Loading libs/hwui/BakedOpState.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -71,7 +71,6 @@ ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& s clipState = snapshot.mutateClipArea().serializeClip(allocator); LOG_ALWAYS_FATAL_IF(!clipState, "clipState required"); clippedBounds = clipState->rect; transform.mapRect(clippedBounds); clipSideFlags = OpClipSideFlags::Full; } Loading libs/hwui/tests/unit/BakedOpStateTests.cpp +8 −2 Original line number Diff line number Diff line Loading @@ -199,9 +199,12 @@ TEST(BakedOpState, tryConstruct) { } TEST(BakedOpState, tryShadowOpConstruct) { Matrix4 translate10x20; translate10x20.loadTranslate(10, 20, 0); LinearAllocator allocator; { auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), Rect()); // Note: empty clip auto snapshot = TestUtils::makeSnapshot(translate10x20, Rect()); // Note: empty clip BakedOpState* bakedState = BakedOpState::tryShadowOpConstruct(allocator, *snapshot, (ShadowOp*)0x1234); EXPECT_EQ(nullptr, bakedState) << "op should be rejected by clip, so not constructed"; Loading @@ -209,11 +212,14 @@ TEST(BakedOpState, tryShadowOpConstruct) { "since op is quick rejected based on snapshot clip"; } { auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), Rect(100, 200)); auto snapshot = TestUtils::makeSnapshot(translate10x20, Rect(100, 200)); BakedOpState* bakedState = BakedOpState::tryShadowOpConstruct(allocator, *snapshot, (ShadowOp*)0x1234); ASSERT_NE(nullptr, bakedState) << "NOT rejected by clip, so op should be constructed"; EXPECT_LE(64u, allocator.usedSize()) << "relatively large alloc for non-rejected op"; EXPECT_MATRIX_APPROX_EQ(translate10x20, bakedState->computedState.transform); EXPECT_EQ(Rect(100, 200), bakedState->computedState.clippedBounds); } } Loading Loading
libs/hwui/BakedOpState.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -71,7 +71,6 @@ ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& s clipState = snapshot.mutateClipArea().serializeClip(allocator); LOG_ALWAYS_FATAL_IF(!clipState, "clipState required"); clippedBounds = clipState->rect; transform.mapRect(clippedBounds); clipSideFlags = OpClipSideFlags::Full; } Loading
libs/hwui/tests/unit/BakedOpStateTests.cpp +8 −2 Original line number Diff line number Diff line Loading @@ -199,9 +199,12 @@ TEST(BakedOpState, tryConstruct) { } TEST(BakedOpState, tryShadowOpConstruct) { Matrix4 translate10x20; translate10x20.loadTranslate(10, 20, 0); LinearAllocator allocator; { auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), Rect()); // Note: empty clip auto snapshot = TestUtils::makeSnapshot(translate10x20, Rect()); // Note: empty clip BakedOpState* bakedState = BakedOpState::tryShadowOpConstruct(allocator, *snapshot, (ShadowOp*)0x1234); EXPECT_EQ(nullptr, bakedState) << "op should be rejected by clip, so not constructed"; Loading @@ -209,11 +212,14 @@ TEST(BakedOpState, tryShadowOpConstruct) { "since op is quick rejected based on snapshot clip"; } { auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), Rect(100, 200)); auto snapshot = TestUtils::makeSnapshot(translate10x20, Rect(100, 200)); BakedOpState* bakedState = BakedOpState::tryShadowOpConstruct(allocator, *snapshot, (ShadowOp*)0x1234); ASSERT_NE(nullptr, bakedState) << "NOT rejected by clip, so op should be constructed"; EXPECT_LE(64u, allocator.usedSize()) << "relatively large alloc for non-rejected op"; EXPECT_MATRIX_APPROX_EQ(translate10x20, bakedState->computedState.transform); EXPECT_EQ(Rect(100, 200), bakedState->computedState.clippedBounds); } } Loading