Loading libs/rs/rsSimpleMesh.cpp +0 −20 Original line number Diff line number Diff line Loading @@ -48,18 +48,15 @@ SimpleMesh::~SimpleMesh() void SimpleMesh::render(Context *rsc) const { if (mPrimitiveType.get()) { LOGE("Rendering primitive"); renderRange(rsc, 0, mPrimitiveType->getDimX()); return; } if (mIndexType.get()) { LOGE("Rendering index"); renderRange(rsc, 0, mIndexType->getDimX()); return; } LOGE("Rendering non-indexed"); renderRange(rsc, 0, mVertexTypes[0]->getDimX()); } Loading Loading @@ -192,23 +189,6 @@ SimpleMesh *SimpleMesh::createFromStream(Context *rsc, IStream *stream) } } LOGE("Triangles: %u", indexType->getDimX()/3); uint16_t *indices = (uint16_t*)indexAlloc->getPtr(); for(uint32_t i = 0; i < indexType->getDimX(); i += 3) { LOGE("T: %.2u %.2u %2.u", indices[i], indices[i+1], indices[i+2]); } uint32_t numVerts = mesh->mVertexTypes[0]->getDimX(); LOGE("Vertices: %u", numVerts); float *verts = (float*)mesh->mVertexBuffers[0]->getPtr(); for(uint32_t i = 0; i < numVerts; i ++) { LOGE("Vpnt: %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f", verts[8*i], verts[8*i+1], verts[8*i+2], verts[8*i+3], verts[8*i+4], verts[8*i+5], verts[8*i+6], verts[8*i+7] ); } mesh->uploadAll(rsc); return mesh; Loading Loading
libs/rs/rsSimpleMesh.cpp +0 −20 Original line number Diff line number Diff line Loading @@ -48,18 +48,15 @@ SimpleMesh::~SimpleMesh() void SimpleMesh::render(Context *rsc) const { if (mPrimitiveType.get()) { LOGE("Rendering primitive"); renderRange(rsc, 0, mPrimitiveType->getDimX()); return; } if (mIndexType.get()) { LOGE("Rendering index"); renderRange(rsc, 0, mIndexType->getDimX()); return; } LOGE("Rendering non-indexed"); renderRange(rsc, 0, mVertexTypes[0]->getDimX()); } Loading Loading @@ -192,23 +189,6 @@ SimpleMesh *SimpleMesh::createFromStream(Context *rsc, IStream *stream) } } LOGE("Triangles: %u", indexType->getDimX()/3); uint16_t *indices = (uint16_t*)indexAlloc->getPtr(); for(uint32_t i = 0; i < indexType->getDimX(); i += 3) { LOGE("T: %.2u %.2u %2.u", indices[i], indices[i+1], indices[i+2]); } uint32_t numVerts = mesh->mVertexTypes[0]->getDimX(); LOGE("Vertices: %u", numVerts); float *verts = (float*)mesh->mVertexBuffers[0]->getPtr(); for(uint32_t i = 0; i < numVerts; i ++) { LOGE("Vpnt: %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f %+4.2f", verts[8*i], verts[8*i+1], verts[8*i+2], verts[8*i+3], verts[8*i+4], verts[8*i+5], verts[8*i+6], verts[8*i+7] ); } mesh->uploadAll(rsc); return mesh; Loading