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Commit 39f02b6f authored by Nick Chameyev's avatar Nick Chameyev Committed by Android (Google) Code Review
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Merge "Use async callback for unfold overlay synchronization" into tm-dev

parents 2f0440e4 b7620ab4
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+16 −15
Original line number Diff line number Diff line
@@ -155,21 +155,22 @@ constructor(
            newRoot.relayout(params) { transaction ->
                val vsyncId = Choreographer.getSfInstance().vsyncId

                backgroundExecutor.execute {
                    // Apply the transaction that contains the first frame of the overlay
                    // synchronously and apply another empty transaction with
                    // 'vsyncId + 1' to make sure that it is actually displayed on
                    // the screen. The second transaction is necessary to remove the screen blocker
                    // (turn on the brightness) only when the content is actually visible as it
                // Apply the transaction that contains the first frame of the overlay and apply
                // another empty transaction with 'vsyncId + 1' to make sure that it is actually
                // displayed on the screen. The second transaction is necessary to remove the screen
                // blocker (turn on the brightness) only when the content is actually visible as it
                // might be presented only in the next frame.
                // See b/197538198
                    transaction.setFrameTimelineVsync(vsyncId).apply(/* sync */ true)

                    transaction.setFrameTimelineVsync(vsyncId + 1).apply(/* sync */ true)
                transaction
                    .setFrameTimelineVsync(vsyncId)
                    .apply()

                transaction.setFrameTimelineVsync(vsyncId + 1)
                    .addTransactionCommittedListener(backgroundExecutor) {
                        Trace.endAsyncSection("UnfoldLightRevealOverlayAnimation#relayout", 0)
                        callback.run()
                    }
                    .apply()
            }
        }