Loading core/java/android/view/GLES20Canvas.java +15 −2 Original line number Diff line number Diff line Loading @@ -737,8 +737,21 @@ class GLES20Canvas extends HardwareCanvas { // Shaders are ignored when drawing bitmaps int modifiers = paint != null ? setupModifiers(bitmap, paint) : MODIFIER_NONE; final int nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, src.left, src.top, src.right, src.bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); float left, top, right, bottom; if (src == null) { left = top = 0; right = bitmap.getWidth(); bottom = bitmap.getHeight(); } else { left = src.left; right = src.right; top = src.top; bottom = src.bottom; } nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, right, bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers); } Loading libs/hwui/FontRenderer.cpp +10 −2 Original line number Diff line number Diff line Loading @@ -163,7 +163,6 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, 0, 0, NULL); } } void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, Loading Loading @@ -615,7 +614,8 @@ void FontRenderer::issueDrawCommand() { void FontRenderer::appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) { if (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom) { if (mClip && (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) { return; } Loading Loading @@ -723,11 +723,16 @@ FontRenderer::DropShadow FontRenderer::renderDropShadow(SkPaint* paint, const ch return image; } mClip = NULL; mBounds = NULL; Rect bounds; mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds); uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * radius; uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * radius; uint8_t* dataBuffer = new uint8_t[paddedWidth * paddedHeight]; for (uint32_t i = 0; i < paddedWidth * paddedHeight; i++) { dataBuffer[i] = 0; } Loading Loading @@ -765,8 +770,11 @@ bool FontRenderer::renderText(SkPaint* paint, const Rect* clip, const char *text mDrawn = false; mBounds = bounds; mClip = clip; mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y); mBounds = NULL; mClip = NULL; if (mCurrentQuadIndex != 0) { issueDrawCommand(); Loading Loading
core/java/android/view/GLES20Canvas.java +15 −2 Original line number Diff line number Diff line Loading @@ -737,8 +737,21 @@ class GLES20Canvas extends HardwareCanvas { // Shaders are ignored when drawing bitmaps int modifiers = paint != null ? setupModifiers(bitmap, paint) : MODIFIER_NONE; final int nativePaint = paint == null ? 0 : paint.mNativePaint; nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, src.left, src.top, src.right, src.bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); float left, top, right, bottom; if (src == null) { left = top = 0; right = bitmap.getWidth(); bottom = bitmap.getHeight(); } else { left = src.left; right = src.right; top = src.top; bottom = src.bottom; } nDrawBitmap(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, left, top, right, bottom, dst.left, dst.top, dst.right, dst.bottom, nativePaint); if (modifiers != MODIFIER_NONE) nResetModifiers(mRenderer, modifiers); } Loading
libs/hwui/FontRenderer.cpp +10 −2 Original line number Diff line number Diff line Loading @@ -163,7 +163,6 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, 0, 0, NULL); } } void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, Loading Loading @@ -615,7 +614,8 @@ void FontRenderer::issueDrawCommand() { void FontRenderer::appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) { if (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom) { if (mClip && (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) { return; } Loading Loading @@ -723,11 +723,16 @@ FontRenderer::DropShadow FontRenderer::renderDropShadow(SkPaint* paint, const ch return image; } mClip = NULL; mBounds = NULL; Rect bounds; mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds); uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * radius; uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * radius; uint8_t* dataBuffer = new uint8_t[paddedWidth * paddedHeight]; for (uint32_t i = 0; i < paddedWidth * paddedHeight; i++) { dataBuffer[i] = 0; } Loading Loading @@ -765,8 +770,11 @@ bool FontRenderer::renderText(SkPaint* paint, const Rect* clip, const char *text mDrawn = false; mBounds = bounds; mClip = clip; mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y); mBounds = NULL; mClip = NULL; if (mCurrentQuadIndex != 0) { issueDrawCommand(); Loading