Loading libs/hwui/OpenGLRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1031,7 +1031,7 @@ void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint v } glVertexAttribPointer(mCaches.currentProgram->position, 2, GL_FLOAT, GL_FALSE, gMeshStride, vertices); if (mTexCoordsSlot > 0) { if (mTexCoordsSlot >= 0) { glVertexAttribPointer(mTexCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords); } } Loading Loading
libs/hwui/OpenGLRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1031,7 +1031,7 @@ void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint v } glVertexAttribPointer(mCaches.currentProgram->position, 2, GL_FLOAT, GL_FALSE, gMeshStride, vertices); if (mTexCoordsSlot > 0) { if (mTexCoordsSlot >= 0) { glVertexAttribPointer(mTexCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords); } } Loading