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Commit 42842fda authored by Andy Yu's avatar Andy Yu
Browse files

Refactoring GameManagerServiceShellCommand

- Refactoring cmdline command to set and reset
- create setfps function and jni call
- create fps bookkeeping logic
- create coresponding tests

BUG: b/204322816
Test: atest GameManagerServiceTests

Change-Id: I0cd71546b91f799a7969653401e284bdda059ec3
parent 38e24b41
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+371 −81
Original line number Diff line number Diff line
@@ -39,6 +39,7 @@ import android.Manifest;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.RequiresPermission;
import android.annotation.UserIdInt;
import android.app.ActivityManager;
import android.app.GameManager;
import android.app.GameManager.GameMode;
@@ -81,6 +82,7 @@ import com.android.server.LocalServices;
import com.android.server.ServiceThread;
import com.android.server.SystemService;
import com.android.server.SystemService.TargetUser;
import com.android.server.app.GameManagerService.GamePackageConfiguration.GameModeConfiguration;

import java.io.FileDescriptor;
import java.util.List;
@@ -113,6 +115,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
    private final Context mContext;
    private final Object mLock = new Object();
    private final Object mDeviceConfigLock = new Object();
    private final Object mOverrideConfigLock = new Object();
    private final Handler mHandler;
    private final PackageManager mPackageManager;
    private final IPlatformCompat mPlatformCompat;
@@ -122,6 +125,8 @@ public final class GameManagerService extends IGameManagerService.Stub {
    private final ArrayMap<Integer, GameManagerSettings> mSettings = new ArrayMap<>();
    @GuardedBy("mDeviceConfigLock")
    private final ArrayMap<String, GamePackageConfiguration> mConfigs = new ArrayMap<>();
    @GuardedBy("mOverrideConfigLock")
    private final ArrayMap<String, GamePackageConfiguration> mOverrideConfigs = new ArrayMap<>();

    public GameManagerService(Context context) {
        this(context, createServiceThread().getLooper());
@@ -281,13 +286,51 @@ public final class GameManagerService extends IGameManagerService.Stub {
        return 0;
    }

    public enum FrameRate {
        FPS_DEFAULT(0),
        FPS_30(30),
        FPS_45(45),
        FPS_60(60),
        FPS_90(90),
        FPS_120(120),
        FPS_INVALID(-1);

        public final int fps;

        FrameRate(int fps) {
            this.fps = fps;
        }
    }

    // Turn the raw string to the corresponding fps int.
    // Return 0 when disabling, -1 for invalid fps.
    static int getFpsInt(String raw) {
        switch (raw) {
            case "30":
                return FrameRate.FPS_30.fps;
            case "45":
                return FrameRate.FPS_45.fps;
            case "60":
                return FrameRate.FPS_60.fps;
            case "90":
                return FrameRate.FPS_90.fps;
            case "120":
                return FrameRate.FPS_120.fps;
            case "disable":
            case "":
                return FrameRate.FPS_DEFAULT.fps;
        }
        return FrameRate.FPS_INVALID.fps;
    }

    /**
     * Called by games to communicate the current state to the platform.
     * @param packageName The client package name.
     * @param gameState An object set to the current state.
     * @param userId The user associated with this state.
     */
    public void setGameState(String packageName, @NonNull GameState gameState, int userId) {
    public void setGameState(String packageName, @NonNull GameState gameState,
            @UserIdInt int userId) {
        if (!isPackageGame(packageName, userId)) {
            // Restrict to games only.
            return;
@@ -399,11 +442,14 @@ public final class GameManagerService extends IGameManagerService.Stub {
            public static final String TAG = "GameManagerService_GameModeConfiguration";
            public static final String MODE_KEY = "mode";
            public static final String SCALING_KEY = "downscaleFactor";
            public static final String FPS_KEY = "fps";
            public static final String DEFAULT_SCALING = "1.0";
            public static final String DEFAULT_FPS = "";
            public static final String ANGLE_KEY = "useAngle";

            private final @GameMode int mGameMode;
            private final String mScaling;
            private String mScaling;
            private String mFps;
            private final boolean mUseAngle;

            GameModeConfiguration(KeyValueListParser parser) {
@@ -414,6 +460,8 @@ public final class GameManagerService extends IGameManagerService.Stub {
                // using ANGLE).
                mScaling = !mAllowDownscale || willGamePerformOptimizations(mGameMode)
                        ? DEFAULT_SCALING : parser.getString(SCALING_KEY, DEFAULT_SCALING);

                mFps = parser.getString(FPS_KEY, DEFAULT_FPS);
                // We only want to use ANGLE if:
                // - We're allowed to use ANGLE (the app hasn't opted out via the manifest) AND
                // - The app has not opted in to performing the work itself AND
@@ -430,14 +478,27 @@ public final class GameManagerService extends IGameManagerService.Stub {
                return mScaling;
            }

            public int getFps() {
                return GameManagerService.getFpsInt(mFps);
            }

            public boolean getUseAngle() {
                return mUseAngle;
            }

            public void setScaling(String scaling) {
                mScaling = scaling;
            }

            public void setFpsStr(String fpsStr) {
                mFps = fpsStr;
            }

            public boolean isValid() {
                return mGameMode == GameManager.GAME_MODE_STANDARD
                return (mGameMode == GameManager.GAME_MODE_STANDARD
                        || mGameMode == GameManager.GAME_MODE_PERFORMANCE
                        || mGameMode == GameManager.GAME_MODE_BATTERY;
                        || mGameMode == GameManager.GAME_MODE_BATTERY)
                        && !willGamePerformOptimizations(mGameMode);
            }

            /**
@@ -445,7 +506,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
             */
            public String toString() {
                return "[Game Mode:" + mGameMode + ",Scaling:" + mScaling + ",Use Angle:"
                        + mUseAngle + "]";
                        + mUseAngle + ",Fps:" + mFps + "]";
            }

            /**
@@ -641,16 +702,22 @@ public final class GameManagerService extends IGameManagerService.Stub {
    @RequiresPermission(Manifest.permission.MANAGE_GAME_MODE)
    public @GameMode int[] getAvailableGameModes(String packageName) throws SecurityException {
        checkPermission(Manifest.permission.MANAGE_GAME_MODE);
        GamePackageConfiguration config = null;
        synchronized (mOverrideConfigLock) {
            config = mOverrideConfigs.get(packageName);
        }
        if (config == null) {
        synchronized (mDeviceConfigLock) {
            final GamePackageConfiguration config = mConfigs.get(packageName);
                config = mConfigs.get(packageName);
            }
        }
        if (config == null) {
            return new int[]{GameManager.GAME_MODE_UNSUPPORTED};
        }
        return config.getAvailableGameModes();
    }
    }

    private @GameMode int getGameModeFromSettings(String packageName, int userId) {
    private @GameMode int getGameModeFromSettings(String packageName, @UserIdInt int userId) {
        synchronized (mLock) {
            if (!mSettings.containsKey(userId)) {
                Slog.w(TAG, "User ID '" + userId + "' does not have a Game Mode"
@@ -743,7 +810,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
                mHandler.sendMessageDelayed(msg, WRITE_SETTINGS_DELAY);
            }
        }
        updateInterventions(packageName, gameMode);
        updateInterventions(packageName, gameMode, userId);
    }

    /**
@@ -876,26 +943,12 @@ public final class GameManagerService extends IGameManagerService.Stub {
        }
    }

    private void updateCompatModeDownscale(String packageName, @GameMode int gameMode) {
        synchronized (mDeviceConfigLock) {
            if (gameMode == GameManager.GAME_MODE_STANDARD
                    || gameMode == GameManager.GAME_MODE_UNSUPPORTED) {
                disableCompatScale(packageName);
                return;
            }
            final GamePackageConfiguration packageConfig = mConfigs.get(packageName);
            if (packageConfig == null) {
                disableCompatScale(packageName);
                Slog.v(TAG, "Package configuration not found for " + packageName);
                return;
            }
    private void updateCompatModeDownscale(GamePackageConfiguration packageConfig,
            String packageName, @GameMode int gameMode) {

        if (DEBUG) {
            Slog.v(TAG, dumpDeviceConfigs());
        }
            if (packageConfig.willGamePerformOptimizations(gameMode)) {
                disableCompatScale(packageName);
                return;
            }
        final GamePackageConfiguration.GameModeConfiguration modeConfig =
                packageConfig.getGameModeConfiguration(gameMode);
        if (modeConfig == null) {
@@ -904,14 +957,13 @@ public final class GameManagerService extends IGameManagerService.Stub {
        }
        long scaleId = modeConfig.getCompatChangeId();
        if (scaleId == 0) {
                Slog.i(TAG, "Invalid downscaling change id " + scaleId + " for "
            Slog.w(TAG, "Invalid downscaling change id " + scaleId + " for "
                    + packageName);
            return;
        }

        enableCompatScale(packageName, scaleId);
    }
    }

    private int modeToBitmask(@GameMode int gameMode) {
        return (1 << gameMode);
@@ -927,16 +979,233 @@ public final class GameManagerService extends IGameManagerService.Stub {
        // ship.
    }

    private void updateInterventions(String packageName, @GameMode int gameMode) {
        updateCompatModeDownscale(packageName, gameMode);

    private void updateFps(GamePackageConfiguration packageConfig, String packageName,
            @GameMode int gameMode, @UserIdInt int userId) {
        final GamePackageConfiguration.GameModeConfiguration modeConfig =
                packageConfig.getGameModeConfiguration(gameMode);
        if (modeConfig == null) {
            Slog.d(TAG, "Game mode " + gameMode + " not found for " + packageName);
            return;
        }
        try {
            final float fps = modeConfig.getFps();
            final int uid = mPackageManager.getPackageUidAsUser(packageName, userId);
            nativeSetOverrideFrameRate(uid, fps);
        } catch (PackageManager.NameNotFoundException e) {
            return;
        }
    }


    private void updateInterventions(String packageName,
            @GameMode int gameMode, @UserIdInt int userId) {
        if (gameMode == GameManager.GAME_MODE_STANDARD
                || gameMode == GameManager.GAME_MODE_UNSUPPORTED) {
            disableCompatScale(packageName);
            return;
        }
        GamePackageConfiguration packageConfig = null;

        synchronized (mOverrideConfigLock) {
            packageConfig = mOverrideConfigs.get(packageName);
        }

        if (packageConfig == null) {
            synchronized (mDeviceConfigLock) {
                packageConfig = mConfigs.get(packageName);
            }
        }

        if (packageConfig == null) {
            disableCompatScale(packageName);
            Slog.v(TAG, "Package configuration not found for " + packageName);
            return;
        }
        if (packageConfig.willGamePerformOptimizations(gameMode)) {
            return;
        }
        updateCompatModeDownscale(packageConfig, packageName, gameMode);
        updateFps(packageConfig, packageName, gameMode, userId);
        updateUseAngle(packageName, gameMode);
    }

    /**
     * Set the override Game Mode Configuration.
     * Update the config if exists, create one if not.
     */
    @VisibleForTesting
    @RequiresPermission(Manifest.permission.MANAGE_GAME_MODE)
    public void setGameModeConfigOverride(String packageName, @UserIdInt int userId,
            @GameMode int gameMode, String fpsStr, String scaling) throws SecurityException {
        checkPermission(Manifest.permission.MANAGE_GAME_MODE);
        synchronized (mLock) {
            if (!mSettings.containsKey(userId)) {
                return;
            }
        }
        // Adding override game mode configuration of the given package name
        synchronized (mOverrideConfigLock) {
            // look for the existing override GamePackageConfiguration
            GamePackageConfiguration overrideConfig = mOverrideConfigs.get(packageName);
            if (overrideConfig == null) {
                overrideConfig = new GamePackageConfiguration(packageName, userId);
                mOverrideConfigs.put(packageName, overrideConfig);
            }

            // modify GameModeConfiguration intervention settings
            GamePackageConfiguration.GameModeConfiguration overrideModeConfig =
                    overrideConfig.getGameModeConfiguration(gameMode);

            if (fpsStr != null) {
                overrideModeConfig.setFpsStr(fpsStr);
            } else {
                overrideModeConfig.setFpsStr(
                        GamePackageConfiguration.GameModeConfiguration.DEFAULT_FPS);
            }
            if (scaling != null) {
                overrideModeConfig.setScaling(scaling);
            } else {
                overrideModeConfig.setScaling(
                        GamePackageConfiguration.GameModeConfiguration.DEFAULT_SCALING);
            }
            Slog.i(TAG, "Package Name: " + packageName
                    + " FPS: " + String.valueOf(overrideModeConfig.getFps())
                    + " Scaling: " + overrideModeConfig.getScaling());
        }
        setGameMode(packageName, gameMode, userId);
    }

    /**
     * Reset the overridden gameModeConfiguration of the given mode.
     * Remove the override config if game mode is not specified.
     */
    @VisibleForTesting
    @RequiresPermission(Manifest.permission.MANAGE_GAME_MODE)
    public void resetGameModeConfigOverride(String packageName, @UserIdInt int userId,
            @GameMode int gameModeToReset) throws SecurityException {
        checkPermission(Manifest.permission.MANAGE_GAME_MODE);
        synchronized (mLock) {
            if (!mSettings.containsKey(userId)) {
                return;
            }
        }

        // resets GamePackageConfiguration of a given packageName.
        // If a gameMode is specified, only reset the GameModeConfiguration of the gameMode.
        if (gameModeToReset != -1) {
            GamePackageConfiguration overrideConfig = null;
            synchronized (mOverrideConfigLock) {
                overrideConfig = mOverrideConfigs.get(packageName);
            }

            GamePackageConfiguration config = null;
            synchronized (mDeviceConfigLock) {
                config = mConfigs.get(packageName);
            }

            int[] modes = overrideConfig.getAvailableGameModes();

            // First check if the mode to reset exists
            boolean isGameModeExist = false;
            for (int mode : modes) {
                if (gameModeToReset == mode) {
                    isGameModeExist = true;
                }
            }
            if (!isGameModeExist) {
                return;
            }

            // If the game mode to reset is the only mode other than standard mode,
            // The override config is removed.
            if (modes.length <= 2) {
                synchronized (mOverrideConfigLock) {
                    mOverrideConfigs.remove(packageName);
                }
            } else {
                // otherwise we reset the mode by copying the original config.
                overrideConfig.addModeConfig(config.getGameModeConfiguration(gameModeToReset));
            }
        } else {
            synchronized (mOverrideConfigLock) {
                // remove override config if there is one
                mOverrideConfigs.remove(packageName);
            }
        }

        // Make sure after resetting the game mode is still supported.
        // If not, set the game mode to standard
        int gameMode = getGameMode(packageName, userId);
        int newGameMode = gameMode;

        GamePackageConfiguration config = null;
        synchronized (mOverrideConfigLock) {
            config = mOverrideConfigs.get(packageName);
        }
        synchronized (mDeviceConfigLock) {
            config = mConfigs.get(packageName);
        }
        if (config != null) {
            int modesBitfield = config.getAvailableGameModesBitfield();
            // Remove UNSUPPORTED to simplify the logic here, since we really just
            // want to check if we support selectable game modes
            modesBitfield &= ~modeToBitmask(GameManager.GAME_MODE_UNSUPPORTED);
            if (!bitFieldContainsModeBitmask(modesBitfield, gameMode)) {
                if (bitFieldContainsModeBitmask(modesBitfield,
                        GameManager.GAME_MODE_STANDARD)) {
                    // If the current set mode isn't supported,
                    // but we support STANDARD, then set the mode to STANDARD.
                    newGameMode = GameManager.GAME_MODE_STANDARD;
                } else {
                    // If we don't support any game modes, then set to UNSUPPORTED
                    newGameMode = GameManager.GAME_MODE_UNSUPPORTED;
                }
            }
        } else if (gameMode != GameManager.GAME_MODE_UNSUPPORTED) {
            // If we have no config for the package, but the configured mode is not
            // UNSUPPORTED, then set to UNSUPPORTED
            newGameMode = GameManager.GAME_MODE_UNSUPPORTED;
        }
        if (gameMode != newGameMode) {
            setGameMode(packageName, GameManager.GAME_MODE_STANDARD, userId);
            return;
        }
        setGameMode(packageName, gameMode, userId);
    }

    /**
     * Returns the string listing all the interventions currently set to a game.
     */
    public String getInterventionList(String packageName) {
        GamePackageConfiguration packageConfig = null;
        synchronized (mOverrideConfigLock) {
            packageConfig = mOverrideConfigs.get(packageName);
        }

        if (packageConfig == null) {
            synchronized (mDeviceConfigLock) {
                packageConfig = mConfigs.get(packageName);
            }
        }

        StringBuilder listStrSb = new StringBuilder();
        if (packageConfig == null) {
            listStrSb.append("\n No intervention found for package ")
                    .append(packageName);
            return listStrSb.toString();
        }
        listStrSb.append("\nPackage name: ")
                .append(packageName)
                .append(packageConfig.toString());
        return listStrSb.toString();
    }

    /**
     * @hide
     */
    @VisibleForTesting
    void updateConfigsForUser(int userId, String ...packageNames) {
    void updateConfigsForUser(@UserIdInt int userId, String ...packageNames) {
        try {
            synchronized (mDeviceConfigLock) {
                for (final String packageName : packageNames) {
@@ -954,14 +1223,19 @@ public final class GameManagerService extends IGameManagerService.Stub {
                    }
                }
            }
            synchronized (mLock) {
                if (!mSettings.containsKey(userId)) {
                    return;
                }
            }
            for (final String packageName : packageNames) {
                if (mSettings.containsKey(userId)) {
                int gameMode = getGameMode(packageName, userId);
                int newGameMode = gameMode;
                    // Make sure the user settings and package configs don't conflict. I.e. the
                    // user setting is set to a mode that no longer available due to config/manifest
                    // changes. Most of the time we won't have to change anything.
                    GamePackageConfiguration config;
                // Make sure the user settings and package configs don't conflict.
                // I.e. the user setting is set to a mode that no longer available due to
                // config/manifest changes.
                // Most of the time we won't have to change anything.
                GamePackageConfiguration config = null;
                synchronized (mDeviceConfigLock) {
                    config = mConfigs.get(packageName);
                }
@@ -973,8 +1247,8 @@ public final class GameManagerService extends IGameManagerService.Stub {
                    if (!bitFieldContainsModeBitmask(modesBitfield, gameMode)) {
                        if (bitFieldContainsModeBitmask(modesBitfield,
                                GameManager.GAME_MODE_STANDARD)) {
                                // If the current set mode isn't supported, but we support STANDARD,
                                // then set the mode to STANDARD.
                            // If the current set mode isn't supported,
                            // but we support STANDARD, then set the mode to STANDARD.
                            newGameMode = GameManager.GAME_MODE_STANDARD;
                        } else {
                            // If we don't support any game modes, then set to UNSUPPORTED
@@ -989,8 +1263,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
                if (newGameMode != gameMode) {
                    setGameMode(packageName, newGameMode, userId);
                }
                    updateInterventions(packageName, gameMode);
                }
                updateInterventions(packageName, gameMode, userId);
            }
        } catch (Exception e) {
            Slog.e(TAG, "Failed to update compat modes for user " + userId + ": " + e);
@@ -1011,7 +1284,16 @@ public final class GameManagerService extends IGameManagerService.Stub {
     */
    @VisibleForTesting
    public GamePackageConfiguration getConfig(String packageName) {
        return mConfigs.get(packageName);
        GamePackageConfiguration packageConfig = null;
        synchronized (mOverrideConfigLock) {
            packageConfig = mOverrideConfigs.get(packageName);
        }
        if (packageConfig == null) {
            synchronized (mDeviceConfigLock) {
                packageConfig = mConfigs.get(packageName);
            }
        }
        return packageConfig;
    }

    private void registerPackageReceiver() {
@@ -1047,6 +1329,9 @@ public final class GameManagerService extends IGameManagerService.Stub {
                            break;
                        case ACTION_PACKAGE_REMOVED:
                            disableCompatScale(packageName);
                            synchronized (mOverrideConfigLock) {
                                mOverrideConfigs.remove(packageName);
                            }
                            synchronized (mDeviceConfigLock) {
                                mConfigs.remove(packageName);
                            }
@@ -1083,4 +1368,9 @@ public final class GameManagerService extends IGameManagerService.Stub {
        handlerThread.start();
        return handlerThread;
    }

    /**
     * load dynamic library for frame rate overriding JNI calls
     */
    private static native void nativeSetOverrideFrameRate(int uid, float frameRate);
}
+210 −46

File changed.

Preview size limit exceeded, changes collapsed.

+15 −0
Original line number Diff line number Diff line
@@ -71,11 +71,14 @@ cc_library_static {
        "onload.cpp",
        ":lib_cachedAppOptimizer_native",
        ":lib_networkStatsFactory_native",
        ":lib_gameManagerService_native",
    ],

    include_dirs: [
        "frameworks/base/libs",
        "frameworks/native/services",
        "frameworks/native/libs/math/include",
        "frameworks/native/libs/ui/include",
        "system/gatekeeper/include",
        "system/memory/libmeminfo/include",
    ],
@@ -103,6 +106,7 @@ cc_defaults {
        "libcrypto",
        "liblog",
        "libgraphicsenv",
        "libgralloctypes",
        "libhardware",
        "libhardware_legacy",
        "libhidlbase",
@@ -157,6 +161,10 @@ cc_defaults {
        "android.hardware.gnss.measurement_corrections@1.0",
        "android.hardware.gnss.visibility_control@1.0",
        "android.hardware.graphics.bufferqueue@1.0",
        "android.hardware.graphics.bufferqueue@2.0",
        "android.hardware.graphics.common@1.2",
        "android.hardware.graphics.common-V3-ndk",
        "android.hardware.graphics.mapper@4.0",
        "android.hardware.input.classifier@1.0",
        "android.hardware.ir@1.0",
        "android.hardware.light@2.0",
@@ -216,3 +224,10 @@ filegroup {
        "com_android_server_am_CachedAppOptimizer.cpp",
    ],
}

filegroup {
    name: "lib_gameManagerService_native",
    srcs: [
        "com_android_server_app_GameManagerService.cpp",
    ],
}
+44 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2021 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "GameManagerService"

#include <android/log.h>
#include <gui/SurfaceComposerClient.h>
#include <log/log.h>
#include <nativehelper/JNIHelp.h>

#include "jni.h"

namespace android {

static void android_server_app_GameManagerService_nativeSetOverrideFrameRate(JNIEnv* env,
                                                                             jclass clazz, jint uid,
                                                                             jfloat frameRate) {
    SurfaceComposerClient::setOverrideFrameRate(uid, frameRate);
}

static const JNINativeMethod gMethods[] = {
        {"nativeSetOverrideFrameRate", "(IF)V",
         (void*)android_server_app_GameManagerService_nativeSetOverrideFrameRate},
};

int register_android_server_app_GameManagerService(JNIEnv* env) {
    return jniRegisterNativeMethods(env, "com/android/server/app/GameManagerService", gMethods,
                                    NELEM(gMethods));
}

}; // namespace android
 No newline at end of file
+2 −0
Original line number Diff line number Diff line
@@ -64,6 +64,7 @@ int register_android_server_GpuService(JNIEnv* env);
int register_android_server_stats_pull_StatsPullAtomService(JNIEnv* env);
int register_android_server_sensor_SensorService(JavaVM* vm, JNIEnv* env);
int register_android_server_companion_virtual_InputController(JNIEnv* env);
int register_android_server_app_GameManagerService(JNIEnv* env);
};

using namespace android;
@@ -121,5 +122,6 @@ extern "C" jint JNI_OnLoad(JavaVM* vm, void* /* reserved */)
    register_android_server_stats_pull_StatsPullAtomService(env);
    register_android_server_sensor_SensorService(vm, env);
    register_android_server_companion_virtual_InputController(env);
    register_android_server_app_GameManagerService(env);
    return JNI_VERSION_1_4;
}
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