Loading services/core/java/com/android/server/policy/BurnInProtectionHelper.java +8 −3 Original line number Diff line number Diff line Loading @@ -43,7 +43,10 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // Default value when max burnin radius is not set. public static final int BURN_IN_MAX_RADIUS_DEFAULT = -1; private static final long BURNIN_PROTECTION_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(1); private static final long BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(1); private static final long BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(2); private static final long BURNIN_PROTECTION_MINIMAL_INTERVAL_MS = TimeUnit.SECONDS.toMillis(10); private static final boolean DEBUG = false; Loading Loading @@ -138,6 +141,9 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // We don't want to adjust offsets immediately after the device goes into ambient mode. // Instead, we want to wait until it's more likely that the user is not observing the // screen anymore. final long interval = mFirstUpdate ? BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS : BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS; if (mFirstUpdate) { mFirstUpdate = false; } else { Loading @@ -156,8 +162,7 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // Next adjustment at least ten seconds in the future. long nextWall = nowWall + BURNIN_PROTECTION_MINIMAL_INTERVAL_MS; // And aligned to the minute. nextWall = nextWall - nextWall % BURNIN_PROTECTION_WAKEUP_INTERVAL_MS + BURNIN_PROTECTION_WAKEUP_INTERVAL_MS; nextWall = (nextWall - (nextWall % interval)) + interval; // Use elapsed real time that is adjusted to full minute on wall clock. final long nextElapsed = nowElapsed + (nextWall - nowWall); if (DEBUG) { Loading Loading
services/core/java/com/android/server/policy/BurnInProtectionHelper.java +8 −3 Original line number Diff line number Diff line Loading @@ -43,7 +43,10 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // Default value when max burnin radius is not set. public static final int BURN_IN_MAX_RADIUS_DEFAULT = -1; private static final long BURNIN_PROTECTION_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(1); private static final long BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(1); private static final long BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(2); private static final long BURNIN_PROTECTION_MINIMAL_INTERVAL_MS = TimeUnit.SECONDS.toMillis(10); private static final boolean DEBUG = false; Loading Loading @@ -138,6 +141,9 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // We don't want to adjust offsets immediately after the device goes into ambient mode. // Instead, we want to wait until it's more likely that the user is not observing the // screen anymore. final long interval = mFirstUpdate ? BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS : BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS; if (mFirstUpdate) { mFirstUpdate = false; } else { Loading @@ -156,8 +162,7 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener, // Next adjustment at least ten seconds in the future. long nextWall = nowWall + BURNIN_PROTECTION_MINIMAL_INTERVAL_MS; // And aligned to the minute. nextWall = nextWall - nextWall % BURNIN_PROTECTION_WAKEUP_INTERVAL_MS + BURNIN_PROTECTION_WAKEUP_INTERVAL_MS; nextWall = (nextWall - (nextWall % interval)) + interval; // Use elapsed real time that is adjusted to full minute on wall clock. final long nextElapsed = nowElapsed + (nextWall - nowWall); if (DEBUG) { Loading