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Commit 3e621914 authored by Ricardo Cervera's avatar Ricardo Cervera Committed by Android (Google) Code Review
Browse files

Merge "docs: Add links to Wear UI training from Design pages." into lmp-docs

parents cd796536 bf79153c
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@@ -76,6 +76,13 @@ page.title=UI Patterns for Android Wear
<li>The cue card can be invoked to continue specifying the action. For example in a messaging application, tapping a “Reply” action button invokes the Cue Card and prompts for voice input. In this case the prompt label (such as “Speak your message…”) and a set of sample voice suggestions can be specified by developers.</li>
</ol>

<a class="notice-developers left" href="{@docRoot}training/wearables/ui/confirm.html">
  <div>
    <h3>Developer Docs</h3>
    <p>Showing Confirmations</p>
  </div>
</a>


<h2 id="Continuing" style="clear:both">Continuing activities on phone</h2>

@@ -100,6 +107,13 @@ page.title=UI Patterns for Android Wear

<p>Good examples of using an action on card include: play and pause music, toggle light switch on and off, navigate to an address, and call a phone number.</p>

<a class="notice-developers left" href="{@docRoot}training/wearables/ui/cards.html">
  <div>
    <h3>Developer Docs</h3>
    <p>Creating Cards</p>
  </div>
</a>


<h2 id="Stacks" style="clear:both">Card stacks</h2>
  <img src="{@docRoot}design/media/wear/expandable_stacks.png" width="147" height="147" style="float:right;margin:0 0 20px 40px">
@@ -124,6 +138,13 @@ to check-in to.</p>

<p>More information about how to use the 2D Picker pattern is provided in the <a href="{@docRoot}design/wear/structure.html#2DPicker">App Structure</a> guide.</p>

<a class="notice-developers left" href="{@docRoot}training/wearables/ui/2d-picker.html">
  <div>
    <h3>Developer Docs</h3>
    <p>Creating a 2D Picker</p>
  </div>
</a>


<h2 id="Voice" style="clear:both">Voice commands</h2>

@@ -148,3 +169,10 @@ href="{@docRoot}training/wearables/apps/layouts.html#UiLibrary"><code>WearableLi


<p>Of course, it is possible for Android Wear apps to extend themselves beyond the familiarities of these patterns. For a deeper look at the options available, see the <a href="{@docRoot}design/wear/structure.html">App Structure</a> guide.</p>

<a class="notice-developers left" href="{@docRoot}training/wearables/ui/lists.html">
  <div>
    <h3>Developer Docs</h3>
    <p>Creating Lists</p>
  </div>
</a>
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@@ -84,12 +84,18 @@ margin: 0 10px 20px 20px;
<img src="{@docRoot}design/media/wear/1D_picker.png" alt="" width="499px" />
<p class="img-caption">This pattern can be used to present a single vertical list, or a “1D Picker”</p>

<img src="{@docRoot}design/media/wear/2D_picker.png" alt="" width:760px" />
<img src="{@docRoot}design/media/wear/2D_picker.png" alt="" width="760px" />
<p class="img-caption">It can also be used as a 2D matrix of options, as a way of presenting categorized options.</p>



<h3>Actions</h3>
<a class="notice-developers" style="clear:none" href="{@docRoot}training/wearables/ui/2d-picker.html">
  <div>
    <h3>Developer Docs</h3>
    <p>Creating a 2D Picker</p>
  </div>
</a>
<p>For actions on each card, use the <a href="{@docRoot}design/wear/patterns.html#Actions">Action cards pattern</a>.</p>

<h3>Making it fast</h3>
@@ -155,6 +161,6 @@ href="#2DPicker">2D picker</a> is always available.</p>
<h3>Manually exiting</h3>

<p>Even with logical exit points like these, some cases may exist where the user may want to immediately exit. This may be common in apps that are used for a longer while. In all cases, you should treat long-press as the user's intent to exit, using
<a href="{@docRoot}training/wearables/apps/layouts.html#UiLibrary"><code>DismissOverlayView</code></a>.</p>
<a href="{@docRoot}training/wearables/ui/exit.html"><code>DismissOverlayView</code></a>.</p>

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@@ -90,9 +90,10 @@ PendingIntent notificationPendingIntent = PendingIntent.getActivity(this, 0, not
</ol>
<h2 id="UiLibrary">Create Layouts with the Wearable UI Library</h2>
<p>
There's an unofficial UI library that is automatically included when you create your wearable
app with the Android Studio Project Wizard. You can also add the library to your <code>build.gradle</code>
The Wearable UI Library is automatically included when you create your wearable
app with the Android Studio Project Wizard. You can also add this library to your <code>build.gradle</code>
file with the following dependency declaration:
</p>

<pre>
dependencies {
@@ -101,8 +102,11 @@ dependencies {
    compile 'com.google.android.gms:play-services-wearable:+'
}
</pre>
This library helps you build UIs that are designed for wearables. Here are some of the major classes:
</p>

<p>This library helps you build UIs that are designed for wearables. For more information, see
<a href="{@docRoot}training/wearables/ui/index.html">Creating Custom UIs for Wear Devices</a>.</p>

<p>Here are some of the major classes in the Wearable UI Library:</p>

<ul>
    <li><code>BoxInsetLayout</code> - A FrameLayout that's aware of screen shape and can box its
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@@ -8,7 +8,7 @@ page.title=Sending and Syncing Data
    <h2>Dependencies and prerequisites</h2>
    <ul>
      <li>Android 4.3 (API Level 18) or higher on the handset device</li>
      <li>The latest version of <a href="{@docRoot}google/play">Google Play services</a></li>
      <li>The latest version of <a href="{@docRoot}google/play-services/index.html">Google Play services</a></li>
      <li>An Android Wear device or Wear AVD</li>
    </ul>
  </div>