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This uses two views stacked vertically instead of 4 individual views. Doing this improves behavior for moving from very wide axes to relative thin ones on AOD, and provides much better spacing. I'm hopeful this will also improve our memory usage as it effectively halves the number of text animators and views we're allocating in using. We'll see about this when the metrics come in. If it is significant, I'll probably move to one view with all four digits, but that layout proved tricker to implement than this for the time being. Finally, this also breaks the stepping animation. That'll need to be addressed, but the implementation of that will depend on where we land for number of child views we're using here. b/393577936 tracks that follow up work. Bug: 391858439 Bug: 385338722 Test: Manually checked spacing Flag: com.android.systemui.shared.clock_reactive_variants Change-Id: Ib6f67763e77a3ceeeea4a5cbf97dcad6307867fe