@ Layer::Layer(RenderState& renderState, Api api, sk_sp<SkColorFilter> colorFilter SkBlendMode mode) : GpuMemoryTracker(GpuObjectType::Layer) , mRenderState(renderState) , mode(mode) , mApi(api) , mColorFilter(colorFilter) , alpha(alpha) , mode(mode) { , alpha(alpha) { // TODO: This is a violation of Android's typical ref counting, but it // preserves the old inc/dec ref locations. This should be changed... incStrong(nullptr); Loading libs/hwui/Layer.h +6 −6 Original line number Diff line number Diff line Loading @@ -72,7 +72,7 @@ public: inline int getAlpha() const { return alpha; } inline SkBlendMode getMode() const { return mode; } virtual SkBlendMode getMode() const { return mode; } inline SkColorFilter* getColorFilter() const { return mColorFilter.get(); } Loading Loading @@ -109,6 +109,11 @@ protected: RenderState& mRenderState; /** * Blending mode of the layer. */ SkBlendMode mode; private: void buildColorSpaceWithFilter(); Loading Loading @@ -139,11 +144,6 @@ private: */ int alpha; /** * Blending mode of the layer. */ SkBlendMode mode; /** * Optional texture coordinates transform. */ Loading Loading
libs/hwui/GlLayer.cpp +8 −0 Original line number Diff line number Diff line Loading @@ -72,5 +72,13 @@ void GlLayer::generateTexture() { } } SkBlendMode GlLayer::getMode() const { if (texture.blend || mode != SkBlendMode::kSrcOver) { return mode; } else { return SkBlendMode::kSrc; } } }; // namespace uirenderer }; // namespace android
libs/hwui/GlLayer.h +2 −0 Original line number Diff line number Diff line Loading @@ -66,6 +66,8 @@ public: */ void onGlContextLost(); SkBlendMode getMode() const override; private: Caches& caches; Loading
libs/hwui/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -27,10 +27,10 @@ Layer::Layer(RenderState& renderState, Api api, sk_sp<SkColorFilter> colorFilter SkBlendMode mode) : GpuMemoryTracker(GpuObjectType::Layer) , mRenderState(renderState) , mode(mode) , mApi(api) , mColorFilter(colorFilter) , alpha(alpha) , mode(mode) { , alpha(alpha) { // TODO: This is a violation of Android's typical ref counting, but it // preserves the old inc/dec ref locations. This should be changed... incStrong(nullptr); Loading
libs/hwui/Layer.h +6 −6 Original line number Diff line number Diff line Loading @@ -72,7 +72,7 @@ public: inline int getAlpha() const { return alpha; } inline SkBlendMode getMode() const { return mode; } virtual SkBlendMode getMode() const { return mode; } inline SkColorFilter* getColorFilter() const { return mColorFilter.get(); } Loading Loading @@ -109,6 +109,11 @@ protected: RenderState& mRenderState; /** * Blending mode of the layer. */ SkBlendMode mode; private: void buildColorSpaceWithFilter(); Loading Loading @@ -139,11 +144,6 @@ private: */ int alpha; /** * Blending mode of the layer. */ SkBlendMode mode; /** * Optional texture coordinates transform. */ Loading