Loading packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java +1 −11 Original line number Diff line number Diff line Loading @@ -97,13 +97,11 @@ public class ExpandedAnimationController private boolean mSpringingBubbleToTouch = false; private int mExpandedViewPadding; private float mLauncherGridDiff; public ExpandedAnimationController(Point displaySize, int expandedViewPadding, int orientation) { updateOrientation(orientation, displaySize); mExpandedViewPadding = expandedViewPadding; mLauncherGridDiff = 30f; } /** Loading Loading @@ -569,15 +567,7 @@ public class ExpandedAnimationController * @return Space between bubbles in row above expanded view. */ private float getSpaceBetweenBubbles() { /** * Ordered left to right: * Screen edge * [mExpandedViewPadding] * Expanded view edge * [launcherGridDiff] --- arbitrary value until launcher exports widths * Launcher's app icon grid edge that we must match */ final float rowMargins = (mExpandedViewPadding + mLauncherGridDiff) * 2; final float rowMargins = mExpandedViewPadding * 2; final float maxRowWidth = getWidthForDisplayingBubbles() - rowMargins; final float totalBubbleWidth = mBubblesMaxRendered * mBubbleSizePx; Loading Loading
packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java +1 −11 Original line number Diff line number Diff line Loading @@ -97,13 +97,11 @@ public class ExpandedAnimationController private boolean mSpringingBubbleToTouch = false; private int mExpandedViewPadding; private float mLauncherGridDiff; public ExpandedAnimationController(Point displaySize, int expandedViewPadding, int orientation) { updateOrientation(orientation, displaySize); mExpandedViewPadding = expandedViewPadding; mLauncherGridDiff = 30f; } /** Loading Loading @@ -569,15 +567,7 @@ public class ExpandedAnimationController * @return Space between bubbles in row above expanded view. */ private float getSpaceBetweenBubbles() { /** * Ordered left to right: * Screen edge * [mExpandedViewPadding] * Expanded view edge * [launcherGridDiff] --- arbitrary value until launcher exports widths * Launcher's app icon grid edge that we must match */ final float rowMargins = (mExpandedViewPadding + mLauncherGridDiff) * 2; final float rowMargins = mExpandedViewPadding * 2; final float maxRowWidth = getWidthForDisplayingBubbles() - rowMargins; final float totalBubbleWidth = mBubblesMaxRendered * mBubbleSizePx; Loading