Loading libs/hwui/OpenGLRenderer.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -1116,6 +1116,8 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, } // TODO: Handle paint->getTextScaleX() const float oldX = x; const float oldY = y; const bool pureTranslate = mSnapshot->transform->isPureTranslate(); if (pureTranslate) { x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f); Loading Loading @@ -1194,7 +1196,7 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords")); drawTextDecorations(text, bytesCount, length, x, y, paint); drawTextDecorations(text, bytesCount, length, oldX, oldY, paint); } void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) { Loading Loading
libs/hwui/OpenGLRenderer.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -1116,6 +1116,8 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, } // TODO: Handle paint->getTextScaleX() const float oldX = x; const float oldY = y; const bool pureTranslate = mSnapshot->transform->isPureTranslate(); if (pureTranslate) { x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f); Loading Loading @@ -1194,7 +1196,7 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords")); drawTextDecorations(text, bytesCount, length, x, y, paint); drawTextDecorations(text, bytesCount, length, oldX, oldY, paint); } void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) { Loading