Loading libs/hwui/renderthread/CanvasContext.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -411,7 +411,8 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t sy // If the previous frame was dropped we don't need to hold onto it, so // just keep using the previous frame's structure instead if (const auto reason = wasSkipped(mCurrentFrameInfo)) { const auto reason = wasSkipped(mCurrentFrameInfo); if (reason.has_value()) { // Use the oldest skipped frame in case we skip more than a single frame if (!mSkippedFrameInfo) { switch (*reason) { Loading Loading
libs/hwui/renderthread/CanvasContext.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -411,7 +411,8 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t sy // If the previous frame was dropped we don't need to hold onto it, so // just keep using the previous frame's structure instead if (const auto reason = wasSkipped(mCurrentFrameInfo)) { const auto reason = wasSkipped(mCurrentFrameInfo); if (reason.has_value()) { // Use the oldest skipped frame in case we skip more than a single frame if (!mSkippedFrameInfo) { switch (*reason) { Loading