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Commit 5984e99a authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "Updating NotificationManager enums."

parents a093fb5d 16ed5995
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+28 −5
Original line number Diff line number Diff line
@@ -42,9 +42,10 @@ message PolicyProto {
        REPEAT_CALLERS = 5;
        // Alarms are prioritized.
        ALARMS = 6;
        // Media, system, game (catch-all for non-never suppressible sounds) are
        // prioritized.
        MEDIA_SYSTEM_OTHER = 7;
        // Media, game, voice navigation are prioritized.
        MEDIA = 7;
        // System (catch-all for non-never suppressible sounds) are prioritized.
        SYSTEM = 8;
    }
    repeated Category priority_categories = 1;

@@ -64,10 +65,32 @@ message PolicyProto {
        // Whether notifications suppressed by DND should not interrupt visually
        // (e.g. with notification lights or by turning the screen on) when the
        // screen is off.
        SCREEN_OFF = 1;
        // FULL_SCREEN_INTENT, AMBIENT, and LIGHTS should be used instead.
        SCREEN_OFF = 1 [deprecated = true];
        // Whether notifications suppressed by DND should not interrupt visually
        // when the screen is on (e.g. by peeking onto the screen).
        SCREEN_ON = 2;
        // PEEK should be used instead of ON.
        SCREEN_ON = 2 [deprecated = true];
        // Whether full screen intents} from notifications intercepted by DND
        // are blocked.
        FULL_SCREEN_INTENT = 3;
        // Whether lights from notifications intercepted by DND are blocked.
        LIGHTS = 4;
        // Whether notifications intercepted by DND are prevented from peeking.
        PEEK = 5;
        // Whether notifications intercepted by DND are prevented from
        // appearing in the status bar, on devices that support status bars.
        STATUS_BAR = 6;
        // Whether badges from notifications intercepted by DND are blocked on
        // devices that support badging.
        BADGE = 7;
        // Whether notification intercepted by DND are prevented from appearing
        // on ambient displays on devices that support ambient display.
        AMBIENT = 8;
        // Whether notification intercepted by DND are prevented from appearing
        // in notification list views like the notification shade or lockscreen
        // on devices that support those views.
        NOTIFICATION_LIST = 9;
    }
    repeated SuppressedVisualEffect suppressed_visual_effects = 4;
}