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Avoid NSSL consuming touch events outside of drawBounds
Currently, NSSL consumes touch events outside of its drawBounds, which leads to issues like, UMO not interactive on notifications shade. This change give NSSL the ability to early return false in onInterceptTouchEvents and skip child touch handlers checking on the motion event when the event is outside of the NSSL's draw bounds. Fix: 424782176 Test: manual Flag: com.android.systemui.scene_container Change-Id: Ia92972e12f10f49790d3200da207c1d6aa795477