Loading opengl/java/android/opengl/GLSurfaceView.java +62 −6 Original line number Diff line number Diff line Loading @@ -372,6 +372,39 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize, blueSize, alphaSize, depthSize, stencilSize)); } /** * Inform the default EGLContextFactory and default EGLConfigChooser * which EGLContext client version to pick. * <p>Use this method to create an OpenGL ES 2.0-compatible context. * Example: * <pre class="prettyprint"> * public MyView(Context context) { * super(context); * setEGLContextClientVersion(2); // Pick an OpenGL ES 2.0 context. * setRenderer(new MyRenderer()); * } * </pre> * <p>Note: Activities which require OpenGL ES 2.0 should indicate this by * setting @lt;uses-feature android:glEsVersion="0x00020000" /> in the activity's * AndroidManifest.xml file. * <p>If this method is called, it must be called before {@link #setRenderer(Renderer)} * is called. * <p>This method only affects the behavior of the default EGLContexFactory and the * default EGLConfigChooser. If * {@link #setEGLContextFactory(EGLContextFactory)} has been called, then the supplied * EGLContextFactory is responsible for creating an OpenGL ES 2.0-compatible context. * If * {@link #setEGLConfigChooser(EGLConfigChooser)} has been called, then the supplied * EGLConfigChooser is responsible for choosing an OpenGL ES 2.0-compatible config. * @param version The EGLContext client version to choose. Use 2 for OpenGL ES 2.0 * @hide */ public void setEGLContextClientVersion(int version) { checkRenderThreadState(); mEGLContextClientVersion = version; } /** * Set the rendering mode. When renderMode is * RENDERMODE_CONTINUOUSLY, the renderer is called Loading Loading @@ -623,10 +656,15 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context); } private static class DefaultContextFactory implements EGLContextFactory { private class DefaultContextFactory implements EGLContextFactory { private int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) { return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, mEGLContextClientVersion, EGL10.EGL_NONE }; return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, mEGLContextClientVersion != 0 ? attrib_list : null); } public void destroyContext(EGL10 egl, EGLDisplay display, Loading Loading @@ -680,11 +718,12 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback EGLConfig chooseConfig(EGL10 egl, EGLDisplay display); } private static abstract class BaseConfigChooser private abstract class BaseConfigChooser implements EGLConfigChooser { public BaseConfigChooser(int[] configSpec) { mConfigSpec = configSpec; mConfigSpec = filterConfigSpec(configSpec); } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { int[] num_config = new int[1]; if (!egl.eglChooseConfig(display, mConfigSpec, null, 0, Loading Loading @@ -715,9 +754,25 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback EGLConfig[] configs); protected int[] mConfigSpec; private int[] filterConfigSpec(int[] configSpec) { if (mEGLContextClientVersion != 2) { return configSpec; } /* We know none of the subclasses define EGL_RENDERABLE_TYPE. * And we know the configSpec is well formed. */ int len = configSpec.length; int[] newConfigSpec = new int[len + 2]; System.arraycopy(configSpec, 0, newConfigSpec, 0, len-1); newConfigSpec[len-1] = EGL10.EGL_RENDERABLE_TYPE; newConfigSpec[len] = 4; /* EGL_OPENGL_ES2_BIT */ newConfigSpec[len+1] = EGL10.EGL_NONE; return newConfigSpec; } } private static class ComponentSizeChooser extends BaseConfigChooser { private class ComponentSizeChooser extends BaseConfigChooser { public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { Loading Loading @@ -793,7 +848,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback * RGB565 as possible, with or without a depth buffer. * */ private static class SimpleEGLConfigChooser extends ComponentSizeChooser { private class SimpleEGLConfigChooser extends ComponentSizeChooser { public SimpleEGLConfigChooser(boolean withDepthBuffer) { super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, 0); // Adjust target values. This way we'll accept a 4444 or Loading Loading @@ -1401,4 +1456,5 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory; private GLWrapper mGLWrapper; private int mDebugFlags; private int mEGLContextClientVersion; } opengl/tests/gl2_java/AndroidManifest.xml +1 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android.gl2java"> <uses-feature android:glEsVersion="0x00020000" /> <application android:label="@string/gl2java_activity"> <activity android:name="GL2JavaActivity" Loading opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java +1 −217 Original line number Diff line number Diff line Loading @@ -49,226 +49,10 @@ class GL2JavaView extends GLSurfaceView { public GL2JavaView(Context context) { super(context); init(false, 0, 0); } public GL2JavaView(Context context, boolean translucent, int depth, int stencil) { super(context); init(translucent, depth, stencil); } private void init(boolean translucent, int depth, int stencil) { setEGLContextFactory(new ContextFactory()); setEGLConfigChooser( translucent ? new ConfigChooser(8,8,8,8, depth, stencil) : new ConfigChooser(5,6,5,0, depth, stencil)); setEGLContextClientVersion(2); setRenderer(new Renderer()); } private static class ContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { Log.w(TAG, "creating OpenGL ES 2.0 context"); checkEglError("Before eglCreateContext", egl); int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); checkEglError("After eglCreateContext", egl); return context; } public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { egl.eglDestroyContext(display, context); } } private static void checkEglError(String prompt, EGL10 egl) { int error; while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); } } private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { private static int EGL_OPENGL_ES2_BIT = 4; private static int[] s_configAttribs2 = { EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4, EGL10.EGL_BLUE_SIZE, 4, EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { mRedSize = r; mGreenSize = g; mBlueSize = b; mAlphaSize = a; mDepthSize = depth; mStencilSize = stencil; } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { int[] num_config = new int[1]; egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); int numConfigs = num_config[0]; if (numConfigs <= 0) { throw new IllegalArgumentException("No configs match configSpec"); } EGLConfig[] configs = new EGLConfig[numConfigs]; egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); // printConfigs(egl, display, configs); return chooseConfig(egl, display, configs); } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) { EGLConfig closestConfig = null; int closestDistance = 1000; for(EGLConfig config : configs) { int d = findConfigAttrib(egl, display, config, EGL10.EGL_DEPTH_SIZE, 0); int s = findConfigAttrib(egl, display, config, EGL10.EGL_STENCIL_SIZE, 0); if (d >= mDepthSize && s>= mStencilSize) { int r = findConfigAttrib(egl, display, config, EGL10.EGL_RED_SIZE, 0); int g = findConfigAttrib(egl, display, config, EGL10.EGL_GREEN_SIZE, 0); int b = findConfigAttrib(egl, display, config, EGL10.EGL_BLUE_SIZE, 0); int a = findConfigAttrib(egl, display, config, EGL10.EGL_ALPHA_SIZE, 0); int distance = Math.abs(r - mRedSize) + Math.abs(g - mGreenSize) + Math.abs(b - mBlueSize) + Math.abs(a - mAlphaSize); if (distance < closestDistance) { closestDistance = distance; closestConfig = config; } } } return closestConfig; } private int findConfigAttrib(EGL10 egl, EGLDisplay display, EGLConfig config, int attribute, int defaultValue) { if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { return mValue[0]; } return defaultValue; } private void printConfigs(EGL10 egl, EGLDisplay display, EGLConfig[] configs) { int numConfigs = configs.length; Log.w(TAG, String.format("%d configurations", numConfigs)); for (int i = 0; i < numConfigs; i++) { Log.w(TAG, String.format("Configuration %d:\n", i)); printConfig(egl, display, configs[i]); } } private void printConfig(EGL10 egl, EGLDisplay display, EGLConfig config) { int[] attributes = { EGL10.EGL_BUFFER_SIZE, EGL10.EGL_ALPHA_SIZE, EGL10.EGL_BLUE_SIZE, EGL10.EGL_GREEN_SIZE, EGL10.EGL_RED_SIZE, EGL10.EGL_DEPTH_SIZE, EGL10.EGL_STENCIL_SIZE, EGL10.EGL_CONFIG_CAVEAT, EGL10.EGL_CONFIG_ID, EGL10.EGL_LEVEL, EGL10.EGL_MAX_PBUFFER_HEIGHT, EGL10.EGL_MAX_PBUFFER_PIXELS, EGL10.EGL_MAX_PBUFFER_WIDTH, EGL10.EGL_NATIVE_RENDERABLE, EGL10.EGL_NATIVE_VISUAL_ID, EGL10.EGL_NATIVE_VISUAL_TYPE, 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, EGL10.EGL_SAMPLES, EGL10.EGL_SAMPLE_BUFFERS, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_TRANSPARENT_TYPE, EGL10.EGL_TRANSPARENT_RED_VALUE, EGL10.EGL_TRANSPARENT_GREEN_VALUE, EGL10.EGL_TRANSPARENT_BLUE_VALUE, 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, EGL10.EGL_LUMINANCE_SIZE, EGL10.EGL_ALPHA_MASK_SIZE, EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RENDERABLE_TYPE, 0x3042 // EGL10.EGL_CONFORMANT }; String[] names = { "EGL_BUFFER_SIZE", "EGL_ALPHA_SIZE", "EGL_BLUE_SIZE", "EGL_GREEN_SIZE", "EGL_RED_SIZE", "EGL_DEPTH_SIZE", "EGL_STENCIL_SIZE", "EGL_CONFIG_CAVEAT", "EGL_CONFIG_ID", "EGL_LEVEL", "EGL_MAX_PBUFFER_HEIGHT", "EGL_MAX_PBUFFER_PIXELS", "EGL_MAX_PBUFFER_WIDTH", "EGL_NATIVE_RENDERABLE", "EGL_NATIVE_VISUAL_ID", "EGL_NATIVE_VISUAL_TYPE", "EGL_PRESERVED_RESOURCES", "EGL_SAMPLES", "EGL_SAMPLE_BUFFERS", "EGL_SURFACE_TYPE", "EGL_TRANSPARENT_TYPE", "EGL_TRANSPARENT_RED_VALUE", "EGL_TRANSPARENT_GREEN_VALUE", "EGL_TRANSPARENT_BLUE_VALUE", "EGL_BIND_TO_TEXTURE_RGB", "EGL_BIND_TO_TEXTURE_RGBA", "EGL_MIN_SWAP_INTERVAL", "EGL_MAX_SWAP_INTERVAL", "EGL_LUMINANCE_SIZE", "EGL_ALPHA_MASK_SIZE", "EGL_COLOR_BUFFER_TYPE", "EGL_RENDERABLE_TYPE", "EGL_CONFORMANT" }; int[] value = new int[1]; for (int i = 0; i < attributes.length; i++) { int attribute = attributes[i]; String name = names[i]; if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { Log.w(TAG, String.format(" %s: %d\n", name, value[0])); } else { // Log.w(TAG, String.format(" %s: failed\n", name)); while (egl.eglGetError() != EGL10.EGL_SUCCESS); } } } // Subclasses can adjust these values: protected int mRedSize; protected int mGreenSize; protected int mBlueSize; protected int mAlphaSize; protected int mDepthSize; protected int mStencilSize; private int[] mValue = new int[1]; } private static class Renderer implements GLSurfaceView.Renderer { public Renderer() { Loading Loading
opengl/java/android/opengl/GLSurfaceView.java +62 −6 Original line number Diff line number Diff line Loading @@ -372,6 +372,39 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize, blueSize, alphaSize, depthSize, stencilSize)); } /** * Inform the default EGLContextFactory and default EGLConfigChooser * which EGLContext client version to pick. * <p>Use this method to create an OpenGL ES 2.0-compatible context. * Example: * <pre class="prettyprint"> * public MyView(Context context) { * super(context); * setEGLContextClientVersion(2); // Pick an OpenGL ES 2.0 context. * setRenderer(new MyRenderer()); * } * </pre> * <p>Note: Activities which require OpenGL ES 2.0 should indicate this by * setting @lt;uses-feature android:glEsVersion="0x00020000" /> in the activity's * AndroidManifest.xml file. * <p>If this method is called, it must be called before {@link #setRenderer(Renderer)} * is called. * <p>This method only affects the behavior of the default EGLContexFactory and the * default EGLConfigChooser. If * {@link #setEGLContextFactory(EGLContextFactory)} has been called, then the supplied * EGLContextFactory is responsible for creating an OpenGL ES 2.0-compatible context. * If * {@link #setEGLConfigChooser(EGLConfigChooser)} has been called, then the supplied * EGLConfigChooser is responsible for choosing an OpenGL ES 2.0-compatible config. * @param version The EGLContext client version to choose. Use 2 for OpenGL ES 2.0 * @hide */ public void setEGLContextClientVersion(int version) { checkRenderThreadState(); mEGLContextClientVersion = version; } /** * Set the rendering mode. When renderMode is * RENDERMODE_CONTINUOUSLY, the renderer is called Loading Loading @@ -623,10 +656,15 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context); } private static class DefaultContextFactory implements EGLContextFactory { private class DefaultContextFactory implements EGLContextFactory { private int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) { return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, mEGLContextClientVersion, EGL10.EGL_NONE }; return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, mEGLContextClientVersion != 0 ? attrib_list : null); } public void destroyContext(EGL10 egl, EGLDisplay display, Loading Loading @@ -680,11 +718,12 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback EGLConfig chooseConfig(EGL10 egl, EGLDisplay display); } private static abstract class BaseConfigChooser private abstract class BaseConfigChooser implements EGLConfigChooser { public BaseConfigChooser(int[] configSpec) { mConfigSpec = configSpec; mConfigSpec = filterConfigSpec(configSpec); } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { int[] num_config = new int[1]; if (!egl.eglChooseConfig(display, mConfigSpec, null, 0, Loading Loading @@ -715,9 +754,25 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback EGLConfig[] configs); protected int[] mConfigSpec; private int[] filterConfigSpec(int[] configSpec) { if (mEGLContextClientVersion != 2) { return configSpec; } /* We know none of the subclasses define EGL_RENDERABLE_TYPE. * And we know the configSpec is well formed. */ int len = configSpec.length; int[] newConfigSpec = new int[len + 2]; System.arraycopy(configSpec, 0, newConfigSpec, 0, len-1); newConfigSpec[len-1] = EGL10.EGL_RENDERABLE_TYPE; newConfigSpec[len] = 4; /* EGL_OPENGL_ES2_BIT */ newConfigSpec[len+1] = EGL10.EGL_NONE; return newConfigSpec; } } private static class ComponentSizeChooser extends BaseConfigChooser { private class ComponentSizeChooser extends BaseConfigChooser { public ComponentSizeChooser(int redSize, int greenSize, int blueSize, int alphaSize, int depthSize, int stencilSize) { super(new int[] { Loading Loading @@ -793,7 +848,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback * RGB565 as possible, with or without a depth buffer. * */ private static class SimpleEGLConfigChooser extends ComponentSizeChooser { private class SimpleEGLConfigChooser extends ComponentSizeChooser { public SimpleEGLConfigChooser(boolean withDepthBuffer) { super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, 0); // Adjust target values. This way we'll accept a 4444 or Loading Loading @@ -1401,4 +1456,5 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory; private GLWrapper mGLWrapper; private int mDebugFlags; private int mEGLContextClientVersion; }
opengl/tests/gl2_java/AndroidManifest.xml +1 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android.gl2java"> <uses-feature android:glEsVersion="0x00020000" /> <application android:label="@string/gl2java_activity"> <activity android:name="GL2JavaActivity" Loading
opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java +1 −217 Original line number Diff line number Diff line Loading @@ -49,226 +49,10 @@ class GL2JavaView extends GLSurfaceView { public GL2JavaView(Context context) { super(context); init(false, 0, 0); } public GL2JavaView(Context context, boolean translucent, int depth, int stencil) { super(context); init(translucent, depth, stencil); } private void init(boolean translucent, int depth, int stencil) { setEGLContextFactory(new ContextFactory()); setEGLConfigChooser( translucent ? new ConfigChooser(8,8,8,8, depth, stencil) : new ConfigChooser(5,6,5,0, depth, stencil)); setEGLContextClientVersion(2); setRenderer(new Renderer()); } private static class ContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { Log.w(TAG, "creating OpenGL ES 2.0 context"); checkEglError("Before eglCreateContext", egl); int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); checkEglError("After eglCreateContext", egl); return context; } public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { egl.eglDestroyContext(display, context); } } private static void checkEglError(String prompt, EGL10 egl) { int error; while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); } } private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { private static int EGL_OPENGL_ES2_BIT = 4; private static int[] s_configAttribs2 = { EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4, EGL10.EGL_BLUE_SIZE, 4, EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { mRedSize = r; mGreenSize = g; mBlueSize = b; mAlphaSize = a; mDepthSize = depth; mStencilSize = stencil; } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { int[] num_config = new int[1]; egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); int numConfigs = num_config[0]; if (numConfigs <= 0) { throw new IllegalArgumentException("No configs match configSpec"); } EGLConfig[] configs = new EGLConfig[numConfigs]; egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); // printConfigs(egl, display, configs); return chooseConfig(egl, display, configs); } public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) { EGLConfig closestConfig = null; int closestDistance = 1000; for(EGLConfig config : configs) { int d = findConfigAttrib(egl, display, config, EGL10.EGL_DEPTH_SIZE, 0); int s = findConfigAttrib(egl, display, config, EGL10.EGL_STENCIL_SIZE, 0); if (d >= mDepthSize && s>= mStencilSize) { int r = findConfigAttrib(egl, display, config, EGL10.EGL_RED_SIZE, 0); int g = findConfigAttrib(egl, display, config, EGL10.EGL_GREEN_SIZE, 0); int b = findConfigAttrib(egl, display, config, EGL10.EGL_BLUE_SIZE, 0); int a = findConfigAttrib(egl, display, config, EGL10.EGL_ALPHA_SIZE, 0); int distance = Math.abs(r - mRedSize) + Math.abs(g - mGreenSize) + Math.abs(b - mBlueSize) + Math.abs(a - mAlphaSize); if (distance < closestDistance) { closestDistance = distance; closestConfig = config; } } } return closestConfig; } private int findConfigAttrib(EGL10 egl, EGLDisplay display, EGLConfig config, int attribute, int defaultValue) { if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { return mValue[0]; } return defaultValue; } private void printConfigs(EGL10 egl, EGLDisplay display, EGLConfig[] configs) { int numConfigs = configs.length; Log.w(TAG, String.format("%d configurations", numConfigs)); for (int i = 0; i < numConfigs; i++) { Log.w(TAG, String.format("Configuration %d:\n", i)); printConfig(egl, display, configs[i]); } } private void printConfig(EGL10 egl, EGLDisplay display, EGLConfig config) { int[] attributes = { EGL10.EGL_BUFFER_SIZE, EGL10.EGL_ALPHA_SIZE, EGL10.EGL_BLUE_SIZE, EGL10.EGL_GREEN_SIZE, EGL10.EGL_RED_SIZE, EGL10.EGL_DEPTH_SIZE, EGL10.EGL_STENCIL_SIZE, EGL10.EGL_CONFIG_CAVEAT, EGL10.EGL_CONFIG_ID, EGL10.EGL_LEVEL, EGL10.EGL_MAX_PBUFFER_HEIGHT, EGL10.EGL_MAX_PBUFFER_PIXELS, EGL10.EGL_MAX_PBUFFER_WIDTH, EGL10.EGL_NATIVE_RENDERABLE, EGL10.EGL_NATIVE_VISUAL_ID, EGL10.EGL_NATIVE_VISUAL_TYPE, 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, EGL10.EGL_SAMPLES, EGL10.EGL_SAMPLE_BUFFERS, EGL10.EGL_SURFACE_TYPE, EGL10.EGL_TRANSPARENT_TYPE, EGL10.EGL_TRANSPARENT_RED_VALUE, EGL10.EGL_TRANSPARENT_GREEN_VALUE, EGL10.EGL_TRANSPARENT_BLUE_VALUE, 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, EGL10.EGL_LUMINANCE_SIZE, EGL10.EGL_ALPHA_MASK_SIZE, EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RENDERABLE_TYPE, 0x3042 // EGL10.EGL_CONFORMANT }; String[] names = { "EGL_BUFFER_SIZE", "EGL_ALPHA_SIZE", "EGL_BLUE_SIZE", "EGL_GREEN_SIZE", "EGL_RED_SIZE", "EGL_DEPTH_SIZE", "EGL_STENCIL_SIZE", "EGL_CONFIG_CAVEAT", "EGL_CONFIG_ID", "EGL_LEVEL", "EGL_MAX_PBUFFER_HEIGHT", "EGL_MAX_PBUFFER_PIXELS", "EGL_MAX_PBUFFER_WIDTH", "EGL_NATIVE_RENDERABLE", "EGL_NATIVE_VISUAL_ID", "EGL_NATIVE_VISUAL_TYPE", "EGL_PRESERVED_RESOURCES", "EGL_SAMPLES", "EGL_SAMPLE_BUFFERS", "EGL_SURFACE_TYPE", "EGL_TRANSPARENT_TYPE", "EGL_TRANSPARENT_RED_VALUE", "EGL_TRANSPARENT_GREEN_VALUE", "EGL_TRANSPARENT_BLUE_VALUE", "EGL_BIND_TO_TEXTURE_RGB", "EGL_BIND_TO_TEXTURE_RGBA", "EGL_MIN_SWAP_INTERVAL", "EGL_MAX_SWAP_INTERVAL", "EGL_LUMINANCE_SIZE", "EGL_ALPHA_MASK_SIZE", "EGL_COLOR_BUFFER_TYPE", "EGL_RENDERABLE_TYPE", "EGL_CONFORMANT" }; int[] value = new int[1]; for (int i = 0; i < attributes.length; i++) { int attribute = attributes[i]; String name = names[i]; if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { Log.w(TAG, String.format(" %s: %d\n", name, value[0])); } else { // Log.w(TAG, String.format(" %s: failed\n", name)); while (egl.eglGetError() != EGL10.EGL_SUCCESS); } } } // Subclasses can adjust these values: protected int mRedSize; protected int mGreenSize; protected int mBlueSize; protected int mAlphaSize; protected int mDepthSize; protected int mStencilSize; private int[] mValue = new int[1]; } private static class Renderer implements GLSurfaceView.Renderer { public Renderer() { Loading