Loading core/jni/android/graphics/SurfaceTexture.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,9 @@ #include <stdio.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <gui/GLConsumer.h> #include <gui/Surface.h> Loading media/mca/filterfw/native/core/gl_env.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -26,6 +26,8 @@ #include <string> #include <EGL/eglext.h> #include <gui/GLConsumer.h> namespace android { namespace filterfw { Loading media/mca/filterfw/native/core/gl_env.h +3 −0 Original line number Diff line number Diff line Loading @@ -31,6 +31,9 @@ #include <gui/Surface.h> namespace android { class GLConsumer; namespace filterfw { class ShaderProgram; Loading Loading
core/jni/android/graphics/SurfaceTexture.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,9 @@ #include <stdio.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <gui/GLConsumer.h> #include <gui/Surface.h> Loading
media/mca/filterfw/native/core/gl_env.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -26,6 +26,8 @@ #include <string> #include <EGL/eglext.h> #include <gui/GLConsumer.h> namespace android { namespace filterfw { Loading
media/mca/filterfw/native/core/gl_env.h +3 −0 Original line number Diff line number Diff line Loading @@ -31,6 +31,9 @@ #include <gui/Surface.h> namespace android { class GLConsumer; namespace filterfw { class ShaderProgram; Loading