Loading services/core/java/com/android/server/wm/StackWindowController.java +5 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ package com.android.server.wm; import static android.app.ActivityManager.StackId.DOCKED_STACK_ID; import static android.app.ActivityManager.StackId.PINNED_STACK_ID; import android.app.ActivityManager.StackId; import android.app.RemoteAction; Loading Loading @@ -285,13 +286,16 @@ public class StackWindowController if (StackId.tasksAreFloating(mStackId)) { // Floating tasks should not be resized to the screen's bounds. if (bounds.width() == mTmpDisplayBounds.width() && if (mStackId == PINNED_STACK_ID && bounds.width() == mTmpDisplayBounds.width() && bounds.height() == mTmpDisplayBounds.height()) { // If the bounds we are animating is the same as the fullscreen stack // dimensions, then apply the same inset calculations that we normally do for // the fullscreen stack, without intersecting it with the display bounds stableBounds.inset(mTmpStableInsets); nonDecorBounds.inset(mTmpNonDecorInsets); // Move app bounds to zero to apply intersection with parent correctly. They are // used only for evaluating width and height, so it's OK to move them around. config.appBounds.offsetTo(0, 0); intersectParentBounds = true; } width = (int) (stableBounds.width() / density); Loading Loading
services/core/java/com/android/server/wm/StackWindowController.java +5 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ package com.android.server.wm; import static android.app.ActivityManager.StackId.DOCKED_STACK_ID; import static android.app.ActivityManager.StackId.PINNED_STACK_ID; import android.app.ActivityManager.StackId; import android.app.RemoteAction; Loading Loading @@ -285,13 +286,16 @@ public class StackWindowController if (StackId.tasksAreFloating(mStackId)) { // Floating tasks should not be resized to the screen's bounds. if (bounds.width() == mTmpDisplayBounds.width() && if (mStackId == PINNED_STACK_ID && bounds.width() == mTmpDisplayBounds.width() && bounds.height() == mTmpDisplayBounds.height()) { // If the bounds we are animating is the same as the fullscreen stack // dimensions, then apply the same inset calculations that we normally do for // the fullscreen stack, without intersecting it with the display bounds stableBounds.inset(mTmpStableInsets); nonDecorBounds.inset(mTmpNonDecorInsets); // Move app bounds to zero to apply intersection with parent correctly. They are // used only for evaluating width and height, so it's OK to move them around. config.appBounds.offsetTo(0, 0); intersectParentBounds = true; } width = (int) (stableBounds.width() / density); Loading