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Commit 3cb59428 authored by Lucas Dupin's avatar Lucas Dupin Committed by android-build-merger
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Merge "Fade scrims slower when entering AOD" into pi-dev

am: 6a95a2cc

Change-Id: I3789bf84c4aae8d9b598c2ef0a9b6909f61af420
parents 9faa6c14 6a95a2cc
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+7 −1
Original line number Diff line number Diff line
@@ -68,8 +68,14 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
    private static final String TAG = "ScrimController";
    private static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG);

    /**
     * General scrim animation duration.
     */
    public static final long ANIMATION_DURATION = 220;

    /**
     * Longer duration, currently only used when going to AOD.
     */
    public static final long ANIMATION_DURATION_LONG = 1000;
    /**
     * When both scrims have 0 alpha.
     */
+1 −0
Original line number Diff line number Diff line
@@ -111,6 +111,7 @@ public enum ScrimState {
            mCurrentInFrontAlpha = alwaysOnEnabled ? mAodFrontScrimAlpha : 1f;
            mCurrentInFrontTint = Color.BLACK;
            mCurrentBehindTint = Color.BLACK;
            mAnimationDuration = ScrimController.ANIMATION_DURATION_LONG;
            // DisplayPowerManager will blank the screen for us, we just need
            // to set our state.
            mAnimateChange = !mDisplayRequiresBlanking;