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Commit 59f5015f authored by Chris Craik's avatar Chris Craik Committed by Android Git Automerger
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am 233f6730: am de4f8c38: Merge "Traverse layers in update order" into jb-mr2-dev

* commit '233f6730':
  Traverse layers in update order
parents a7d568b4 233f6730
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+2 −2
Original line number Diff line number Diff line
@@ -52,8 +52,6 @@ public:
        kOpBatch_Count, // Add other batch ids before this
    };

    void clear();

    bool isEmpty() { return mBatches.isEmpty(); }

    /**
@@ -80,6 +78,8 @@ private:
     */
    void resetBatchingState();

    void clear();

    void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op);
    void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);

+1 −2
Original line number Diff line number Diff line
@@ -167,7 +167,6 @@ void Layer::defer() {
    displayList->defer(deferredState, 0);

    deferredUpdateScheduled = false;
    displayList = NULL;
}

void Layer::flush() {
@@ -182,7 +181,7 @@ void Layer::flush() {
        renderer = NULL;

        dirtyRect.setEmpty();
        deferredList->clear();
        displayList = NULL;
    }
}

+4 −4
Original line number Diff line number Diff line
@@ -571,8 +571,8 @@ void OpenGLRenderer::updateLayers() {
            startMark("Defer Layer Updates");
        }

        // Note: it is very important to update the layers in reverse order
        for (int i = count - 1; i >= 0; i--) {
        // Note: it is very important to update the layers in order
        for (int i = 0; i < count; i++) {
            Layer* layer = mLayerUpdates.itemAt(i);
            updateLayer(layer, false);
            if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
@@ -594,8 +594,8 @@ void OpenGLRenderer::flushLayers() {
        startMark("Apply Layer Updates");
        char layerName[12];

        // Note: it is very important to update the layers in reverse order
        for (int i = count - 1; i >= 0; i--) {
        // Note: it is very important to update the layers in order
        for (int i = 0; i < count; i++) {
            sprintf(layerName, "Layer #%d", i);
            startMark(layerName);