Loading services/core/java/com/android/server/wm/AccessibilityController.java +13 −14 Original line number Diff line number Diff line Loading @@ -984,12 +984,7 @@ final class AccessibilityController { final int visibleWindowCount = visibleWindows.size(); for (int i = visibleWindowCount - 1; i >= 0; i--) { WindowState windowState = visibleWindows.valueAt(i); // Compute the bounds in the screen. Rect boundsInScreen = mTempRect; computeWindowBoundsInScreen(windowState, boundsInScreen); final WindowState windowState = visibleWindows.valueAt(i); final int flags = windowState.mAttrs.flags; // If the window is not touchable - ignore. Loading @@ -997,6 +992,16 @@ final class AccessibilityController { continue; } // If the window is an accessibility overlay - ignore. if (windowState.mAttrs.type == WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY) { continue; } // Compute the bounds in the screen. final Rect boundsInScreen = mTempRect; computeWindowBoundsInScreen(windowState, boundsInScreen); // If the window is completely covered by other windows - ignore. if (unaccountedSpace.quickReject(boundsInScreen)) { continue; Loading @@ -1013,14 +1018,8 @@ final class AccessibilityController { } } // Account for the space this window takes if the window // is not an accessibility overlay which does not change // the reported windows. if (windowState.mAttrs.type == WindowManager.LayoutParams .TYPE_ACCESSIBILITY_OVERLAY) { unaccountedSpace.op(boundsInScreen, unaccountedSpace, Region.Op.REVERSE_DIFFERENCE); } // We figured out what is touchable for the entire screen - done. if (unaccountedSpace.isEmpty()) { Loading Loading
services/core/java/com/android/server/wm/AccessibilityController.java +13 −14 Original line number Diff line number Diff line Loading @@ -984,12 +984,7 @@ final class AccessibilityController { final int visibleWindowCount = visibleWindows.size(); for (int i = visibleWindowCount - 1; i >= 0; i--) { WindowState windowState = visibleWindows.valueAt(i); // Compute the bounds in the screen. Rect boundsInScreen = mTempRect; computeWindowBoundsInScreen(windowState, boundsInScreen); final WindowState windowState = visibleWindows.valueAt(i); final int flags = windowState.mAttrs.flags; // If the window is not touchable - ignore. Loading @@ -997,6 +992,16 @@ final class AccessibilityController { continue; } // If the window is an accessibility overlay - ignore. if (windowState.mAttrs.type == WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY) { continue; } // Compute the bounds in the screen. final Rect boundsInScreen = mTempRect; computeWindowBoundsInScreen(windowState, boundsInScreen); // If the window is completely covered by other windows - ignore. if (unaccountedSpace.quickReject(boundsInScreen)) { continue; Loading @@ -1013,14 +1018,8 @@ final class AccessibilityController { } } // Account for the space this window takes if the window // is not an accessibility overlay which does not change // the reported windows. if (windowState.mAttrs.type == WindowManager.LayoutParams .TYPE_ACCESSIBILITY_OVERLAY) { unaccountedSpace.op(boundsInScreen, unaccountedSpace, Region.Op.REVERSE_DIFFERENCE); } // We figured out what is touchable for the entire screen - done. if (unaccountedSpace.isEmpty()) { Loading