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Commit 5955592d authored by Robert Ly's avatar Robert Ly Committed by Android Git Automerger
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am 154e849b: am ccea5d27: Doc change: tools, adt, ndk release notes

* commit '154e849b':
  Doc change: tools, adt, ndk release notes
parents 4d0e920c 154e849b
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</style>



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ADT 10.0.0</a> <em>(February 2011)</em>
  <div class="toggleme">

<dl>

<dt>Dependencies:</dt>

<dd>ADT 10.0.0 is designed for use with SDK Tools r10. If you haven't
already installed SDK Tools r10 into your SDK, use the Android SDK and AVD Manager to do
so.</dd>

<dt>General notes:</dt>
<dd>
  <ul>
  <li>The tools now automatically generate Java Programming Language source files (in the <code>gen/</code> directory) and
    bytecode (in the <code>res/raw/</code> directory) from your <code>.rs</code> files.</li>
  <li>A Binary XML editor has been added.</li>
  <li>Traceview is now integrated into the Eclipse UI (<a href="http://tools.android.com/recent/traceviewineclipse">details</a>).</li>
  <li>The "Go To Declaration" feature for XML and <code>.java</code> files quickly show all the matches in the project
  and allows you jump to specific items such as string translations or <code>onClick</code> handlers.</li>
  <li>The Resource Chooser can create items such as dimensions, integers, ids, and booleans.</li>
  <li>Improvements to the Visual Layout Editor:
      <ul>
        <li>A new Palette with categories and rendering previews
        (<a href="http://tools.android.com/recent/newpalette">details</a>).</li>
        <li>A Layout action bar.</li>
        <li>When the Android 3.0 rendering library is selected, layouts render more like they do on devices.
        This includes rendering of status and title bars to more accurately reflect the actual
        screen space available to applications.</li>
        <li>Zoom improvements such as fit to view, persistent scale, and keyboard access.
        (<a href="http://tools.android.com/recent/zoomimprovements">details</a>).</li>
        <li>Further improvements to <code>&lt;merge&gt;</code> layouts, as well as layouts with gesture overlays.</li>
        <li>Improved rendering error diagnostics.</li>
      </ul>
    </li>    
  </ul>
</dd>
</dl>
</div>
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ADT 9.0.0</a> <em>(January 2011)</em>
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}
</style>


<div class="toggleable open">
    <a href="#"
         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-opened.png"
         class="toggle-img"
         height="9px"
         width="9px" /> Android NDK, Revision 6</a> <em>(February 2011)</em>

    <div class="toggleme">
      <p>This release of the NDK introduces the following header files:</p>
        <ul>
          <li><p><code>&lt;android/asset_manager.h&gt;</code>: Allows access to assets
          using 64-bit file offsets and sizes. This is useful for very large assets that exceed
          2GB, as required by some games. The following APIs are provided:<p>
              <ul>
                <li><code>AAsset_getLength64</code></li>
                <li><code>AAsset_getRemainingLength64</code></li>
                <li><code>AAsset_openFileDescriptor64</code></li>
                <li><code>AAsset_seek64</code></li>
              </ul>
          </li>
          
          <li><code>&lt;android/input.h&gt;</code>: Provides the following AMETA_XXX constants 
          that are related to the new input framework in Honeycomb:
<pre>              
AMETA_FUNCTION_ON = 0x08,
AMETA_CTRL_ON = 0x1000,
AMETA_CTRL_LEFT_ON = 0x2000,
AMETA_CTRL_RIGHT_ON = 0x4000,
AMETA_META_ON = 0x10000,
AMETA_META_LEFT_ON = 0x20000,
AMETA_META_RIGHT_ON = 0x40000,
AMETA_CAPS_LOCK_ON = 0x100000,
AMETA_NUM_LOCK_ON = 0x200000,
AMETA_SCROLL_LOCK_ON = 0x400000,
</pre>
          </li>
          
          <li><code>&lt;android/keycodes&gt;</code>: Provides <code>AKEYCODE_XXX</code>
          constants that are related to the new input framework in Honeycomb.
          </li>
          
          <li><code>&lt;android/native_activity.h&gt;</code>: Adds a new field to the
          system-allocated <code>ANativeActivity</code> structure named <code>obbPath</code> that
          contains the path of your application's OBB files, if any.
          </li>
  </ul>
  </div>
  </div>

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    <a href="#"
         onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
         class="toggle-img"
         height="9px"
         width="9px" /> Android NDK, Revision 5b</a> <em>(January 2011)</em>

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SDK Tools, Revision 10</a> <em>(February 2011)</em>
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  <dl>
<dt>Dependencies:</dt>
<dd>
<p>If you are developing in Eclipse with ADT, note that the SDK Tools r10 is
designed for use with ADT 10.0.0 and later. After installing SDK Tools r10, we
highly recommend updating your ADT Plugin to 10.0.0.</p>

<p>If you are developing outside Eclipse, you must have <a href="http://ant.apache.org/">Apache
Ant</a> 1.8 or later.</p>

<dt>General notes:</dt>
<dd>
  <ul>
    <li>The tools now automatically generate Java Programming Language source files (in the <code>gen</code> directory) and
    bytecode (in the <code>res/raw</code> directory) from your native <code>.rs</code> files</li>
  </ul>
</dd>
</dl>
</div>
</div>



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        <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" />
SDK Tools, Revision 9</a> <em>(January 2011)</em>
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  <dl>