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Commit 3bff1355 authored by Peiyong Lin's avatar Peiyong Lin
Browse files

[HWUI] Remove hardcoding around wide color gamut.

Previously we hardcode wide color gamut in HWUI as scRGB color space with FP16
pixel format. However, the hardware composer doesn't support this combination.
This patch plumbs wide color gamut composition preference from composer API to
HWUI such that HWUI can now pick the combination of color space and pixel
format for the surface.

BUG: 111436479
Test: Build, flash and boot, verify with a demo app.
Change-Id: I7a8b4d8deca72ef40069dba9d23a3f5e90dbfe5a
parent 78c2a0de
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+46 −0
Original line number Diff line number Diff line
@@ -20,6 +20,7 @@

#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <ui/GraphicTypes.h>

#include <mutex>
#include <thread>
@@ -61,6 +62,50 @@ DisplayInfo QueryDisplayInfo() {
    return displayInfo;
}

static void queryWideColorGamutPreference(SkColorSpace::Gamut* colorGamut,
                                          sk_sp<SkColorSpace>* colorSpace, SkColorType* colorType) {
    if (Properties::isolatedProcess) {
        *colorGamut = SkColorSpace::Gamut::kSRGB_Gamut;
        *colorSpace = SkColorSpace::MakeSRGB();
        *colorType = SkColorType::kN32_SkColorType;
        return;
    }
    ui::Dataspace defaultDataspace, wcgDataspace;
    ui::PixelFormat defaultPixelFormat, wcgPixelFormat;
    status_t status =
        SurfaceComposerClient::getCompositionPreference(&defaultDataspace, &defaultPixelFormat,
                                                        &wcgDataspace, &wcgPixelFormat);
    LOG_ALWAYS_FATAL_IF(status, "Failed to get composition preference, error %d", status);
    switch (wcgDataspace) {
        case ui::Dataspace::DISPLAY_P3:
            *colorGamut = SkColorSpace::Gamut::kDCIP3_D65_Gamut;
            *colorSpace = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
                                                SkColorSpace::Gamut::kDCIP3_D65_Gamut);
            break;
        case ui::Dataspace::V0_SCRGB:
            *colorGamut = SkColorSpace::Gamut::kSRGB_Gamut;
            *colorSpace = SkColorSpace::MakeSRGB();
            break;
        case ui::Dataspace::V0_SRGB:
            // when sRGB is returned, it means wide color gamut is not supported.
            *colorGamut = SkColorSpace::Gamut::kSRGB_Gamut;
            *colorSpace = SkColorSpace::MakeSRGB();
            break;
        default:
            LOG_ALWAYS_FATAL("Unreachable: unsupported wide color space.");
    }
    switch (wcgPixelFormat) {
        case ui::PixelFormat::RGBA_8888:
            *colorType = SkColorType::kN32_SkColorType;
            break;
        case ui::PixelFormat::RGBA_FP16:
            *colorType = SkColorType::kRGBA_F16_SkColorType;
            break;
        default:
            LOG_ALWAYS_FATAL("Unreachable: unsupported pixel format.");
    }
}

DeviceInfo::DeviceInfo() {
#if HWUI_NULL_GPU
        mMaxTextureSize = NULL_GPU_MAX_TEXTURE_SIZE;
@@ -68,6 +113,7 @@ DeviceInfo::DeviceInfo() {
        mMaxTextureSize = -1;
#endif
    mDisplayInfo = QueryDisplayInfo();
    queryWideColorGamutPreference(&mWideColorGamut, &mWideColorSpace, &mWideColorType);
}

int DeviceInfo::maxTextureSize() const {
+7 −0
Original line number Diff line number Diff line
@@ -16,6 +16,7 @@
#ifndef DEVICEINFO_H
#define DEVICEINFO_H

#include <SkImageInfo.h>
#include <ui/DisplayInfo.h>

#include "utils/Macros.h"
@@ -37,6 +38,9 @@ public:
    // context or if you are using the HWUI_NULL_GPU
    int maxTextureSize() const;
    const DisplayInfo& displayInfo() const { return mDisplayInfo; }
    SkColorSpace::Gamut getWideColorGamut() const { return mWideColorGamut; }
    sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; }
    SkColorType getWideColorType() const { return mWideColorType; }

private:
    friend class renderthread::RenderThread;
@@ -46,6 +50,9 @@ private:

    int mMaxTextureSize;
    DisplayInfo mDisplayInfo;
    SkColorSpace::Gamut mWideColorGamut;
    sk_sp<SkColorSpace> mWideColorSpace;
    SkColorType mWideColorType;
};

} /* namespace uirenderer */
+3 −8
Original line number Diff line number Diff line
@@ -162,22 +162,17 @@ bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBeh
        mEglSurface = EGL_NO_SURFACE;
    }

    setSurfaceColorProperties(colorMode);

    if (surface) {
        mRenderThread.requireGlContext();
        auto newSurface = mEglManager.createSurface(surface, colorMode);
        auto newSurface = mEglManager.createSurface(surface, colorMode, mSurfaceColorGamut);
        if (!newSurface) {
            return false;
        }
        mEglSurface = newSurface.unwrap();
    }

    if (colorMode == ColorMode::SRGB) {
        mSurfaceColorType = SkColorType::kN32_SkColorType;
    } else if (colorMode == ColorMode::WideColorGamut) {
        mSurfaceColorType = SkColorType::kRGBA_F16_SkColorType;
    }
    mSurfaceColorSpace = SkColorSpace::MakeSRGB();

    if (mEglSurface != EGL_NO_SURFACE) {
        const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
        mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
+15 −0
Original line number Diff line number Diff line
@@ -17,6 +17,7 @@
#include "SkiaPipeline.h"

#include <SkImageEncoder.h>
#include <SkImageInfo.h>
#include <SkImagePriv.h>
#include <SkOverdrawCanvas.h>
#include <SkOverdrawColorFilter.h>
@@ -453,6 +454,20 @@ void SkiaPipeline::dumpResourceCacheUsage() const {
    ALOGD("%s", log.c_str());
}

void SkiaPipeline::setSurfaceColorProperties(ColorMode colorMode) {
    if (colorMode == ColorMode::SRGB) {
        mSurfaceColorType = SkColorType::kN32_SkColorType;
        mSurfaceColorGamut = SkColorSpace::Gamut::kSRGB_Gamut;
        mSurfaceColorSpace = SkColorSpace::MakeSRGB();
    } else if (colorMode == ColorMode::WideColorGamut) {
        mSurfaceColorType = DeviceInfo::get()->getWideColorType();
        mSurfaceColorGamut = DeviceInfo::get()->getWideColorGamut();
        mSurfaceColorSpace = DeviceInfo::get()->getWideColorSpace();
    } else {
        LOG_ALWAYS_FATAL("Unreachable: unsupported color mode.");
    }
}

// Overdraw debugging

// These colors should be kept in sync with Caches::getOverdrawColor() with a few differences.
+2 −0
Original line number Diff line number Diff line
@@ -107,9 +107,11 @@ public:

protected:
    void dumpResourceCacheUsage() const;
    void setSurfaceColorProperties(renderthread::ColorMode colorMode);

    renderthread::RenderThread& mRenderThread;
    SkColorType mSurfaceColorType;
    SkColorSpace::Gamut mSurfaceColorGamut;
    sk_sp<SkColorSpace> mSurfaceColorSpace;

private:
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