Loading libs/androidfw/ApkAssets.cpp +21 −6 Original line number Diff line number Diff line Loading @@ -47,12 +47,12 @@ ApkAssets::ApkAssets(void* unmanaged_handle, const std::string& path) } std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, nullptr, nullptr, system, false /*load_as_shared_library*/); return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, nullptr, nullptr, system, true /*load_as_shared_library*/); return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, true /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, Loading @@ -70,8 +70,15 @@ std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap LOG(ERROR) << "failed to load IDMAP " << idmap_path; return {}; } return LoadImpl(loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd, const std::string& friendly_name, bool system, bool force_shared_lib) { return LoadImpl(std::move(fd), friendly_name, nullptr /*idmap_asset*/, nullptr /*loaded_idmap*/, system, force_shared_lib); } std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { Loading @@ -96,11 +103,19 @@ std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { } std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( const std::string& path, std::unique_ptr<Asset> idmap_asset, unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library) { ATRACE_CALL(); ::ZipArchiveHandle unmanaged_handle; int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); int32_t result; if (fd >= 0) { result = ::OpenArchiveFd(fd.release(), path.c_str(), &unmanaged_handle, true /*assume_ownership*/); } else { result = ::OpenArchive(path.c_str(), &unmanaged_handle); } if (result != 0) { LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); return {}; Loading libs/androidfw/include/androidfw/ApkAssets.h +12 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <string> #include "android-base/macros.h" #include "android-base/unique_fd.h" #include "androidfw/Asset.h" #include "androidfw/LoadedArsc.h" Loading Loading @@ -51,6 +52,16 @@ class ApkAssets { static std::unique_ptr<const ApkAssets> LoadOverlay(const std::string& idmap_path, bool system = false); // Creates an ApkAssets from the given file descriptor, and takes ownership of the file // descriptor. The `friendly_name` is some name that will be used to identify the source of // this ApkAssets in log messages and other debug scenarios. // If `system` is true, the package is marked as a system package, and allows some functions to // filter out this package when computing what configurations/resources are available. // If `force_shared_lib` is true, any package with ID 0x7f is loaded as a shared library. static std::unique_ptr<const ApkAssets> LoadFromFd(base::unique_fd fd, const std::string& friendly_name, bool system, bool force_shared_lib); std::unique_ptr<Asset> Open(const std::string& path, Asset::AccessMode mode = Asset::AccessMode::ACCESS_RANDOM) const; Loading @@ -69,7 +80,7 @@ class ApkAssets { private: DISALLOW_COPY_AND_ASSIGN(ApkAssets); static std::unique_ptr<const ApkAssets> LoadImpl(const std::string& path, static std::unique_ptr<const ApkAssets> LoadImpl(base::unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library); Loading libs/androidfw/tests/ApkAssets_test.cpp +22 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include "TestHelpers.h" #include "data/basic/R.h" using ::android::base::unique_fd; using ::com::android::basic::R; namespace android { Loading @@ -44,6 +45,26 @@ TEST(ApkAssetsTest, LoadApk) { ASSERT_NE(nullptr, asset); } TEST(ApkAssetsTest, LoadApkFromFd) { const std::string path = GetTestDataPath() + "/basic/basic.apk"; unique_fd fd(::open(path.c_str(), O_RDONLY | O_BINARY)); ASSERT_GE(fd.get(), 0); std::unique_ptr<const ApkAssets> loaded_apk = ApkAssets::LoadFromFd(std::move(fd), path, false /*system*/, false /*force_shared_lib*/); ASSERT_NE(nullptr, loaded_apk); const LoadedArsc* loaded_arsc = loaded_apk->GetLoadedArsc(); ASSERT_NE(nullptr, loaded_arsc); const LoadedPackage* loaded_package = loaded_arsc->GetPackageForId(0x7f010000); ASSERT_NE(nullptr, loaded_package); EXPECT_TRUE(loaded_package->IsVerified()); std::unique_ptr<Asset> asset = loaded_apk->Open("res/layout/main.xml"); ASSERT_NE(nullptr, asset); } TEST(ApkAssetsTest, LoadApkAsSharedLibrary) { std::unique_ptr<const ApkAssets> loaded_apk = ApkAssets::Load(GetTestDataPath() + "/appaslib/appaslib.apk"); Loading Loading @@ -132,7 +153,7 @@ TEST(ApkAssetsTest, OpenUncompressedAssetFd) { ASSERT_NE(nullptr, asset); off64_t start, length; base::unique_fd fd(asset->openFileDescriptor(&start, &length)); unique_fd fd(asset->openFileDescriptor(&start, &length)); EXPECT_GE(fd.get(), 0); lseek64(fd.get(), start, SEEK_SET); Loading Loading
libs/androidfw/ApkAssets.cpp +21 −6 Original line number Diff line number Diff line Loading @@ -47,12 +47,12 @@ ApkAssets::ApkAssets(void* unmanaged_handle, const std::string& path) } std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, nullptr, nullptr, system, false /*load_as_shared_library*/); return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path, bool system) { return ApkAssets::LoadImpl(path, nullptr, nullptr, system, true /*load_as_shared_library*/); return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, true /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, Loading @@ -70,8 +70,15 @@ std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap LOG(ERROR) << "failed to load IDMAP " << idmap_path; return {}; } return LoadImpl(loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd, const std::string& friendly_name, bool system, bool force_shared_lib) { return LoadImpl(std::move(fd), friendly_name, nullptr /*idmap_asset*/, nullptr /*loaded_idmap*/, system, force_shared_lib); } std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { Loading @@ -96,11 +103,19 @@ std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { } std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( const std::string& path, std::unique_ptr<Asset> idmap_asset, unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library) { ATRACE_CALL(); ::ZipArchiveHandle unmanaged_handle; int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); int32_t result; if (fd >= 0) { result = ::OpenArchiveFd(fd.release(), path.c_str(), &unmanaged_handle, true /*assume_ownership*/); } else { result = ::OpenArchive(path.c_str(), &unmanaged_handle); } if (result != 0) { LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); return {}; Loading
libs/androidfw/include/androidfw/ApkAssets.h +12 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <string> #include "android-base/macros.h" #include "android-base/unique_fd.h" #include "androidfw/Asset.h" #include "androidfw/LoadedArsc.h" Loading Loading @@ -51,6 +52,16 @@ class ApkAssets { static std::unique_ptr<const ApkAssets> LoadOverlay(const std::string& idmap_path, bool system = false); // Creates an ApkAssets from the given file descriptor, and takes ownership of the file // descriptor. The `friendly_name` is some name that will be used to identify the source of // this ApkAssets in log messages and other debug scenarios. // If `system` is true, the package is marked as a system package, and allows some functions to // filter out this package when computing what configurations/resources are available. // If `force_shared_lib` is true, any package with ID 0x7f is loaded as a shared library. static std::unique_ptr<const ApkAssets> LoadFromFd(base::unique_fd fd, const std::string& friendly_name, bool system, bool force_shared_lib); std::unique_ptr<Asset> Open(const std::string& path, Asset::AccessMode mode = Asset::AccessMode::ACCESS_RANDOM) const; Loading @@ -69,7 +80,7 @@ class ApkAssets { private: DISALLOW_COPY_AND_ASSIGN(ApkAssets); static std::unique_ptr<const ApkAssets> LoadImpl(const std::string& path, static std::unique_ptr<const ApkAssets> LoadImpl(base::unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library); Loading
libs/androidfw/tests/ApkAssets_test.cpp +22 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include "TestHelpers.h" #include "data/basic/R.h" using ::android::base::unique_fd; using ::com::android::basic::R; namespace android { Loading @@ -44,6 +45,26 @@ TEST(ApkAssetsTest, LoadApk) { ASSERT_NE(nullptr, asset); } TEST(ApkAssetsTest, LoadApkFromFd) { const std::string path = GetTestDataPath() + "/basic/basic.apk"; unique_fd fd(::open(path.c_str(), O_RDONLY | O_BINARY)); ASSERT_GE(fd.get(), 0); std::unique_ptr<const ApkAssets> loaded_apk = ApkAssets::LoadFromFd(std::move(fd), path, false /*system*/, false /*force_shared_lib*/); ASSERT_NE(nullptr, loaded_apk); const LoadedArsc* loaded_arsc = loaded_apk->GetLoadedArsc(); ASSERT_NE(nullptr, loaded_arsc); const LoadedPackage* loaded_package = loaded_arsc->GetPackageForId(0x7f010000); ASSERT_NE(nullptr, loaded_package); EXPECT_TRUE(loaded_package->IsVerified()); std::unique_ptr<Asset> asset = loaded_apk->Open("res/layout/main.xml"); ASSERT_NE(nullptr, asset); } TEST(ApkAssetsTest, LoadApkAsSharedLibrary) { std::unique_ptr<const ApkAssets> loaded_apk = ApkAssets::Load(GetTestDataPath() + "/appaslib/appaslib.apk"); Loading Loading @@ -132,7 +153,7 @@ TEST(ApkAssetsTest, OpenUncompressedAssetFd) { ASSERT_NE(nullptr, asset); off64_t start, length; base::unique_fd fd(asset->openFileDescriptor(&start, &length)); unique_fd fd(asset->openFileDescriptor(&start, &length)); EXPECT_GE(fd.get(), 0); lseek64(fd.get(), start, SEEK_SET); Loading