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Commit 4e9af5b7 authored by Alejandro Nijamkin's avatar Alejandro Nijamkin
Browse files

[flexiglass] Fixes extraneous haptic feedback in pattern bouncer.

There's a bug where we vibrate when we first open the bouncer UI in the
pattern configuration and when we stop dragging. This CL fixes that.

Bug: 281871687
Test: manually verified that, after the fix, we only get haptic feedback
when selecting a new dot and not when we first bring up the UI nor when
we stop dragging.

Change-Id: I808698e74a3d9300c11b7422fc70dfdfc5fea80b
parent 33ddd9ab
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+8 −4
Original line number Diff line number Diff line
@@ -100,10 +100,14 @@ internal fun PatternBouncer(

    // When the current dot is changed, we need to update our animations.
    LaunchedEffect(currentDot, isAnimationEnabled) {
        // Perform haptic feedback, but only if the current dot is not null, so we don't perform it
        // when the UI first shows up or when the user lifts their pointer/finger.
        if (currentDot != null) {
            view.performHapticFeedback(
                HapticFeedbackConstants.VIRTUAL_KEY,
                HapticFeedbackConstants.FLAG_IGNORE_VIEW_SETTING,
            )
        }

        if (!isAnimationEnabled) {
            return@LaunchedEffect