Loading libs/hwui/DamageAccumulator.h +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ // Smaller than INT_MIN/INT_MAX because we offset these values // and thus don't want to be adding offsets to INT_MAX, that's bad #define DIRTY_MIN (-0x7ffffff - 1) #define DIRTY_MAX (0x7ffffff) #define DIRTY_MAX (0x8000000) namespace android { namespace uirenderer { Loading Loading
libs/hwui/DamageAccumulator.h +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ // Smaller than INT_MIN/INT_MAX because we offset these values // and thus don't want to be adding offsets to INT_MAX, that's bad #define DIRTY_MIN (-0x7ffffff - 1) #define DIRTY_MAX (0x7ffffff) #define DIRTY_MAX (0x8000000) namespace android { namespace uirenderer { Loading