More defensive checks for ProximitySensor
The bug this is fixing may already be resolved, but I wanted to add a few more defensive checks to be sure. Also, I believe this fixes a case where multiple listeners could receive different proximity events if the first one pauses the proximity sensor before the second listener is triggered. Fixes: 156356906 Test: atest SystemUITests Change-Id: Icdb23b8822f536d3c845c119509d180306fd8ad6
Loading
Please register or sign in to comment