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Commit 44424b62 authored by Simon Bowden's avatar Simon Bowden
Browse files

Introduce a per-call wait for performHapticFeedback benchmark (excluded

from the timing).

This is needed to ensure the oneway queue isn't overwhelmed, now that the
call is non-blocking.

Bug: 267591473
Test: atest
Change-Id: I99a61e0beae63361f74b64565d3d1efe458131bd
parent 8e3602bf
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+21 −3
Original line number Diff line number Diff line
@@ -17,6 +17,7 @@
package android.view;

import static junit.framework.Assert.assertTrue;
import static junit.framework.Assert.fail;

import android.content.Context;
import android.perftests.utils.PerfTestActivity;
@@ -72,6 +73,15 @@ public class ViewPerfTest {

    @Test
    public void testPerformHapticFeedback() throws Throwable {
        // performHapticFeedback is now asynchronous, so should be very fast. This benchmark
        // is primarily a regression test for the re-introduction of blocking calls in the path.

        // Can't run back-to-back performHapticFeedback, as it will just enqueue on the oneway
        // thread and fill up that buffer. Instead, we invoke at a speed of a fairly high frame
        // rate - and this is still too fast to fully vibrate in reality, but should be able to
        // clear queues.
        int waitPerCallMillis = 5;

        final BenchmarkState state = mBenchmarkRule.getState();
        mActivityRule.runOnUiThread(() -> {
            state.pauseTiming();
@@ -85,9 +95,17 @@ public class ViewPerfTest {
            int flags = HapticFeedbackConstants.FLAG_IGNORE_VIEW_SETTING
                    | HapticFeedbackConstants.FLAG_IGNORE_GLOBAL_SETTING;

            try {
                while (state.keepRunning()) {
                    assertTrue("Call to performHapticFeedback was ignored",
                        view.performHapticFeedback(HapticFeedbackConstants.KEYBOARD_PRESS, flags));
                            view.performHapticFeedback(HapticFeedbackConstants.KEYBOARD_PRESS,
                                    flags));
                    state.pauseTiming();
                    Thread.sleep(waitPerCallMillis);
                    state.resumeTiming();
                }
            } catch (InterruptedException e) {
                fail("Unexpectedly interrupted");
            }
        });
    }