Loading core/java/android/view/VelocityTracker.java +4 −3 Original line number Diff line number Diff line Loading @@ -32,9 +32,10 @@ import java.util.Map; * * Use {@link #obtain} to retrieve a new instance of the class when you are going * to begin tracking. Put the motion events you receive into it with * {@link #addMovement(MotionEvent)}. When you want to determine the velocity call * {@link #computeCurrentVelocity(int)} and then call {@link #getXVelocity(int)} * and {@link #getYVelocity(int)} to retrieve the velocity for each pointer id. * {@link #addMovement(MotionEvent)}. When you want to determine the velocity, call * {@link #computeCurrentVelocity(int)} and then call the velocity-getter methods like * {@link #getXVelocity(int)}, {@link #getYVelocity(int)}, or {@link #getAxisVelocity(int, int)} * to retrieve velocity for different axes and/or pointer IDs. */ public final class VelocityTracker { private static final SynchronizedPool<VelocityTracker> sPool = Loading Loading
core/java/android/view/VelocityTracker.java +4 −3 Original line number Diff line number Diff line Loading @@ -32,9 +32,10 @@ import java.util.Map; * * Use {@link #obtain} to retrieve a new instance of the class when you are going * to begin tracking. Put the motion events you receive into it with * {@link #addMovement(MotionEvent)}. When you want to determine the velocity call * {@link #computeCurrentVelocity(int)} and then call {@link #getXVelocity(int)} * and {@link #getYVelocity(int)} to retrieve the velocity for each pointer id. * {@link #addMovement(MotionEvent)}. When you want to determine the velocity, call * {@link #computeCurrentVelocity(int)} and then call the velocity-getter methods like * {@link #getXVelocity(int)}, {@link #getYVelocity(int)}, or {@link #getAxisVelocity(int, int)} * to retrieve velocity for different axes and/or pointer IDs. */ public final class VelocityTracker { private static final SynchronizedPool<VelocityTracker> sPool = Loading