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Fix tapping on divider bar several times makes split sloggish
Make sure it won't introduce redundant fling animation when touch on divider bar didn't exceed tap threshold. This make sure it won't queue extra sync transactions with SyncTransactionQueue. Also skip redundant checks after detected double tap in staged split. Fix: 186626153 Fix: 179004532 Test: tapping on divider bar of legacy and staged split, it won't make split sloggish. Change-Id: I2a326f54f25d77e86fa51bca67b68daca21dedfc