Loading opengl/libs/EGL/egl.cpp +5 −3 Original line number Diff line number Diff line Loading @@ -965,23 +965,25 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, if (!validate_display_context(dpy, ctx)) return EGL_FALSE; EGLSurface impl_draw = EGL_NO_SURFACE; EGLSurface impl_read = EGL_NO_SURFACE; egl_context_t * const c = get_context(ctx); if (draw != EGL_NO_SURFACE) { egl_surface_t const * d = get_surface(draw); if (!d) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (d->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); draw = d->surface; impl_draw = d->surface; } if (read != EGL_NO_SURFACE) { egl_surface_t const * r = get_surface(read); if (!r) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (r->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); read = r->surface; impl_read = r->surface; } EGLBoolean result = c->cnx->hooks->egl.eglMakeCurrent( dp->dpys[c->impl], draw, read, c->context); dp->dpys[c->impl], impl_draw, impl_read, c->context); if (result == EGL_TRUE) { setGlThreadSpecific(c->cnx->hooks); Loading Loading
opengl/libs/EGL/egl.cpp +5 −3 Original line number Diff line number Diff line Loading @@ -965,23 +965,25 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, if (!validate_display_context(dpy, ctx)) return EGL_FALSE; EGLSurface impl_draw = EGL_NO_SURFACE; EGLSurface impl_read = EGL_NO_SURFACE; egl_context_t * const c = get_context(ctx); if (draw != EGL_NO_SURFACE) { egl_surface_t const * d = get_surface(draw); if (!d) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (d->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); draw = d->surface; impl_draw = d->surface; } if (read != EGL_NO_SURFACE) { egl_surface_t const * r = get_surface(read); if (!r) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (r->impl != c->impl) return setError(EGL_BAD_MATCH, EGL_FALSE); read = r->surface; impl_read = r->surface; } EGLBoolean result = c->cnx->hooks->egl.eglMakeCurrent( dp->dpys[c->impl], draw, read, c->context); dp->dpys[c->impl], impl_draw, impl_read, c->context); if (result == EGL_TRUE) { setGlThreadSpecific(c->cnx->hooks); Loading