@@ -76,6 +76,13 @@ page.title=UI Patterns for Android Wear
<li>The cue card can be invoked to continue specifying the action. For example in a messaging application, tapping a “Reply” action button invokes the Cue Card and prompts for voice input. In this case the prompt label (such as “Speak your message…”) and a set of sample voice suggestions can be specified by developers.</li>
<h2 id="Continuing" style="clear:both">Continuing activities on phone</h2>
@@ -100,6 +107,13 @@ page.title=UI Patterns for Android Wear
<p>Good examples of using an action on card include: play and pause music, toggle light switch on and off, navigate to an address, and call a phone number.</p>
<img src="{@docRoot}design/media/wear/expandable_stacks.png" width="147" height="147" style="float:right;margin:0 0 20px 40px">
@@ -124,6 +138,13 @@ to check-in to.</p>
<p>More information about how to use the 2D Picker pattern is provided in the <a href="{@docRoot}design/wear/structure.html#2DPicker">App Structure</a> guide.</p>
<p>Of course, it is possible for Android Wear apps to extend themselves beyond the familiarities of these patterns. For a deeper look at the options available, see the <a href="{@docRoot}design/wear/structure.html">App Structure</a> guide.</p>
<p>For actions on each card, use the <a href="{@docRoot}design/wear/patterns.html#Actions">Action cards pattern</a>.</p>
<h3>Making it fast</h3>
@@ -155,6 +161,6 @@ href="#2DPicker">2D picker</a> is always available.</p>
<h3>Manually exiting</h3>
<p>Even with logical exit points like these, some cases may exist where the user may want to immediately exit. This may be common in apps that are used for a longer while. In all cases, you should treat long-press as the user's intent to exit, using