Make dndMode not lazy
This was causing issues when pressing on the quick toggle in QS, because the flow being lazy meant that the collection (although technically SharingStarted.Eagerly) would only start on the first use of the flow - but since the tile was already expecting a value to have been emitted then, it was falling back on the initial null value and failing. Fix: 382497909 Test: reboot device and press quick QS toggle for Modes (without opening the dialog) Flag: EXEMPT minor bug fix Change-Id: Ifada0e05ea6955e23c7ba0acf42a9e489a539f07
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