Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 3dd207a6 authored by Chet Haase's avatar Chet Haase
Browse files

Add keyframes to animation framework.

Change-Id: I5c8c8037aeeedae1ce7a18200986caf57264772f
parent bcfdb328
Loading
Loading
Loading
Loading
+33 −1
Original line number Diff line number Diff line
@@ -189,6 +189,11 @@ public class Animator extends Animatable {
     */
    private Object mAnimatedValue = null;

    /**
     * The set of keyframes (time/value pairs) that define this animation.
     */
    private KeyframeSet mKeyframeSet = null;

    /**
     * The type of the values, as determined by the valueFrom/valueTo properties.
     */
@@ -221,6 +226,20 @@ public class Animator extends Animatable {
        this.mValueType = valueType;
    }

    /**
     * This constructor takes a set of {@link Keyframe} objects that define the values
     * for the animation, along with the times at which those values will hold true during
     * the animation.
     *
     * @param duration The length of the animation, in milliseconds.
     * @param keyframes The set of keyframes that define the time/value pairs for the animation.
     */
    public Animator(long duration, Keyframe...keyframes) {
        mDuration = duration;
        mKeyframeSet = new KeyframeSet(keyframes);
        mValueType = keyframes[0].getType();
    }

    /**
     * This function is called immediately before processing the first animation
     * frame of an animation. If there is a nonzero <code>startDelay</code>, the
@@ -420,6 +439,15 @@ public class Animator extends Animatable {
        return sFrameDelay;
    }

    /**
     * Gets the set of keyframes that define this animation.
     *
     * @return KeyframeSet The set of keyframes for this animation.
     */
    KeyframeSet getKeyframes() {
        return mKeyframeSet;
    }

    /**
     * Gets the value that this animation will start from.
     *
@@ -751,7 +779,11 @@ public class Animator extends Animatable {
     */
    void animateValue(float fraction) {
        fraction = mInterpolator.getInterpolation(fraction);
        if (mKeyframeSet != null) {
            mAnimatedValue = mKeyframeSet.getValue(fraction, mEvaluator);
        } else {
            mAnimatedValue = mEvaluator.evaluate(fraction, mValueFrom, mValueTo);
        }
        if (mUpdateListeners != null) {
            int numListeners = mUpdateListeners.size();
            for (int i = 0; i < numListeners; ++i) {
+185 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.animation;

import android.view.animation.Interpolator;

/**
 * This class represents timea time/value pair for an animation. The Keyframe class is used
 * by {@link Animator} to define the values that the animation target will have over the course
 * of the animation. As the time proceeds from one keyframe to the other, the value of the
 * target object will animate between the value at the previous keyframe and the value at the
 * next keyframe. Each keyframe also holds an option {@link android.view.animation.Interpolator}
 * object, which defines the time interpolation over the intervalue preceding the keyframe.
 */
public class Keyframe {
    /**
     * The time at which mValue will hold true.
     */
    private float mFraction;

    /**
     * The value of the animation at the time mFraction.
     */
    private Object mValue;

    /**
     * The type of the value in this Keyframe. This type is determined at construction time,
     * based on the type of the <code>value</code> object passed into the constructor.
     */
    private Class mValueType;

    /**
     * The optional time interpolator for the interval preceding this keyframe. A null interpolator
     * (the default) results in linear interpolation over the interval.
     */
    private Interpolator mInterpolator = null;

    /**
     * Private constructor, called from the public constructors with the additional
     * <code>valueType</code> parameter.
     *
     * @param fraction The time, expressed as a value between 0 and 1, representing the fraction
     * of time elapsed of the overall animation duration.
     * @param value The value that the object will animate to as the animation time approaches
     * the time in this keyframe, and the the value animated from as the time passes the time in
     * this keyframe.
     * @param valueType The type of the <code>value</code> object. This is used by the
     * {@link #getValue()} functionm, which is queried by {@link Animator} to determine
     * the type of {@link TypeEvaluator} to use to interpolate between values.
     */
    private Keyframe(float fraction, Object value, Class valueType) {
        mFraction = fraction;
        mValue = value;
        mValueType = valueType;
    }

    /**
     * Constructs a Keyframe object with the given time and value. The time defines the
     * time, as a proportion of an overall animation's duration, at which the value will hold true
     * for the animation. The value for the animation between keyframes will be calculated as
     * an interpolation between the values at those keyframes.
     *
     * @param fraction The time, expressed as a value between 0 and 1, representing the fraction
     * of time elapsed of the overall animation duration.
     * @param value The value that the object will animate to as the animation time approaches
     * the time in this keyframe, and the the value animated from as the time passes the time in
     * this keyframe.
     */
    public Keyframe(float fraction, Object value) {
        this(fraction, value, Object.class);
    }

    /**
     * Constructs a Keyframe object with the given time and integer value. The time defines the
     * time, as a proportion of an overall animation's duration, at which the value will hold true
     * for the animation. The value for the animation between keyframes will be calculated as
     * an interpolation between the values at those keyframes.
     *
     * @param fraction The time, expressed as a value between 0 and 1, representing the fraction
     * of time elapsed of the overall animation duration.
     * @param value The value that the object will animate to as the animation time approaches
     * the time in this keyframe, and the the value animated from as the time passes the time in
     * this keyframe.
     */
    public Keyframe(float fraction, int value) {
        this(fraction, value, int.class);
    }

    /**
     * Constructs a Keyframe object with the given time and float value. The time defines the
     * time, as a proportion of an overall animation's duration, at which the value will hold true
     * for the animation. The value for the animation between keyframes will be calculated as
     * an interpolation between the values at those keyframes.
     *
     * @param fraction The time, expressed as a value between 0 and 1, representing the fraction
     * of time elapsed of the overall animation duration.
     * @param value The value that the object will animate to as the animation time approaches
     * the time in this keyframe, and the the value animated from as the time passes the time in
     * this keyframe.
     */
    public Keyframe(float fraction, float value) {
        this(fraction, value, float.class);
    }

    /**
     * Constructs a Keyframe object with the given time and double value. The time defines the
     * time, as a proportion of an overall animation's duration, at which the value will hold true
     * for the animation. The value for the animation between keyframes will be calculated as
     * an interpolation between the values at those keyframes.
     *
     * @param fraction The time, expressed as a value between 0 and 1, representing the fraction
     * of time elapsed of the overall animation duration.
     * @param value The value that the object will animate to as the animation time approaches
     * the time in this keyframe, and the the value animated from as the time passes the time in
     * this keyframe.
     */
    public Keyframe(float fraction, double value) {
        this(fraction, value, double.class);
    }

    /**
     * Gets the value for this Keyframe.
     *
     * @return The value for this Keyframe.
     */
    public Object getValue() {
        return mValue;
    }

    /**
     * Gets the time for this keyframe, as a fraction of the overall animation duration.
     *
     * @return The time associated with this keyframe, as a fraction of the overall animation
     * duration. This should be a value between 0 and 1.
     */
    public float getFraction() {
        return mFraction;
    }

    /**
     * Gets the optional interpolator for this Keyframe. A value of <code>null</code> indicates
     * that there is no interpolation, which is the same as linear interpolation.
     *
     * @return The optional interpolator for this Keyframe.
     */
    public Interpolator getInterpolator() {
        return mInterpolator;
    }

    /**
     * Sets the optional interpolator for this Keyframe. A value of <code>null</code> indicates
     * that there is no interpolation, which is the same as linear interpolation.
     *
     * @return The optional interpolator for this Keyframe.
     */
    public void setInterpolator(Interpolator interpolator) {
        mInterpolator = interpolator;
    }

    /**
     * Gets the type of keyframe. This information is used by Animator to determine the type of
     * {@linke TypeEvaluator} to use when calculating values between keyframes. The type is based
     * on the type of Keyframe created. For example, {@link IntKeyframe} returns a value of
     * <code>int.class</code>. This superclass returns a value of <code>Object.class</code>.
     *
     * @return The type of the value stored in the Keyframe.
     */
    public Class getType() {
        return mValueType;
    }
}
+99 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.animation;

import java.util.ArrayList;

import android.view.animation.Interpolator;

/**
 * This class holds a collection of Keyframe objects and is called by Animator to calculate
 * values between those keyframes for a given animation. The class internal to the animation
 * package because it is an implementation detail of how Keyframes are stored and used.
 */
class KeyframeSet {

    private int mNumKeyframes;

    private ArrayList<Keyframe> mKeyframes;

    public KeyframeSet(Keyframe... keyframes) {
        mKeyframes = new ArrayList<Keyframe>();
        for (Keyframe keyframe : keyframes) {
            mKeyframes.add(keyframe);
        }
        mNumKeyframes = mKeyframes.size();
    }

    /**
     * Gets the animated value, given the elapsed fraction of the animation (interpolated by the
     * animation's interpolator) and the evaluator used to calculate in-between values. This
     * function maps the input fraction to the appropriate keyframe interval and a fraction
     * between them and returns the interpolated value. Note that the input fraction may fall
     * outside the [0-1] bounds, if the animation's interpolator made that happen (e.g., a
     * spring interpolation that might send the fraction past 1.0). We handle this situation by
     * just using the two keyframes at the appropriate end when the value is outside those bounds.
     *
     * @param fraction The elapsed fraction of the animation
     * @param evaluator The type evaluator to use when calculating the interpolated values.
     * @return The animated value.
     */
    public Object getValue(float fraction, TypeEvaluator evaluator) {
        // TODO: special-case 2-keyframe common case

        if (fraction <= 0f) {
            final Keyframe prevKeyframe = mKeyframes.get(0);
            final Keyframe nextKeyframe = mKeyframes.get(1);
            final Interpolator interpolator = nextKeyframe.getInterpolator();
            if (interpolator != null) {
                fraction = interpolator.getInterpolation(fraction);
            }
            float intervalFraction = (fraction - prevKeyframe.getFraction()) /
                (nextKeyframe.getFraction() - prevKeyframe.getFraction());
            return evaluator.evaluate(intervalFraction, prevKeyframe.getValue(),
                    nextKeyframe.getValue());
        } else if (fraction >= 1f) {
            final Keyframe prevKeyframe = mKeyframes.get(mNumKeyframes - 2);
            final Keyframe nextKeyframe = mKeyframes.get(mNumKeyframes - 1);
            final Interpolator interpolator = nextKeyframe.getInterpolator();
            if (interpolator != null) {
                fraction = interpolator.getInterpolation(fraction);
            }
            float intervalFraction = (fraction - prevKeyframe.getFraction()) /
                (nextKeyframe.getFraction() - prevKeyframe.getFraction());
            return evaluator.evaluate(intervalFraction, prevKeyframe.getValue(),
                    nextKeyframe.getValue());
        }
        Keyframe prevKeyframe = mKeyframes.get(0);
        for (int i = 1; i < mNumKeyframes; ++i) {
            Keyframe nextKeyframe = mKeyframes.get(i);
            if (fraction < nextKeyframe.getFraction()) {
                final Interpolator interpolator = nextKeyframe.getInterpolator();
                if (interpolator != null) {
                    fraction = interpolator.getInterpolation(fraction);
                }
                float intervalFraction = (fraction - prevKeyframe.getFraction()) /
                    (nextKeyframe.getFraction() - prevKeyframe.getFraction());
                return evaluator.evaluate(intervalFraction, prevKeyframe.getValue(),
                        nextKeyframe.getValue());
            }
            prevKeyframe = nextKeyframe;
        }
        // shouldn't get here
        return mKeyframes.get(mNumKeyframes - 1).getValue();
    }
}
+33 −2
Original line number Diff line number Diff line
@@ -55,6 +55,9 @@ public final class PropertyAnimator extends Animator {
    // at a time.
    private ReentrantReadWriteLock propertyMapLock = new ReentrantReadWriteLock();

    // Used to pass single value to varargs parameter in setter invocation
    private Object[] mTmpValueArray = new Object[1];


    /**
     * Sets the name of the property that will be animated. This name is used to derive
@@ -271,6 +274,33 @@ public final class PropertyAnimator extends Animator {
        mPropertyName = propertyName;
    }

    /**
     * A constructor that takes <code>Keyframe</code>s. When this constructor
     * is called, the system expects to find a setter for <code>propertyName</code> on
     * the target object that takes a value of the same type as that returned from
     * {@link Keyframe#getType()}.
     * .
     *
     * @param duration The length of the animation, in milliseconds.
     * @param target The object whose property is to be animated. This object should
     * have a public function on it called <code>setName()</code>, where <code>name</code> is
     * the name of the property passed in as the <code>propertyName</code> parameter.
     * @param propertyName The name of the property on the <code>target</code> object
     * that will be animated. Given this name, the constructor will search for a
     * setter on the target object with the name <code>setPropertyName</code>. For example,
     * if the constructor is called with <code>propertyName = "foo"</code>, then the
     * target object should have a setter function with the name <code>setFoo()</code>.
     * @param keyframes The set of keyframes that define the times and values for the animation.
     * These keyframes should be ordered in increasing time value, should have a starting
     * keyframe with a fraction of 0 and and ending keyframe with a fraction of 1.
     */
    public PropertyAnimator(int duration, Object target, String propertyName,
            Keyframe...keyframes) {
        super(duration, keyframes);
        mTarget = target;
        mPropertyName = propertyName;
    }

    /**
     * This function is called immediately before processing the first animation
     * frame of an animation. If there is a nonzero <code>startDelay</code>, the
@@ -309,7 +339,7 @@ public final class PropertyAnimator extends Animator {
                propertyMapLock.writeLock().unlock();
            }
        }
        if (getValueFrom() == null || getValueTo() == null) {
        if (getKeyframes() == null && (getValueFrom() == null || getValueTo() == null)) {
            // Need to set up the getter if not set by the user, then call it
            // to get the initial values
            if (mGetter == null) {
@@ -376,7 +406,8 @@ public final class PropertyAnimator extends Animator {
        super.animateValue(fraction);
        if (mSetter != null) {
            try {
                mSetter.invoke(mTarget, getAnimatedValue());
                mTmpValueArray[0] = getAnimatedValue();
                mSetter.invoke(mTarget, mTmpValueArray);
            } catch (InvocationTargetException e) {
                Log.e("PropertyAnimator", e.toString());
            } catch (IllegalAccessException e) {