Loading libs/hwui/Properties.cpp +9 −11 Original line number Diff line number Diff line Loading @@ -88,8 +88,7 @@ bool Properties::enableWebViewOverlays = false; StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI; bool Properties::drawingEnabled = true; OverrideDrawingEnabled Properties::overrideDrawingEnabled = OverrideDrawingEnabled::Default; DrawingEnabled Properties::drawingEnabled = DrawingEnabled::NotInitialized; bool Properties::load() { bool prevDebugLayersUpdates = debugLayersUpdates; Loading Loading @@ -144,10 +143,8 @@ bool Properties::load() { enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, false); drawingEnabled = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true); if (!drawingEnabled) { enableRTAnimations = false; } // call isDrawingEnabled to force loading of the property isDrawingEnabled(); return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); } Loading Loading @@ -219,16 +216,17 @@ void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnit } void Properties::setDrawingEnabled(bool newDrawingEnabled) { overrideDrawingEnabled = newDrawingEnabled ? OverrideDrawingEnabled::On : OverrideDrawingEnabled::Off; drawingEnabled = newDrawingEnabled ? DrawingEnabled::On : DrawingEnabled::Off; enableRTAnimations = newDrawingEnabled; } bool Properties::isDrawingEnabled() { if (overrideDrawingEnabled == OverrideDrawingEnabled::Default) { return drawingEnabled; if (drawingEnabled == DrawingEnabled::NotInitialized) { bool drawingEnabledProp = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true); drawingEnabled = drawingEnabledProp ? DrawingEnabled::On : DrawingEnabled::Off; enableRTAnimations = drawingEnabledProp; } return overrideDrawingEnabled == OverrideDrawingEnabled::On; return drawingEnabled == DrawingEnabled::On; } } // namespace uirenderer Loading libs/hwui/Properties.h +3 −4 Original line number Diff line number Diff line Loading @@ -214,7 +214,7 @@ enum class StretchEffectBehavior { UniformScale // Uniform scale stretch everywhere }; enum class OverrideDrawingEnabled { Default, On, Off }; enum class DrawingEnabled { NotInitialized, On, Off }; /** * Renderthread-only singleton which manages several static rendering properties. Most of these Loading Loading @@ -309,9 +309,8 @@ public: stretchEffectBehavior = behavior; } // Represents if GL drawing is enabled. Should only be false in headless testing environments static bool drawingEnabled; static OverrideDrawingEnabled overrideDrawingEnabled; // Represents if drawing is enabled. Should only be Off in headless testing environments static DrawingEnabled drawingEnabled; static bool isDrawingEnabled(); static void setDrawingEnabled(bool enable); Loading Loading
libs/hwui/Properties.cpp +9 −11 Original line number Diff line number Diff line Loading @@ -88,8 +88,7 @@ bool Properties::enableWebViewOverlays = false; StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI; bool Properties::drawingEnabled = true; OverrideDrawingEnabled Properties::overrideDrawingEnabled = OverrideDrawingEnabled::Default; DrawingEnabled Properties::drawingEnabled = DrawingEnabled::NotInitialized; bool Properties::load() { bool prevDebugLayersUpdates = debugLayersUpdates; Loading Loading @@ -144,10 +143,8 @@ bool Properties::load() { enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, false); drawingEnabled = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true); if (!drawingEnabled) { enableRTAnimations = false; } // call isDrawingEnabled to force loading of the property isDrawingEnabled(); return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); } Loading Loading @@ -219,16 +216,17 @@ void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnit } void Properties::setDrawingEnabled(bool newDrawingEnabled) { overrideDrawingEnabled = newDrawingEnabled ? OverrideDrawingEnabled::On : OverrideDrawingEnabled::Off; drawingEnabled = newDrawingEnabled ? DrawingEnabled::On : DrawingEnabled::Off; enableRTAnimations = newDrawingEnabled; } bool Properties::isDrawingEnabled() { if (overrideDrawingEnabled == OverrideDrawingEnabled::Default) { return drawingEnabled; if (drawingEnabled == DrawingEnabled::NotInitialized) { bool drawingEnabledProp = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true); drawingEnabled = drawingEnabledProp ? DrawingEnabled::On : DrawingEnabled::Off; enableRTAnimations = drawingEnabledProp; } return overrideDrawingEnabled == OverrideDrawingEnabled::On; return drawingEnabled == DrawingEnabled::On; } } // namespace uirenderer Loading
libs/hwui/Properties.h +3 −4 Original line number Diff line number Diff line Loading @@ -214,7 +214,7 @@ enum class StretchEffectBehavior { UniformScale // Uniform scale stretch everywhere }; enum class OverrideDrawingEnabled { Default, On, Off }; enum class DrawingEnabled { NotInitialized, On, Off }; /** * Renderthread-only singleton which manages several static rendering properties. Most of these Loading Loading @@ -309,9 +309,8 @@ public: stretchEffectBehavior = behavior; } // Represents if GL drawing is enabled. Should only be false in headless testing environments static bool drawingEnabled; static OverrideDrawingEnabled overrideDrawingEnabled; // Represents if drawing is enabled. Should only be Off in headless testing environments static DrawingEnabled drawingEnabled; static bool isDrawingEnabled(); static void setDrawingEnabled(bool enable); Loading